diff --git a/code/__defines/misc.dm b/code/__defines/misc.dm index c8fb2db40c..be6568ec03 100644 --- a/code/__defines/misc.dm +++ b/code/__defines/misc.dm @@ -567,3 +567,6 @@ GLOBAL_LIST_INIT(all_volume_channels, list( #define RESIZE_A_BIGNORMAL (RESIZE_BIG + RESIZE_NORMAL) / 2 #define RESIZE_A_NORMALSMALL (RESIZE_NORMAL + RESIZE_SMALL) / 2 #define RESIZE_A_SMALLTINY (RESIZE_SMALL + RESIZE_TINY) / 2 + +#define WEIGHT_MIN 70 +#define WEIGHT_MAX 500 diff --git a/code/datums/datacore.dm b/code/datums/datacore.dm index cfe18eba25..e5d6ef5fd4 100644 --- a/code/datums/datacore.dm +++ b/code/datums/datacore.dm @@ -375,7 +375,8 @@ var/global/list/PDA_Manifest = list() else M.fields["species"] = "[H.custom_species ? "[H.custom_species] ([H.species.name])" : H.species.name]" M.fields["b_type"] = H.b_type - M.fields["blood_reagent"] = H.species.blood_reagents + M.fields["blood_reagent"] = H.dna.blood_reagents + M.fields["blood_color"] = H.dna.blood_color M.fields["b_dna"] = H.dna.unique_enzymes M.fields["id_gender"] = gender2text(H.identifying_gender) if(H.get_FBP_type()) diff --git a/code/game/dna/dna2_helpers.dm b/code/game/dna/dna2_helpers.dm index 15e9e73139..978478342e 100644 --- a/code/game/dna/dna2_helpers.dm +++ b/code/game/dna/dna2_helpers.dm @@ -257,7 +257,6 @@ H.custom_ask = dna.custom_ask H.custom_whisper = dna.custom_whisper H.custom_exclaim = dna.custom_exclaim - H.species.blood_color = dna.blood_color H.fuzzy = dna.scale_appearance H.offset_override = dna.offset_override H.synth_markings = dna.synth_markings @@ -269,10 +268,12 @@ H.custom_heat = dna.custom_heat H.custom_cold = dna.custom_cold var/datum/species/S = H.species - S.produceCopy(dna.species_traits, H, dna.base_species/*, FALSE*/) // Traitgenes edit - reset_dna flag required, or genes get reset on resleeve + S.produceCopy(dna.species_traits, H, dna.base_species, FALSE) // Traitgenes edit - reset_dna flag required, or genes get reset on resleeve + H.dna.blood_reagents = dna.blood_reagents + H.dna.blood_color = dna.blood_color + H.species.blood_reagents = H.dna.blood_reagents + H.species.blood_color = H.dna.blood_color // VOREStation Edit End - - H.species.blood_reagents = dna.blood_reagents /* Currently not implemented on virgo H.species.species_sounds = dna.species_sounds H.species.gender_specific_species_sounds = dna.gender_specific_species_sounds @@ -280,9 +281,9 @@ H.species.species_sounds_female = dna.species_sounds_female */ - H.force_update_organs() //VOREStation Add - Gotta do this too + H.force_update_organs() H.force_update_limbs() - //H.update_body(0) //VOREStation Edit - Done in force_update_limbs already + //H.update_body(0) //Done in force_update_limbs already H.update_eyes() H.update_hair() diff --git a/code/modules/client/preference_setup/general/03_body.dm b/code/modules/client/preference_setup/general/03_body.dm index 90496253da..2ffa019a89 100644 --- a/code/modules/client/preference_setup/general/03_body.dm +++ b/code/modules/client/preference_setup/general/03_body.dm @@ -769,7 +769,8 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O if (isnull(pref.body_markings[M]["color"])) if (tgui_alert(user, "You currently have customized marking colors. This will reset each bodypart's color. Are you sure you want to continue?","Reset Bodypart Colors",list("Yes","No")) != "Yes") return TOPIC_NOACTION - var/mark_color = tgui_color_picker(user, "Choose the [M] color: ", "Character Preference", pref.body_markings[M]["color"]) + var/current = pref.body_markings[M] ? pref.body_markings[M]["color"] : "#000000" + var/mark_color = tgui_color_picker(user, "Choose the [M] color: ", "Character Preference", current) if(mark_color && CanUseTopic(user)) pref.body_markings[M] = pref.mass_edit_marking_list(M,FALSE,TRUE,pref.body_markings[M],color="[mark_color]") return TOPIC_REFRESH_UPDATE_PREVIEW diff --git a/code/modules/client/preference_setup/vore/02_size.dm b/code/modules/client/preference_setup/vore/02_size.dm index a0d10caedd..843819e16d 100644 --- a/code/modules/client/preference_setup/vore/02_size.dm +++ b/code/modules/client/preference_setup/vore/02_size.dm @@ -1,6 +1,4 @@ // Body weight limits on a character. -#define WEIGHT_MIN 70 -#define WEIGHT_MAX 500 #define WEIGHT_CHANGE_MIN 0 #define WEIGHT_CHANGE_MAX 100 @@ -225,7 +223,5 @@ return ..(); -#undef WEIGHT_MIN -#undef WEIGHT_MAX #undef WEIGHT_CHANGE_MIN #undef WEIGHT_CHANGE_MAX diff --git a/code/modules/mob/living/carbon/human/species/species_vr.dm b/code/modules/mob/living/carbon/human/species/species_vr.dm index c32c2a6182..ec8b745941 100644 --- a/code/modules/mob/living/carbon/human/species/species_vr.dm +++ b/code/modules/mob/living/carbon/human/species/species_vr.dm @@ -106,7 +106,6 @@ if(H.dna && reset_dna) H.dna.ready_dna(H) - handle_base_eyes(H, custom_base) return new_copy diff --git a/code/modules/mob/new_player/sprite_accessories_beards.dm b/code/modules/mob/new_player/sprite_accessories_beards.dm index bee5e69771..5e1958f0d1 100644 --- a/code/modules/mob/new_player/sprite_accessories_beards.dm +++ b/code/modules/mob/new_player/sprite_accessories_beards.dm @@ -9,6 +9,7 @@ Includes things like facial spines for unathi */ /datum/sprite_accessory/facial_hair + name = DEVELOPER_WARNING_NAME icon = 'icons/mob/Human_face.dmi' color_blend_mode = ICON_ADD em_block = TRUE diff --git a/code/modules/mob/new_player/sprite_accessories_hair.dm b/code/modules/mob/new_player/sprite_accessories_hair.dm index 81c99dfbee..d1dd1da3d1 100644 --- a/code/modules/mob/new_player/sprite_accessories_hair.dm +++ b/code/modules/mob/new_player/sprite_accessories_hair.dm @@ -7,6 +7,7 @@ */ /datum/sprite_accessory/hair + name = DEVELOPER_WARNING_NAME icon = 'icons/mob/Human_face_m.dmi' // default icon for all hairs var/icon_add = 'icons/mob/human_face.dmi' var/flags @@ -339,6 +340,32 @@ icon_state = "hair_celebcurls" flags = HAIR_TIEABLE +/datum/sprite_accessory/hair/citheronia + name = "Citheronia Hair (Kira72)" + icon = 'icons/mob/human_face_vr.dmi' + icon_state = "citheronia_hair" + ckeys_allowed = list("Kira72") + do_colouration = 0 + +/datum/sprite_accessory/hair/taramaw + name = "Hairmaw (Liquidfirefly)" + icon = 'icons/mob/human_face_vr.dmi' + icon_state = "maw_hair" + ckeys_allowed = list("liquidfirefly") + do_colouration = 0 + +/datum/sprite_accessory/hair/twindrillslong + name = "Twin Drills Long" + icon = 'icons/mob/human_face_vr.dmi' + icon_add = 'icons/mob/human_face_vr_add.dmi' + icon_state = "hair_twincurllong" + +/datum/sprite_accessory/hair/crescent_moon + name = "Crescent-Moon" + icon = 'icons/mob/human_face_vr.dmi' + icon_add = 'icons/mob/human_face_vr_add.dmi' + icon_state = "crescent_moon" + /datum/sprite_accessory/hair/citheronia_colorable name = "Citheronia" icon = 'icons/mob/human_face_alt.dmi' @@ -1317,6 +1344,12 @@ icon_add = 'icons/mob/human_face_alt_add.dmi' icon_state = "soghun_hood" +/datum/sprite_accessory/hair/una_quinthorns + name = "Quintiple Unathi Horns" + icon = 'icons/mob/human_face_vr.dmi' + icon_add = 'icons/mob/human_face_vr_add.dmi' + icon_state = "unathi_quintiple_horns" + /datum/sprite_accessory/hair/una_doublehorns name = "Double Unathi Horns" icon = 'icons/mob/human_face_alt.dmi' @@ -1598,7 +1631,6 @@ /datum/sprite_accessory/hair/skr/tentacle_veryshort name = "Skrell Short Tentacles" icon_state = "skrell_hair_short" - gender = MALE /datum/sprite_accessory/hair/skr/tentacle_average name = "Skrell Long Tentacles" @@ -1764,10 +1796,12 @@ /datum/sprite_accessory/hair/taj/bob name = "Tajaran Bob" icon_state = "hair_tbob" -/datum/sprite_accessory/hair/taj/fingercurl + +/datum/sprite_accessory/hair/taj_ears_fingercurl name = "Tajaran Finger Curls" icon_state = "hair_fingerwave" + //Teshari things /datum/sprite_accessory/hair/teshari name = "Teshari Default" @@ -1867,3 +1901,68 @@ /datum/sprite_accessory/hair/vox/quills_mohawk name = "Quill Mohawk" icon_state = "vox_mohawk" + +/datum/sprite_accessory/hair/shadekin_hair_rivyr + name = "Rivyr Hair" + icon = 'icons/mob/human_face_vr.dmi' + icon_add = 'icons/mob/human_face_vr_add.dmi' + icon_state = "shadekin_rivyr" + ckeys_allowed = list("verysoft") + species_allowed = list(SPECIES_SHADEKIN, SPECIES_SHADEKIN_CREW) + gender = NEUTER + +/datum/sprite_accessory/hair/slicker + name = "Slicker" + icon = 'icons/mob/human_face_vr.dmi' + icon_add = 'icons/mob/human_face_vr_add.dmi' + icon_state = "hair_slicker" + +/datum/sprite_accessory/facial_hair + icon = 'icons/mob/human_face_or_vr.dmi' + color_blend_mode = ICON_MULTIPLY + + +/datum/sprite_accessory/facial_hair/vulp_ruff + name = "Ruff" + icon = 'icons/mob/human_face_vr.dmi' + icon_state = "vulp_facial_ruff" + gender = NEUTER + +/datum/sprite_accessory/facial_hair/vulp_kita + name = "Kita" + icon = 'icons/mob/human_face_vr.dmi' + icon_state = "vulp_facial_kita" + gender = NEUTER + +/datum/sprite_accessory/facial_hair/vulp_swift + name = "Swift" + icon = 'icons/mob/human_face_vr.dmi' + icon_state = "vulp_facial_swift" + gender = NEUTER + +/* +//////////////////////////// +/ =--------------------= / +/ == Misc Definitions == / +/ =--------------------= / +//////////////////////////// +*/ + +// Yes, I have to add all of this just to make some glowy hair. +// No, this isn't a character creation option, but... I guess in the future it could be, if anyone wants that? + +/datum/sprite_accessory/hair_accessory + name = DEVELOPER_WARNING_NAME + icon = 'icons/mob/vore/hair_accessories_vr.dmi' + do_colouration = 0 // Set to 1 to blend (ICON_ADD) hair color + + var/ignores_lighting = 0 // Whether or not this hair accessory will ignore lighting and glow in the dark. + color_blend_mode = ICON_ADD // Only appliciable if do_coloration = 1 + var/desc = DEVELOPER_WARNING_NAME + +/datum/sprite_accessory/hair_accessory/verie_hair_glow + name = "veries hair glow" + desc = "" + icon_state = "verie_hair_glow" + ignores_lighting = 1 + //ckeys_allowed = list("vitoras") // This probably won't come into play EVER but better safe than sorry diff --git a/code/modules/mob/new_player/sprite_accessories_hair_extra.dm b/code/modules/mob/new_player/sprite_accessories_hair_extra.dm deleted file mode 100644 index caa2ca8a18..0000000000 --- a/code/modules/mob/new_player/sprite_accessories_hair_extra.dm +++ /dev/null @@ -1,512 +0,0 @@ -//////////////////////// -// For sergals and stuff -//////////////////////// -// Note: Creating a sub-datum to group all vore stuff together -// would require us to exclude that datum from the global list. - -/datum/sprite_accessory/hair/astolfo - name = "Astolfo" - icon = 'icons/mob/human_face_vr.dmi' - icon_add = 'icons/mob/human_face_vr_add.dmi' - icon_state = "hair_astolfo" - -/datum/sprite_accessory/hair/awoohair - name = "Shoulder-length Messy" - icon = 'icons/mob/human_face_vr.dmi' - icon_add = 'icons/mob/human_face_vr_add.dmi' - icon_state = "momijihair" - -/datum/sprite_accessory/hair/citheronia - name = "Citheronia Hair (Kira72)" - icon = 'icons/mob/human_face_vr.dmi' - icon_state = "citheronia_hair" - ckeys_allowed = list("Kira72") - do_colouration = 0 - -/datum/sprite_accessory/hair/taramaw - name = "Hairmaw (Liquidfirefly)" - icon = 'icons/mob/human_face_vr.dmi' - icon_state = "maw_hair" - ckeys_allowed = list("liquidfirefly") - do_colouration = 0 - -/datum/sprite_accessory/hair/citheronia_colorable - name = "Citheronia Hair" - icon = 'icons/mob/human_face_vr.dmi' - icon_add = 'icons/mob/human_face_vr_add.dmi' - icon_state = "citheronia_hair_c" - do_colouration = 1 - -/datum/sprite_accessory/hair/sergal_plain - name = "Sergal Plain" - icon = 'icons/mob/human_face_vr.dmi' - icon_add = 'icons/mob/human_face_vr_add.dmi' - icon_state = "serg_plain" - species_allowed = list(SPECIES_SERGAL) - -/datum/sprite_accessory/hair/sergal_medicore - name = "Sergal Medicore" - icon = 'icons/mob/human_face_vr.dmi' - icon_add = 'icons/mob/human_face_vr_add.dmi' - icon_state = "serg_medicore" - species_allowed = list(SPECIES_SERGAL) - -/datum/sprite_accessory/hair/sergal_tapered - name = "Sergal Tapered" - icon = 'icons/mob/human_face_vr.dmi' - icon_add = 'icons/mob/human_face_vr_add.dmi' - icon_state = "serg_tapered" - species_allowed = list(SPECIES_SERGAL) - -/datum/sprite_accessory/hair/sergal_fairytail - name = "Sergal Fairytail" - icon = 'icons/mob/human_face_vr.dmi' - icon_add = 'icons/mob/human_face_vr_add.dmi' - icon_state = "serg_fairytail" - species_allowed = list(SPECIES_SERGAL) - -/datum/sprite_accessory/hair/braid - name = "Floorlength Braid" - icon = 'icons/mob/human_face_vr.dmi' - icon_add = 'icons/mob/human_face_vr_add.dmi' - icon_state = "hair_braid" - -/datum/sprite_accessory/hair/twindrills - name = "Twin Drills" - icon = 'icons/mob/human_face_vr.dmi' - icon_add = 'icons/mob/human_face_vr_add.dmi' - icon_state = "hair_twincurl" - -/datum/sprite_accessory/hair/twindrillslong - name = "Twin Drills Long" - icon = 'icons/mob/human_face_vr.dmi' - icon_add = 'icons/mob/human_face_vr_add.dmi' - icon_state = "hair_twincurllong" - -/datum/sprite_accessory/hair/crescent_moon - name = "Crescent-Moon" - icon = 'icons/mob/human_face_vr.dmi' - icon_add = 'icons/mob/human_face_vr_add.dmi' - icon_state = "crescent_moon" - -/datum/sprite_accessory/hair/bald - name = "Bald" - icon_state = "bald" - gender = MALE - -/datum/sprite_accessory/hair/ponytail6_fixed - name = "Ponytail 6 but fixed" - icon = 'icons/mob/human_face_vr.dmi' - icon_add = 'icons/mob/human_face_vr_add.dmi' - icon_state = "hair_ponytail6" - -/datum/sprite_accessory/hair/una_hood - name = "Cobra Hood" - icon = 'icons/mob/human_face_vr.dmi' - icon_add = 'icons/mob/human_face_vr_add.dmi' - icon_state = "soghun_hood" - -/datum/sprite_accessory/hair/una_spines_long - name = "Long Unathi Spines" - icon_state = "soghun_longspines" - -/datum/sprite_accessory/hair/una_spines_short - name = "Short Unathi Spines" - icon_state = "soghun_shortspines" - -/datum/sprite_accessory/hair/una_frills_long - name = "Long Unathi Frills" - icon_state = "soghun_longfrills" - -/datum/sprite_accessory/hair/una_frills_short - name = "Short Unathi Frills" - icon_state = "soghun_shortfrills" - -/datum/sprite_accessory/hair/una_horns - name = "Unathi Horns" - icon_state = "soghun_horns" - -/datum/sprite_accessory/hair/una_bighorns - name = "Unathi Big Horns" - icon_state = "unathi_bighorn" - -/datum/sprite_accessory/hair/una_smallhorns - name = "Unathi Small Horns" - icon_state = "unathi_smallhorn" - -/datum/sprite_accessory/hair/una_ramhorns - name = "Unathi Ram Horns" - icon_state = "unathi_ramhorn" - -/datum/sprite_accessory/hair/una_sidefrills - name = "Unathi Side Frills" - icon_state = "unathi_sidefrills" - -/datum/sprite_accessory/hair/una_doublehorns - name = "Double Unathi Horns" - icon = 'icons/mob/human_face_vr.dmi' - icon_add = 'icons/mob/human_face_vr_add.dmi' - icon_state = "soghun_dubhorns" - -/datum/sprite_accessory/hair/una_quinthorns - name = "Quintiple Unathi Horns" - icon = 'icons/mob/human_face_vr.dmi' - icon_add = 'icons/mob/human_face_vr_add.dmi' - icon_state = "unathi_quintiple_horns" - -/datum/sprite_accessory/hair/taj_ears - name = "Tajaran Ears" - icon_state = "ears_plain" - -/datum/sprite_accessory/hair/taj_ears_clean - name = "Tajara Clean" - icon_state = "hair_clean" - -/datum/sprite_accessory/hair/taj_ears_bangs - name = "Tajara Bangs" - icon_state = "hair_bangs" - -/datum/sprite_accessory/hair/taj_ears_braid - name = "Tajara Braid" - icon_state = "hair_tbraid" - -/datum/sprite_accessory/hair/taj_ears_shaggy - name = "Tajara Shaggy" - icon_state = "hair_shaggy" - -/datum/sprite_accessory/hair/taj_ears_mohawk - name = "Tajaran Mohawk" - icon_state = "hair_mohawk" - -/datum/sprite_accessory/hair/taj_ears_plait - name = "Tajara Plait" - icon_state = "hair_plait" - -/datum/sprite_accessory/hair/taj_ears_straight - name = "Tajara Straight" - icon_state = "hair_straight" - -/datum/sprite_accessory/hair/taj_ears_long - name = "Tajara Long" - icon_state = "hair_long" - -/datum/sprite_accessory/hair/taj_ears_rattail - name = "Tajara Rat Tail" - icon_state = "hair_rattail" - -/datum/sprite_accessory/hair/taj_ears_spiky - name = "Tajara Spiky" - icon_state = "hair_tajspiky" - -/datum/sprite_accessory/hair/taj_ears_messy - name = "Tajara Messy" - icon_state = "hair_messy" - -/datum/sprite_accessory/hair/taj_ears_curls - name = "Tajaran Curly" - icon_state = "hair_curly" - -/datum/sprite_accessory/hair/taj_ears_wife - name = "Tajaran Housewife" - icon_state = "hair_wife" - -/datum/sprite_accessory/hair/taj_ears_victory - name = "Tajaran Victory Curls" - icon_state = "hair_victory" - -/datum/sprite_accessory/hair/taj_ears_bob - name = "Tajaran Bob" - icon_state = "hair_tbob" - -/datum/sprite_accessory/hair/taj_ears_fingercurl - name = "Tajaran Finger Curls" - icon_state = "hair_fingerwave" - -//Skrell 'hairstyles' - these were requested for a chimera and screw it, if one wants to eat seafood, go nuts -/datum/sprite_accessory/hair/skr_tentacle_veryshort - name = "Skrell Very Short Tentacles" - icon_state = "skrell_hair_veryshort" - -/datum/sprite_accessory/hair/skr_tentacle_short - name = "Skrell Short Tentacles" - icon_state = "skrell_hair_short" - -/datum/sprite_accessory/hair/skr_tentacle_average - name = "Skrell Average Tentacles" - icon_state = "skrell_hair_average" - -/datum/sprite_accessory/hair/skr_tentacle_verylong - name = "Skrell Long Tentacles" - icon_state = "skrell_hair_verylong" - -// Vulpa stuffs -/datum/sprite_accessory/hair/vulp_hair_kajam - name = "Kajam" - icon = 'icons/mob/human_face_vr.dmi' - icon_add = 'icons/mob/human_face_vr_add.dmi' - icon_state = "kajam" - gender = NEUTER - -/datum/sprite_accessory/hair/vulp_hair_keid - name = "Keid" - icon = 'icons/mob/human_face_vr.dmi' - icon_add = 'icons/mob/human_face_vr_add.dmi' - icon_state = "keid" - gender = NEUTER - -/datum/sprite_accessory/hair/vulp_hair_adhara - name = "Adhara" - icon = 'icons/mob/human_face_vr.dmi' - icon_add = 'icons/mob/human_face_vr_add.dmi' - icon_state = "adhara" - gender = NEUTER - -/datum/sprite_accessory/hair/vulp_hair_kleeia - name = "Kleeia" - icon = 'icons/mob/human_face_vr.dmi' - icon_add = 'icons/mob/human_face_vr_add.dmi' - icon_state = "kleeia" - gender = NEUTER - -/datum/sprite_accessory/hair/vulp_hair_mizar - name = "Mizar" - icon = 'icons/mob/human_face_vr.dmi' - icon_add = 'icons/mob/human_face_vr_add.dmi' - icon_state = "mizar" - gender = NEUTER - -/datum/sprite_accessory/hair/vulp_hair_apollo - name = "Apollo" - icon = 'icons/mob/human_face_vr.dmi' - icon_add = 'icons/mob/human_face_vr_add.dmi' - icon_state = "apollo" - gender = NEUTER - -/datum/sprite_accessory/hair/vulp_hair_belle - name = "Belle" - icon = 'icons/mob/human_face_vr.dmi' - icon_add = 'icons/mob/human_face_vr_add.dmi' - icon_state = "belle" - gender = NEUTER - -/datum/sprite_accessory/hair/vulp_hair_bun - name = "Vulp Bun" - icon = 'icons/mob/human_face_vr.dmi' - icon_add = 'icons/mob/human_face_vr_add.dmi' - icon_state = "bun" - gender = NEUTER - -/datum/sprite_accessory/hair/vulp_hair_jagged - name = "Jagged" - icon = 'icons/mob/human_face_vr.dmi' - icon_add = 'icons/mob/human_face_vr_add.dmi' - icon_state = "jagged" - gender = NEUTER - -/datum/sprite_accessory/hair/vulp_hair_curl - name = "Curl" - icon = 'icons/mob/human_face_vr.dmi' - icon_add = 'icons/mob/human_face_vr_add.dmi' - icon_state = "curl" - gender = NEUTER - -/datum/sprite_accessory/hair/vulp_hair_hawk - name = "Hawk" - icon = 'icons/mob/human_face_vr.dmi' - icon_add = 'icons/mob/human_face_vr_add.dmi' - icon_state = "hawk" - gender = NEUTER - -/datum/sprite_accessory/hair/vulp_hair_anita - name = "Anita" - icon = 'icons/mob/human_face_vr.dmi' - icon_add = 'icons/mob/human_face_vr_add.dmi' - icon_state = "anita" - gender = NEUTER - -/datum/sprite_accessory/hair/vulp_hair_short - name = "Short" - icon = 'icons/mob/human_face_vr.dmi' - icon_add = 'icons/mob/human_face_vr_add.dmi' - icon_state = "short" - gender = NEUTER - -/datum/sprite_accessory/hair/vulp_hair_spike - name = "Spike" - icon = 'icons/mob/human_face_vr.dmi' - icon_add = 'icons/mob/human_face_vr_add.dmi' - icon_state = "spike" - gender = NEUTER - -//xeno stuffs -/datum/sprite_accessory/hair/xeno_head_drone_color - name = "Drone dome" - icon = 'icons/mob/human_face_vr.dmi' - icon_add = 'icons/mob/human_face_vr_add.dmi' - icon_state = "cxeno_drone" - species_allowed = list(SPECIES_XENOHYBRID) - gender = NEUTER - -// figure this one out for better coloring -/datum/sprite_accessory/hair/xeno_head_sentinel_color - name = "Sentinal dome" - icon = 'icons/mob/human_face_vr.dmi' - icon_add = 'icons/mob/human_face_vr_add.dmi' - icon_state = "cxeno_sentinel" - species_allowed = list(SPECIES_XENOHYBRID) - gender = NEUTER - -/datum/sprite_accessory/hair/xeno_head_queen_color - name = "Queen dome" - icon = 'icons/mob/human_face_vr.dmi' - icon_add = 'icons/mob/human_face_vr_add.dmi' - icon_state = "cxeno_queen" - species_allowed = list(SPECIES_XENOHYBRID) - gender = NEUTER - -/datum/sprite_accessory/hair/xeno_head_hunter_color - name = "Hunter dome" - icon = 'icons/mob/human_face_vr.dmi' - icon_add = 'icons/mob/human_face_vr_add.dmi' - icon_state = "cxeno_hunter" - species_allowed = list(SPECIES_XENOHYBRID) - gender = NEUTER - -/datum/sprite_accessory/hair/xeno_head_praetorian_color - name = "Praetorian dome" - icon = 'icons/mob/human_face_vr.dmi' - icon_add = 'icons/mob/human_face_vr_add.dmi' - icon_state = "cxeno_praetorian" - species_allowed = list(SPECIES_XENOHYBRID) - gender = NEUTER - -// Shadekin stuffs - -/datum/sprite_accessory/hair/shadekin_hair_short - name = "Shadekin Short Hair" - icon = 'icons/mob/human_face_vr.dmi' - icon_add = 'icons/mob/human_face_vr_add.dmi' - icon_state = "shadekin_short" - species_allowed = list(SPECIES_SHADEKIN, SPECIES_SHADEKIN_CREW) - gender = NEUTER - -/datum/sprite_accessory/hair/shadekin_hair_poofy - name = "Shadekin Poofy Hair" - icon = 'icons/mob/human_face_vr.dmi' - icon_add = 'icons/mob/human_face_vr_add.dmi' - icon_state = "shadekin_poofy" - species_allowed = list(SPECIES_SHADEKIN, SPECIES_SHADEKIN_CREW) - gender = NEUTER - -/datum/sprite_accessory/hair/shadekin_hair_long - name = "Shadekin Long Hair" - icon = 'icons/mob/human_face_vr.dmi' - icon_add = 'icons/mob/human_face_vr_add.dmi' - icon_state = "shadekin_long" - species_allowed = list(SPECIES_SHADEKIN, SPECIES_SHADEKIN_CREW) - gender = NEUTER - -/datum/sprite_accessory/hair/shadekin_hair_rivyr - name = "Rivyr Hair" - icon = 'icons/mob/human_face_vr.dmi' - icon_add = 'icons/mob/human_face_vr_add.dmi' - icon_state = "shadekin_rivyr" - ckeys_allowed = list("verysoft") - species_allowed = list(SPECIES_SHADEKIN, SPECIES_SHADEKIN_CREW) - gender = NEUTER - -/datum/sprite_accessory/hair/slicker - name = "Slicker" - icon = 'icons/mob/human_face_vr.dmi' - icon_add = 'icons/mob/human_face_vr_add.dmi' - icon_state = "hair_slicker" - -/datum/sprite_accessory/facial_hair - icon = 'icons/mob/human_face_or_vr.dmi' - color_blend_mode = ICON_MULTIPLY - -/datum/sprite_accessory/facial_hair/shaved - name = "Shaved" - icon_state = "bald" - gender = NEUTER - -/datum/sprite_accessory/facial_hair/neck_fluff - name = "Neck Fluff" - icon = 'icons/mob/human_face_or_vr.dmi' - icon_state = "facial_neckfluff" - gender = NEUTER - -/datum/sprite_accessory/facial_hair/vulp_blaze - name = "Blaze" - icon = 'icons/mob/human_face_vr.dmi' - icon_state = "vulp_facial_blaze" - gender = NEUTER - -/datum/sprite_accessory/facial_hair/vulp_vulpine - name = "Vulpine" - icon = 'icons/mob/human_face_vr.dmi' - icon_state = "vulp_facial_vulpine" - gender = NEUTER - -/datum/sprite_accessory/facial_hair/vulp_earfluff - name = "Earfluff" - icon = 'icons/mob/human_face_vr.dmi' - icon_state = "vulp_facial_earfluff" - gender = NEUTER - -/datum/sprite_accessory/facial_hair/vulp_mask - name = "Mask" - icon = 'icons/mob/human_face_vr.dmi' - icon_state = "vulp_facial_mask" - gender = NEUTER - -/datum/sprite_accessory/facial_hair/vulp_patch - name = "Patch" - icon = 'icons/mob/human_face_vr.dmi' - icon_state = "vulp_facial_patch" - gender = NEUTER - -/datum/sprite_accessory/facial_hair/vulp_ruff - name = "Ruff" - icon = 'icons/mob/human_face_vr.dmi' - icon_state = "vulp_facial_ruff" - gender = NEUTER - -/datum/sprite_accessory/facial_hair/vulp_kita - name = "Kita" - icon = 'icons/mob/human_face_vr.dmi' - icon_state = "vulp_facial_kita" - gender = NEUTER - -/datum/sprite_accessory/facial_hair/vulp_swift - name = "Swift" - icon = 'icons/mob/human_face_vr.dmi' - icon_state = "vulp_facial_swift" - gender = NEUTER - -/* -//////////////////////////// -/ =--------------------= / -/ == Misc Definitions == / -/ =--------------------= / -//////////////////////////// -*/ - -// Yes, I have to add all of this just to make some glowy hair. -// No, this isn't a character creation option, but... I guess in the future it could be, if anyone wants that? - -/datum/sprite_accessory/hair_accessory - name = DEVELOPER_WARNING_NAME - icon = 'icons/mob/vore/hair_accessories_vr.dmi' - do_colouration = 0 // Set to 1 to blend (ICON_ADD) hair color - - var/ignores_lighting = 0 // Whether or not this hair accessory will ignore lighting and glow in the dark. - color_blend_mode = ICON_ADD // Only appliciable if do_coloration = 1 - var/desc = DEVELOPER_WARNING_NAME - -/datum/sprite_accessory/hair_accessory/verie_hair_glow - name = "veries hair glow" - desc = "" - icon_state = "verie_hair_glow" - ignores_lighting = 1 - //ckeys_allowed = list("vitoras") // This probably won't come into play EVER but better safe than sorry diff --git a/code/modules/mob/new_player/sprite_accessories_markings.dm b/code/modules/mob/new_player/sprite_accessories_markings.dm index 3812024bf9..cd155be1ae 100644 --- a/code/modules/mob/new_player/sprite_accessories_markings.dm +++ b/code/modules/mob/new_player/sprite_accessories_markings.dm @@ -8,6 +8,7 @@ includes scars and tattoos */ /datum/sprite_accessory/marking + name = DEVELOPER_WARNING_NAME icon = 'icons/mob/human_races/markings.dmi' do_colouration = 1 //Almost all of them have it, COLOR_ADD @@ -203,7 +204,7 @@ includes scars and tattoos body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/bandsface_human - name = "Color Bands (Face)" + name = "Color Bands (Face) (Human)" icon_state = "bandshumanface" body_parts = list(BP_HEAD) @@ -859,7 +860,7 @@ includes scars and tattoos /datum/sprite_accessory/marking/diona_leaves name = "Leaves (Diona)" icon_state = "diona_leaves" - body_parts = list(BP_L_FOOT, BP_R_FOOT, BP_L_LEG, BP_R_LEG, BP_L_ARM, BP_R_ARM, BP_L_HAND, BP_R_HAND, BP_TORSO, BP_GROIN, BP_HEAD) + body_parts = list(BP_L_FOOT, BP_R_FOOT, BP_L_LEG, BP_R_LEG, BP_L_ARM, BP_R_ARM, BP_TORSO, BP_GROIN, BP_HEAD) /datum/sprite_accessory/marking/diona_thorns name = "Thorns (Diona)" @@ -991,10 +992,14 @@ includes scars and tattoos /datum/sprite_accessory/marking/aug/backside_left name = "Augment (Backside Left, Head)" icon_state = "aug_backside_l" + body_parts = list(BP_HEAD) + /datum/sprite_accessory/marking/aug/backside_left/side_diode name = "Augment (Backside Left Diode, Head)" icon_state = "aug_sidediode_l" + body_parts = list(BP_HEAD) + /datum/sprite_accessory/marking/aug/backside_right name = "Augment (Backside Right, Head)" @@ -1127,7 +1132,7 @@ includes scars and tattoos /datum/sprite_accessory/marking/bandage/torso/torso3 name = "Bandage, Torso 3" - icon_state = "bandage3" + icon_state = "bandage3" //someone needs to make a proper torso sprite /datum/sprite_accessory/marking/bandage/torso/torso3/teshari name = "Bandage, Torso 3 (Teshari)" @@ -1200,7 +1205,7 @@ includes scars and tattoos icon_state = "bandage1_tesh" species_allowed = list(SPECIES_TESHARI) -/datum/sprite_accessory/marking/bandage/l_hand/l_hand2 +/datum/sprite_accessory/marking/bandage/l_hand/l_hand_2 name = "Bandage, Left Hand 2" icon_state = "bandage2" @@ -1302,7 +1307,7 @@ includes scars and tattoos icon_state = "bandage1_tesh" species_allowed = list(SPECIES_TESHARI) -/datum/sprite_accessory/marking/bandage/l_foot/l_foot2 +/datum/sprite_accessory/marking/bandage/l_foot/l_foot_2 name = "Bandage, Left Foot 2" icon_state = "bandage2" @@ -1311,7 +1316,7 @@ includes scars and tattoos icon_state = "bandage2_tesh" species_allowed = list(SPECIES_TESHARI) -/datum/sprite_accessory/marking/bandage/l_foot/l_foot3 +/datum/sprite_accessory/marking/bandage/l_foot/l_foot_3 name = "Bandage, Left Foot 3" icon_state = "bandage3" @@ -2064,7 +2069,7 @@ includes scars and tattoos name = "Wrist Fluff" icon_state = "fluffy_cuffs" color_blend_mode = ICON_MULTIPLY - body_parts = list(BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND) + body_parts = list(BP_L_ARM,BP_R_ARM) /datum/sprite_accessory/marking/vr_chubby_belly name = "Chubby Belly" @@ -2497,6 +2502,9 @@ includes scars and tattoos //Replikant-specific markings +/datum/sprite_accessory/marking/replikant + name = DEVELOPER_WARNING_NAME + /datum/sprite_accessory/marking/replikant/replika_r_thigh name = "Replikant Stripe - Right Thigh" icon_state = "replika" @@ -2523,7 +2531,7 @@ includes scars and tattoos /datum/sprite_accessory/marking/replikant/replika_panels_body name = "Replikant Paneling - SynthFlesh (body)" - icon_state = "replikao" + icon_state = "replika" color_blend_mode = ICON_MULTIPLY body_parts = list(BP_TORSO) @@ -2535,7 +2543,7 @@ includes scars and tattoos //Digitigrade markings /datum/sprite_accessory/marking/digi - name = "Digitigrate Marking Subcat, Please Ignore" + name = DEVELOPER_WARNING_NAME icon = 'icons/mob/human_races/markings_digi.dmi' digitigrade_acceptance = MARKING_DIGITIGRADE_ONLY diff --git a/code/modules/mob/new_player/sprite_accessories_tail.dm b/code/modules/mob/new_player/sprite_accessories_tail.dm index f32af0cac6..5e92b9f1b4 100644 --- a/code/modules/mob/new_player/sprite_accessories_tail.dm +++ b/code/modules/mob/new_player/sprite_accessories_tail.dm @@ -606,7 +606,7 @@ extra_overlay = "teshpattern_fem_tail" /datum/sprite_accessory/tail/tesh_pattern_fem_alt - name = "Teshari male tail alt. pattern" + name = "Teshari fem tail alt. pattern" desc = "" icon_state = "teshtail_s" do_colouration = 1 @@ -622,7 +622,7 @@ //For all species tails. Includes haircolored tails. /datum/sprite_accessory/tail/special - name = "Blank tail. Do not select." + name = DEVELOPER_WARNING_NAME icon = 'icons/effects/species_tails.dmi' /datum/sprite_accessory/tail/special/unathi diff --git a/code/modules/mob/new_player/sprite_accessories_taur.dm b/code/modules/mob/new_player/sprite_accessories_taur.dm index 50f0af09c4..885cf9e25b 100644 --- a/code/modules/mob/new_player/sprite_accessories_taur.dm +++ b/code/modules/mob/new_player/sprite_accessories_taur.dm @@ -1312,7 +1312,9 @@ icon_loaf = 'icons/mob/vore/taurs_loaf.dmi' //This file needs to be nuked during the removal of 'taurs_ch_loaf.dmi' into the normal loaf file. loaf_offset = 5 -/datum/sprite_accessory/tail/taur/lizard/fat/spotty + + +/datum/sprite_accessory/tail/taur/lizard/spotty_fat name = "Fat Spotted Lizard (Taur, Tricolor)" icon_state = "fatspottedlizard_s" extra_overlay = "fatspottedlizard_markings" diff --git a/code/modules/resleeving/designer.dm b/code/modules/resleeving/designer.dm index 5494cf797d..27767e8d9e 100644 --- a/code/modules/resleeving/designer.dm +++ b/code/modules/resleeving/designer.dm @@ -1,6 +1,4 @@ // Little define makes it cleaner to read the tripple color values out of mobs. -#define MOB_HEX_COLOR(M, V) "#[num2hex(M.r_##V, 2)][num2hex(M.g_##V, 2)][num2hex(M.b_##V, 2)]" - #define MENU_MAIN "Main" #define MENU_BODYRECORDS "Body Records" #define MENU_STOCKRECORDS "Stock Records" @@ -16,18 +14,9 @@ light_color = "#315ab4" circuit = /obj/item/circuitboard/body_designer req_access = list(access_medical) // Used for loading people's designs - var/temp = "" - var/menu = MENU_MAIN //Which menu screen to display - var/datum/transhuman/body_record/active_br = null - //Mob preview - var/map_name - var/obj/screen/south_preview = null - var/obj/screen/east_preview = null - var/obj/screen/west_preview = null - var/obj/screen/north_preview = null - // Mannequins are somewhat expensive to create, so cache it - var/mob/living/carbon/human/dummy/mannequin/mannequin = null + var/datum/tgui_module/appearance_changer/body_designer/designer_gui var/obj/item/disk/body_record/disk = null + var/selected_record = FALSE // Resleeving database this machine interacts with. Blank for default database // Needs a matching /datum/transcore_db with key defined in code @@ -36,45 +25,19 @@ /obj/machinery/computer/transhuman/designer/Initialize() . = ..() - map_name = "transhuman_designer_[REF(src)]_map" - - south_preview = new - south_preview.name = "" - south_preview.assigned_map = map_name - south_preview.del_on_map_removal = FALSE - south_preview.screen_loc = "[map_name]:2,1" - - east_preview = new - east_preview.name = "" - east_preview.assigned_map = map_name - east_preview.del_on_map_removal = FALSE - east_preview.screen_loc = "[map_name]:4,1" - - west_preview = new - west_preview.name = "" - west_preview.assigned_map = map_name - west_preview.del_on_map_removal = FALSE - west_preview.screen_loc = "[map_name]:0,1" - - north_preview = new - north_preview.name = "" - north_preview.assigned_map = map_name - north_preview.del_on_map_removal = FALSE - north_preview.screen_loc = "[map_name]:6,1" - our_db = SStranscore.db_by_key(db_key) /obj/machinery/computer/transhuman/designer/Destroy() - active_br = null - mannequin = null - disk = null - return ..() + if(disk) + disk.forceMove(get_turf(src)) + disk = null + . = ..() /obj/machinery/computer/transhuman/designer/dismantle() if(disk) disk.forceMove(get_turf(src)) disk = null - ..() + . = ..() /obj/machinery/computer/transhuman/designer/attackby(obj/item/W as obj, mob/user as mob) if(istype(W, /obj/item/disk/body_record)) @@ -82,481 +45,24 @@ disk = W disk.forceMove(src) to_chat(user, span_notice("You insert \the [W] into \the [src].")) - updateUsrDialog() + SStgui.update_uis(src) else - ..() - return + . = ..() /obj/machinery/computer/transhuman/designer/attack_ai(mob/user as mob) - return attack_hand(user) + attack_hand(user) /obj/machinery/computer/transhuman/designer/attack_hand(mob/user as mob) add_fingerprint(user) if(inoperable()) return - tgui_interact(user) - -/obj/machinery/computer/transhuman/designer/tgui_interact(mob/user, datum/tgui/ui) - ui = SStgui.try_update_ui(user, src, ui) - if(!ui) - give_client_previews(user.client) - ui = new(user, src, "BodyDesigner", name) - ui.open() - -/obj/machinery/computer/transhuman/designer/tgui_static_data(mob/user) - var/list/data = ..() - data["mapRef"] = map_name - return data - -/obj/machinery/computer/transhuman/designer/tgui_data(mob/user) - var/list/data = list() - - if(menu == MENU_BODYRECORDS) - var/bodyrecords_list_ui[0] - for(var/N in our_db.body_scans) - var/datum/transhuman/body_record/BR = our_db.body_scans[N] - bodyrecords_list_ui[++bodyrecords_list_ui.len] = list("name" = N, "recref" = "\ref[BR]") - if(bodyrecords_list_ui.len) - data["bodyrecords"] = bodyrecords_list_ui - - if(menu == MENU_STOCKRECORDS) - var/stock_bodyrecords_list_ui[0] - for (var/N in GLOB.all_species) - var/datum/species/S = GLOB.all_species[N] - if((S.spawn_flags & (SPECIES_IS_WHITELISTED|SPECIES_CAN_JOIN)) != SPECIES_CAN_JOIN) continue - stock_bodyrecords_list_ui += N - if(stock_bodyrecords_list_ui.len) - data["stock_bodyrecords"] = stock_bodyrecords_list_ui - - if(active_br) - data["activeBodyRecord"] = list( - "real_name" = active_br.mydna.name, - "speciesname" = active_br.speciesname ? active_br.speciesname : active_br.mydna.dna.species, - "blood_type" = active_br.mydna.dna.b_type, - "blood_color" = active_br.mydna.dna.blood_color, - "blood_reagents" = active_br.mydna.dna.blood_reagents, - "weight" = !isnull(active_br.weight) ? active_br.weight : 137, // 137 id default in code\modules\client\preference_setup\vore\02_size.dm - "flavors" = list(), - "scale_appearance" = active_br.mydna.dna.scale_appearance ? "Fuzzy" : "Sharp", - "offset_override" = active_br.mydna.dna.offset_override ? "Odd" : "Even", - "species_sound" = active_br.mydna.dna.species_sounds, - "gender" = active_br.bodygender, - "synthetic" = active_br.synthetic ? "Yes" : "No", - "locked" = active_br.locked, - "scale" = player_size_name(active_br.sizemult), - "booc" = active_br.body_oocnotes, - "styles" = list() - ) - - var/list/flavors = data["activeBodyRecord"]["flavors"] - flavors += active_br.mydna.flavor.Copy() - - var/list/styles = data["activeBodyRecord"]["styles"] - var/list/temp - - if (mannequin.species && mannequin.species.selects_bodytype) - if (!mannequin.species.base_species) - mannequin.species.base_species = mannequin.species.name - styles["Bodytype"] = list("styleHref" = "custom_base", "style" = mannequin.species.base_species) - - temp = list("styleHref" = "ear_style", "style" = "Normal") - if(mannequin.ear_style) - temp["style"] = mannequin.ear_style.name - if(mannequin.ear_style.do_colouration) - temp["color"] = MOB_HEX_COLOR(mannequin, ears) - temp["colorHref"] = "ear_color" - if(mannequin.ear_style.extra_overlay) - temp["color2"] = MOB_HEX_COLOR(mannequin, ears2) - temp["colorHref2"] = "ear_color2" - if(mannequin.ear_style.extra_overlay2) - temp["color3"] = MOB_HEX_COLOR(mannequin, ears3) - temp["colorHref3"] = "ear_color3" - styles["Ears"] = temp - - temp = list("styleHref" = "ear_style", "style" = "Normal") - if(mannequin.ear_secondary_style) - temp["style"] = mannequin.ear_secondary_style.name - if(length(mannequin.ear_secondary_colors) >= 1) - temp["color"] = mannequin.ear_secondary_colors[1] - temp["colorHref"] = list("act" = "ear_secondary_color", "channel" = 1) - if(length(mannequin.ear_secondary_colors) >= 2) - temp["color"] = mannequin.ear_secondary_colors[2] - temp["colorHref"] = list("act" = "ear_secondary_color", "channel" = 2) - styles["Horns"] = temp - - temp = list("styleHref" = "tail_style", "style" = "Normal") - if(mannequin.tail_style) - temp["style"] = mannequin.tail_style.name - if(mannequin.tail_style.do_colouration) - temp["color"] = MOB_HEX_COLOR(mannequin, tail) - temp["colorHref"] = "tail_color" - if(mannequin.tail_style.extra_overlay) - temp["color2"] = MOB_HEX_COLOR(mannequin, tail2) - temp["colorHref2"] = "tail_color2" - if(mannequin.tail_style.extra_overlay2) - temp["color3"] = MOB_HEX_COLOR(mannequin, tail3) - temp["colorHref3"] = "tail_color3" - styles["Tail"] = temp - - temp = list("styleHref" = "wing_style", "style" = "Normal") - if(mannequin.wing_style) - temp["style"] = mannequin.wing_style.name - if(mannequin.wing_style.do_colouration) - temp["color"] = MOB_HEX_COLOR(mannequin, wing) - temp["colorHref"] = "wing_color" - if(mannequin.wing_style.extra_overlay) - temp["color2"] = MOB_HEX_COLOR(mannequin, wing2) - temp["colorHref2"] = "wing_color2" - if(mannequin.wing_style.extra_overlay2) - temp["color3"] = MOB_HEX_COLOR(mannequin, wing3) - temp["colorHref3"] = "wing_color3" - styles["Wing"] = temp - - temp = list("styleHref" = "hair_style", "style" = mannequin.h_style) - if(mannequin.species && (mannequin.species.appearance_flags & HAS_HAIR_COLOR)) - temp["color"] = MOB_HEX_COLOR(mannequin, hair) - temp["colorHref"] = "hair_color" - styles["Hair"] = temp - - temp = list("styleHref" = "facial_style", "style" = mannequin.f_style) - if(mannequin.species && (mannequin.species.appearance_flags & HAS_HAIR_COLOR)) - temp["color"] = MOB_HEX_COLOR(mannequin, facial) - temp["colorHref"] = "facial_color" - styles["Facial"] = temp - - if(mannequin.species && (mannequin.species.appearance_flags & HAS_EYE_COLOR)) - styles["Eyes"] = list("colorHref" = "eye_color", "color" = MOB_HEX_COLOR(mannequin, eyes)) - - if(mannequin.species && (mannequin.species.appearance_flags & HAS_SKIN_COLOR)) - styles["Body Color"] = list("colorHref" = "skin_color", "color" = MOB_HEX_COLOR(mannequin, skin)) - - var/datum/preferences/designer/P = new() - apply_markings_to_prefs(mannequin, P) - data["activeBodyRecord"]["markings"] = P.body_markings - data["activeBodyRecord"]["digitigrade"] = mannequin.digitigrade - - data["menu"] = menu - data["temp"] = temp - data["disk"] = disk ? 1 : 0 - data["diskStored"] = disk && disk.stored ? 1 : 0 - - return data - -/obj/machinery/computer/transhuman/designer/tgui_act(action, params, datum/tgui/ui) - if(..()) - return TRUE - - switch(action) - if("debug_load_my_body") - active_br = new /datum/transhuman/body_record(ui.user, FALSE, FALSE) - update_preview_icon() - menu = MENU_SPECIFICRECORD - - if("view_brec") - var/datum/transhuman/body_record/BR = locate(params["view_brec"]) - if(BR && istype(BR.mydna)) - if(allowed(ui.user) || BR.ckey == ui.user.ckey) - active_br = new /datum/transhuman/body_record(BR) // Load a COPY! - update_preview_icon() - menu = MENU_SPECIFICRECORD - else - active_br = null - temp = "Access denied: Body records are confidential." - else - active_br = null - temp = "ERROR: Record missing." - - if("view_stock_brec") - var/datum/species/S = GLOB.all_species[params["view_stock_brec"]] - if(S && (S.spawn_flags & (SPECIES_IS_WHITELISTED|SPECIES_CAN_JOIN)) == SPECIES_CAN_JOIN) - // Generate body record from species! - mannequin = new(null, S.name) - mannequin.real_name = "Stock [S.name] Body" - mannequin.name = mannequin.real_name - mannequin.dna.real_name = mannequin.real_name - mannequin.dna.base_species = mannequin.species.base_species - active_br = new(mannequin, FALSE, FALSE) - active_br.speciesname = "Custom Sleeve" - update_preview_icon() - menu = MENU_SPECIFICRECORD - else - active_br = null - temp = "ERROR: Stock Record missing." - - if("boocnotes") - menu = MENU_OOCNOTES - - if("loadfromdisk") - if(disk && disk.stored) - active_br = new /datum/transhuman/body_record(disk.stored) // Loads a COPY! - update_preview_icon() - menu = MENU_SPECIFICRECORD - - if("savetodisk") - if(active_br.locked) - var/answer = tgui_alert(ui.user,"This body record will be written to a disk and allow any mind to inhabit it. This is against the current body owner's configured OOC preferences for body impersonation. Please confirm that you have permission to do this, and are sure! Admins will be notified.","Mind Compatability",list("No","Yes")) - if(!answer) - return - if(answer == "No") - to_chat(ui.user, span_warning("ERROR: This body record is restricted.")) - return - else - message_admins("[ui.user] wrote an unlocked version of [active_br.mydna.name]'s bodyrecord to a disk. Their preferences do not allow body impersonation, but may be allowed with OOC consent.") - if(disk && active_br) - active_br.locked = FALSE // remove lock - disk.stored = new /datum/transhuman/body_record(active_br) // Saves a COPY! - disk.name = "[initial(disk.name)] ([active_br.mydna.name])" - - if("ejectdisk") - disk.forceMove(get_turf(src)) - disk = null - - if("menu") - menu = params["menu"] - temp = "" - - if("href_conversion") - PrefHrefMiddleware(params, ui.user) - - add_fingerprint(ui.user) - return TRUE // Return 1 to refresh UI - -// -// Code below is for generating preview icons based on a body_record -// - -// Based on /datum/preferences/proc/update_preview_icon() -/obj/machinery/computer/transhuman/designer/proc/update_preview_icon() - if(!mannequin) - mannequin = new () - mannequin.delete_inventory(TRUE) - update_preview_mob(mannequin) - mannequin.ImmediateOverlayUpdate() - - var/mutable_appearance/MA = new(mannequin) - south_preview.appearance = MA - south_preview.dir = SOUTH - south_preview.screen_loc = "[map_name]:2,1" - south_preview.name = "" - east_preview.appearance = MA - east_preview.dir = EAST - east_preview.screen_loc = "[map_name]:4,1" - east_preview.name = "" - west_preview.appearance = MA - west_preview.dir = WEST - west_preview.screen_loc = "[map_name]:0,1" - west_preview.name = "" - north_preview.appearance = MA - north_preview.dir = NORTH - north_preview.screen_loc = "[map_name]:6,1" - north_preview.name = "" - -/obj/machinery/computer/transhuman/designer/proc/give_client_previews(client/C) - C.register_map_obj(south_preview) - C.register_map_obj(east_preview) - C.register_map_obj(west_preview) - C.register_map_obj(north_preview) - - -/obj/machinery/computer/transhuman/designer/proc/update_preview_mob(var/mob/living/carbon/human/H) - ASSERT(!QDELETED(H)) - ASSERT(!QDELETED(active_br)) - //log_debug("designer.update_preview_mob([H]) active_br = \ref[active_br]") - //Get the DNA and generate a new mob - var/datum/dna2/record/R = active_br.mydna - H.set_species(R.dna.species) // This needs to happen before anything else becuase it sets some variables. - - // Update the external organs - for(var/part in active_br.limb_data) - var/status = active_br.limb_data[part] - if(status == null) continue //Species doesn't have limb? Child of amputated limb? - - var/obj/item/organ/external/O = H.organs_by_name[part] - if(!O) continue //Not an organ. Perhaps another amputation removed it already. - - if(status == 1) //Normal limbs - continue - else if(status == 0) //Missing limbs - O.remove_rejuv() - else if(status) //Anything else is a manufacturer - if(active_br.synthetic) - O.robotize(status) - else - O.remove_rejuv() - - // Then the internal organs. I think only O_EYES acutally counts, but lets do all just in case - for(var/part in active_br.organ_data) - var/status = active_br.organ_data[part] - if(status == null) continue //Species doesn't have organ? Child of missing part? - - var/obj/item/organ/I = H.internal_organs_by_name[part] - if(!I) continue//Not an organ. Perhaps external conversion changed it already? - - if(status == 0) //Normal organ - continue - else if(status == 1) //Assisted organ - I.mechassist() - else if(status == 2) //Mechanical organ - I.robotize() - else if(status == 3) //Digital organ - I.digitize() - - // Apply DNA - qdel_swap(H.dna, R.dna.Clone()) - H.UpdateAppearance() // Update all appearance stuff from the DNA record - // H.sync_dna_traits(FALSE) // Traitgenes edit - Sync traits to genetics if needed // Currently not implemented - H.sync_organ_dna() // Do this because sprites depend on DNA-gender of organs (chest etc) - H.resize(active_br.sizemult, FALSE) - - // Emissiive... - if(H.ear_style) - H.ear_style.em_block = FALSE - if(H.tail_style) - H.tail_style.em_block = FALSE - if(H.wing_style) - H.wing_style.em_block = FALSE - - for(var/key in R.flavor) - H.flavor_texts[key] = R.flavor[key] - H.weight = active_br.weight - // stupid dupe vars - H.b_type = active_br.mydna.dna.b_type - H.blood_color = active_br.mydna.dna.blood_color - - // And as for clothing... - // We don't actually dress them! This is a medical machine, handle the nakedness DOCTOR! - - H.regenerate_icons() - return 0 // Success! - -// HORROR SHOW BELOW -// In order to avoid duplicating the many lines of code in player_setup that handle customizing -// body setup, we acutally are invoking those methods in order to let people customize the body here. -// Problem is, those procs save their data to /datum/preferences, not a body_record. -// Luckily the procs to convert from body_record to /datum/preferences and back already exist. -// Its ugly, but I think its still better than duplicating and maintaining all that code. -/obj/machinery/computer/transhuman/designer/proc/PrefHrefMiddleware(list/params, var/mob/user) - if(!mannequin || !active_br) - return - - if(params["target_href"] == "size_multiplier") - var/new_size = tgui_input_number(user, "Choose your character's size, ranging from 25% to 200%", "Character Preference", null, 200, 25) - if(new_size && ISINRANGE(new_size,25,200)) - active_br.sizemult = (new_size/100) - update_preview_icon() - return 1 - - // The black magic horror show begins - var/datum/preferences/designer/P = new() - - // We did DNA to mob, now mob to prefs! - P.species = mannequin.species.name - apply_coloration_to_prefs(mannequin, P) - apply_organs_to_prefs(mannequin, P) - apply_markings_to_prefs(mannequin, P) - apply_ears_to_prefs(mannequin, P) - - for(var/key in active_br.mydna.flavor) - P.flavor_texts[key] = active_br.mydna.flavor[key] - P.fuzzy = active_br.mydna.dna.scale_appearance - P.offset_override = active_br.mydna.dna.offset_override - // P.species_sound = active_br.mydna.dna.species_sounds // Currently not implemented on virgo - - // Now we start using the player_setup objects to do stuff! - var/datum/category_collection/CC = P.player_setup - var/datum/category_group/CG = CC.categories_by_name["General"] - - var/datum/category_item/player_setup_item/general/body/B = CG.items_by_name["Body"] - ASSERT(istype(B)) - var/datum/category_item/player_setup_item/general/basic/G = CG.items_by_name["Basic"] - ASSERT(istype(G)) - var/datum/category_item/player_setup_item/general/flavor/F = CG.items_by_name["Flavor"] - ASSERT(istype(F)) - var/datum/category_item/player_setup_item/vore/size/S = CC.categories_by_name["VORE"].items_by_name["Size"] - ASSERT(istype(S)) - var/datum/category_item/player_setup_item/vore/traits/V = CC.categories_by_name["VORE"].items_by_name["Traits"] - ASSERT(istype(V)) - var/list/use_different_category = list("rename" = G, "bio_gender" = G, "blood_reagents" = V, "custom_species" = V, "blood_color" = V, "custom_base" = V, "species_sound_options" = S, "toggle_fuzzy" = S, "toggle_offset_override" = S, "weight" = S, "flavor_text" = F) //add more here if needed - - - var/href_list = list() - href_list["src"] = "\ref[src]" - var/list/target_href_maybe = params["target_href"] - // convert list-form inputs as needed - if(islist(target_href_maybe)) - href_list[target_href_maybe["act"]] = TRUE - for(var/key in target_href_maybe["params"]) - var/val = target_href_maybe["params"][key] - href_list[key] = "[val]" - else - href_list[target_href_maybe] = params["target_value"] - var/datum/category_item/player_setup_item/to_use = (params["target_href"] in use_different_category) ? use_different_category[params["target_href"]] : B - - var/action = 0 - action = to_use.OnTopic(list2params(href_list), href_list, user) - if((action & TOPIC_UPDATE_PREVIEW || action & TOPIC_REFRESH_UPDATE_PREVIEW || action & TOPIC_HANDLED || action & TOPIC_REFRESH) && mannequin && active_br) // Outpost 21 edit - Handled and Refreshes also count for check! - switch(params["target_href"]) - if("rename") - active_br.mydna.name = P.real_name - active_br.mydna.dna.real_name = P.real_name - update_preview_icon() - return TRUE - if("bio_gender") - active_br.bodygender = P.biological_gender - active_br.mydna.dna.SetUIState(DNA_UI_GENDER, P.biological_gender!=MALE, 1) - update_preview_icon() - return TRUE - if("custom_species") - active_br.mydna.dna.custom_species = P.custom_species - active_br.speciesname = P.custom_species - update_preview_icon() - return TRUE - if("blood_color") - active_br.mydna.dna.blood_color = P.blood_color - update_preview_icon() - return TRUE - if("blood_type") - active_br.mydna.dna.b_type = P.b_type - update_preview_icon() - return TRUE - if("blood_reagents") - active_br.mydna.dna.blood_reagents = P.blood_reagents - update_preview_icon() - return TRUE - if("weight") - active_br.weight = P.weight_vr - update_preview_icon() - return TRUE - if("flavor_text") - to_use.copy_to_mob(mannequin) - for(var/key in mannequin.flavor_texts) // Get the flavors from the mob, which we just got from pref! - active_br.mydna.flavor[key] = mannequin.flavor_texts[key] - update_preview_icon() - return TRUE - if("toggle_fuzzy") - active_br.mydna.dna.scale_appearance = P.fuzzy - update_preview_icon() - return TRUE - if("toggle_offset_override") - active_br.mydna.dna.offset_override = P.offset_override - update_preview_icon() - return TRUE - if("species_sound_options") - /* Currently not implemented on virgo - active_br.mydna.dna.species_sounds = P.species_sound - update_preview_icon() */ - return TRUE - to_use.copy_to_mob(mannequin) - mannequin.species.blood_color = active_br.mydna.dna.blood_color - mannequin.species.blood_reagents = active_br.mydna.dna.blood_reagents - active_br.mydna.dna.ResetUIFrom(mannequin) - update_preview_icon() - return TRUE - -// Fake subtype of preferences we can use to steal code from player_setup -/datum/preferences/designer/New() - player_setup = new(src) - // Do NOT call ..(), it expects real stuff + if(!designer_gui) + designer_gui = new(src, null) + designer_gui.linked_body_design_console = WEAKREF(src) + if(!designer_gui.owner) + designer_gui.make_fake_owner() + selected_record = FALSE + designer_gui.tgui_interact(user) // Disk for manually moving body records between the designer and sleever console etc. /obj/item/disk/body_record @@ -584,8 +90,6 @@ for(var/i = 0 to 7) new /obj/item/disk/body_record(src) -#undef MOB_HEX_COLOR - #undef MENU_MAIN #undef MENU_BODYRECORDS #undef MENU_STOCKRECORDS diff --git a/code/modules/resleeving/infocore_records.dm b/code/modules/resleeving/infocore_records.dm index 25c4013d8d..48388b311d 100644 --- a/code/modules/resleeving/infocore_records.dm +++ b/code/modules/resleeving/infocore_records.dm @@ -197,7 +197,7 @@ /** - * Make a deep copy of this record so it can be saved on a disk without mofidications + * Make a deep copy of this record so it can be saved on a disk without modifications * to the original affecting the copy. * Just to be clear, this has nothing to do do with acutal biological cloning, body printing, resleeving, * or anything like that! This is the computer science concept of "cloning" a data structure! @@ -220,9 +220,13 @@ src.speciesname = orig.speciesname src.bodygender = orig.bodygender src.body_oocnotes = orig.body_oocnotes + src.body_ooclikes = orig.body_ooclikes + src.body_oocdislikes = orig.body_oocdislikes src.limb_data = orig.limb_data.Copy() src.organ_data = orig.organ_data.Copy() src.genetic_modifiers = orig.genetic_modifiers.Copy() src.toocomplex = orig.toocomplex src.sizemult = orig.sizemult src.aflags = orig.aflags + src.breath_type = orig.breath_type + src.weight = orig.weight diff --git a/code/modules/tgui/modules/appearance_changer.dm b/code/modules/tgui/modules/appearance_changer.dm index 117f02fdbb..6cef529d79 100644 --- a/code/modules/tgui/modules/appearance_changer.dm +++ b/code/modules/tgui/modules/appearance_changer.dm @@ -1,3 +1,20 @@ +// ******************************************************* +// Unified body transformation UI for inround TF or bodyrecord editing. +// Make a new subtype of this, and configure it for whatever changes +// that you will be allowing on the objects. This is a tgui UI and can +// be attached to any object. +// +// USE THIS instead of recoding tf/appearance editing for the forth time +// in this codebase. It should all be in one place, and extended for every +// new feature added to cosmetics. Be sure to update bodyrecords and their +// cloning/to/from mob procs as well. +// +// owner is the mob being transformed, ui.user is the mob using the interface +// if owner and user are the same, there is some special logic for self-tf. +// use can_change(owner, APPEARANCE_X) to validate if the owner is still in a +// valid state for the module to edit them. +// ******************************************************* + /datum/tgui_module/appearance_changer name = "Appearance Editor" tgui_id = "AppearanceChanger" @@ -25,6 +42,7 @@ var/list/valid_earstyles = list() var/list/valid_tailstyles = list() var/list/valid_wingstyles = list() + var/list/valid_gradstyles = list() var/list/markings = null /datum/tgui_module/appearance_changer/New( @@ -84,6 +102,12 @@ if(..()) return TRUE + var/obj/machinery/computer/transhuman/designer/DC = null + var/datum/tgui_module/appearance_changer/body_designer/BD = null + if(istype(src,/datum/tgui_module/appearance_changer/body_designer)) + BD = src + DC = BD.linked_body_design_console?.resolve() + switch(action) if("race") if(can_change(owner, APPEARANCE_RACE) && (params["race"] in valid_species)) @@ -110,14 +134,14 @@ if("skin_tone") if(can_change_skin_tone(owner)) var/new_s_tone = tgui_input_number(ui.user, "Choose your character's skin-tone:\n(Light 1 - 220 Dark)", "Skin Tone", -owner.s_tone + 35, 220, 1) - if(isnum(new_s_tone) && can_still_topic(owner, state)) + if(isnum(new_s_tone) && can_still_topic(ui.user, state)) new_s_tone = 35 - max(min( round(new_s_tone), 220),1) changed_hook(APPEARANCECHANGER_CHANGED_SKINTONE) return owner.change_skin_tone(new_s_tone) if("skin_color") if(can_change_skin_color(owner)) var/new_skin = tgui_color_picker(ui.user, "Choose your character's skin colour: ", "Skin Color", rgb(owner.r_skin, owner.g_skin, owner.b_skin)) - if(new_skin && can_still_topic(owner, state)) + if(new_skin && can_still_topic(ui.user, state)) var/r_skin = hex2num(copytext(new_skin, 2, 4)) var/g_skin = hex2num(copytext(new_skin, 4, 6)) var/b_skin = hex2num(copytext(new_skin, 6, 8)) @@ -126,15 +150,23 @@ changed_hook(APPEARANCECHANGER_CHANGED_SKINCOLOR) return 1 if("hair") - if(can_change(owner, APPEARANCE_HAIR) && (params["hair"] in valid_hairstyles)) - if(owner.change_hair(params["hair"])) + if(can_change(owner, APPEARANCE_HAIR) && (params["name"] in valid_hairstyles)) + if(owner.change_hair(params["name"])) update_dna(owner) changed_hook(APPEARANCECHANGER_CHANGED_HAIRSTYLE) return 1 + if("hair_grad") + var/picked = params["picked"] + if(picked && can_change(owner, APPEARANCE_HAIR_COLOR)) + owner.grad_style = picked[1] // returned as a list + update_dna(owner) + owner.regenerate_icons() + changed_hook(APPEARANCECHANGER_CHANGED_HAIRSTYLE) + return 1 if("hair_color") if(can_change(owner, APPEARANCE_HAIR_COLOR)) var/new_hair = tgui_color_picker(ui.user, "Please select hair color.", "Hair Color", rgb(owner.r_hair, owner.g_hair, owner.b_hair)) - if(new_hair && can_still_topic(owner, state)) + if(new_hair && can_still_topic(ui.user, state)) var/r_hair = hex2num(copytext(new_hair, 2, 4)) var/g_hair = hex2num(copytext(new_hair, 4, 6)) var/b_hair = hex2num(copytext(new_hair, 6, 8)) @@ -142,16 +174,27 @@ update_dna(owner) changed_hook(APPEARANCECHANGER_CHANGED_HAIRCOLOR) return 1 + if("hair_color_grad") + if(can_change(owner, APPEARANCE_HAIR_COLOR)) + var/new_grad = tgui_color_picker(ui.user, "Please select hair gradiant color.", "Hair Color", rgb(owner.r_grad, owner.g_grad, owner.b_grad)) + if(new_grad && can_still_topic(ui.user, state)) + var/r_grad = hex2num(copytext(new_grad, 2, 4)) + var/g_grad = hex2num(copytext(new_grad, 4, 6)) + var/b_grad = hex2num(copytext(new_grad, 6, 8)) + if(owner.change_grad_color(r_grad, g_grad, b_grad)) + update_dna(owner) + changed_hook(APPEARANCECHANGER_CHANGED_HAIRCOLOR) + return 1 if("facial_hair") - if(can_change(owner, APPEARANCE_FACIAL_HAIR) && (params["facial_hair"] in valid_facial_hairstyles)) - if(owner.change_facial_hair(params["facial_hair"])) + if(can_change(owner, APPEARANCE_FACIAL_HAIR) && (params["name"] in valid_facial_hairstyles)) + if(owner.change_facial_hair(params["name"])) update_dna(owner) changed_hook(APPEARANCECHANGER_CHANGED_F_HAIRSTYLE) return 1 if("facial_hair_color") if(can_change(owner, APPEARANCE_FACIAL_HAIR_COLOR)) var/new_facial = tgui_color_picker(ui.user, "Please select facial hair color.", "Facial Hair Color", rgb(owner.r_facial, owner.g_facial, owner.b_facial)) - if(new_facial && can_still_topic(owner, state)) + if(new_facial && can_still_topic(ui.user, state)) var/r_facial = hex2num(copytext(new_facial, 2, 4)) var/g_facial = hex2num(copytext(new_facial, 4, 6)) var/b_facial = hex2num(copytext(new_facial, 6, 8)) @@ -162,7 +205,7 @@ if("eye_color") if(can_change(owner, APPEARANCE_EYE_COLOR)) var/new_eyes = tgui_color_picker(ui.user, "Please select eye color.", "Eye Color", rgb(owner.r_eyes, owner.g_eyes, owner.b_eyes)) - if(new_eyes && can_still_topic(owner, state)) + if(new_eyes && can_still_topic(ui.user, state)) var/r_eyes = hex2num(copytext(new_eyes, 2, 4)) var/g_eyes = hex2num(copytext(new_eyes, 4, 6)) var/b_eyes = hex2num(copytext(new_eyes, 6, 8)) @@ -170,7 +213,6 @@ update_dna(owner) changed_hook(APPEARANCECHANGER_CHANGED_EYES) return 1 - // VOREStation Add - Ears/Tails/Wings/Markings if("ear") if(can_change(owner, APPEARANCE_ALL_HAIR)) var/datum/sprite_accessory/ears/instance = locate(params["ref"]) @@ -202,7 +244,7 @@ if("ears_color") if(can_change(owner, APPEARANCE_HAIR_COLOR)) var/new_hair = tgui_color_picker(ui.user, "Please select ear color.", "Ear Color", rgb(owner.r_ears, owner.g_ears, owner.b_ears)) - if(new_hair && can_still_topic(owner, state)) + if(new_hair && can_still_topic(ui.user, state)) owner.r_ears = hex2num(copytext(new_hair, 2, 4)) owner.g_ears = hex2num(copytext(new_hair, 4, 6)) owner.b_ears = hex2num(copytext(new_hair, 6, 8)) @@ -213,7 +255,7 @@ if("ears2_color") if(can_change(owner, APPEARANCE_HAIR_COLOR)) var/new_hair = tgui_color_picker(ui.user, "Please select secondary ear color.", "2nd Ear Color", rgb(owner.r_ears2, owner.g_ears2, owner.b_ears2)) - if(new_hair && can_still_topic(owner, state)) + if(new_hair && can_still_topic(ui.user, state)) owner.r_ears2 = hex2num(copytext(new_hair, 2, 4)) owner.g_ears2 = hex2num(copytext(new_hair, 4, 6)) owner.b_ears2 = hex2num(copytext(new_hair, 6, 8)) @@ -228,7 +270,7 @@ return TRUE var/existing = LAZYACCESS(owner.ear_secondary_colors, channel) || "#ffffff" var/new_color = tgui_color_picker(ui.user, "Please select ear color.", "2nd Ear Color", existing) - if(new_color && can_still_topic(owner, state)) + if(new_color && can_still_topic(ui.user, state)) owner.ear_secondary_colors[channel] = new_color update_dna(owner) owner.update_hair() @@ -249,7 +291,7 @@ if("tail_color") if(can_change(owner, APPEARANCE_HAIR_COLOR)) var/new_hair = tgui_color_picker(ui.user, "Please select tail color.", "Tail Color", rgb(owner.r_tail, owner.g_tail, owner.b_tail)) - if(new_hair && can_still_topic(owner, state)) + if(new_hair && can_still_topic(ui.user, state)) owner.r_tail = hex2num(copytext(new_hair, 2, 4)) owner.g_tail = hex2num(copytext(new_hair, 4, 6)) owner.b_tail = hex2num(copytext(new_hair, 6, 8)) @@ -260,7 +302,7 @@ if("tail2_color") if(can_change(owner, APPEARANCE_HAIR_COLOR)) var/new_hair = tgui_color_picker(ui.user, "Please select secondary tail color.", "2nd Tail Color", rgb(owner.r_tail2, owner.g_tail2, owner.b_tail2)) - if(new_hair && can_still_topic(owner, state)) + if(new_hair && can_still_topic(ui.user, state)) owner.r_tail2 = hex2num(copytext(new_hair, 2, 4)) owner.g_tail2 = hex2num(copytext(new_hair, 4, 6)) owner.b_tail2 = hex2num(copytext(new_hair, 6, 8)) @@ -271,7 +313,7 @@ if("tail3_color") if(can_change(owner, APPEARANCE_HAIR_COLOR)) var/new_hair = tgui_color_picker(ui.user, "Please select tertiary tail color.", "3rd Tail Color", rgb(owner.r_tail3, owner.g_tail3, owner.b_tail3)) - if(new_hair && can_still_topic(owner, state)) + if(new_hair && can_still_topic(ui.user, state)) owner.r_tail3 = hex2num(copytext(new_hair, 2, 4)) owner.g_tail3 = hex2num(copytext(new_hair, 4, 6)) owner.b_tail3 = hex2num(copytext(new_hair, 6, 8)) @@ -294,7 +336,7 @@ if("wing_color") if(can_change(owner, APPEARANCE_HAIR_COLOR)) var/new_hair = tgui_color_picker(ui.user, "Please select wing color.", "Wing Color", rgb(owner.r_wing, owner.g_wing, owner.b_wing)) - if(new_hair && can_still_topic(owner, state)) + if(new_hair && can_still_topic(ui.user, state)) owner.r_wing = hex2num(copytext(new_hair, 2, 4)) owner.g_wing = hex2num(copytext(new_hair, 4, 6)) owner.b_wing = hex2num(copytext(new_hair, 6, 8)) @@ -305,7 +347,7 @@ if("wing2_color") if(can_change(owner, APPEARANCE_HAIR_COLOR)) var/new_hair = tgui_color_picker(ui.user, "Please select secondary wing color.", "2nd Wing Color", rgb(owner.r_wing2, owner.g_wing2, owner.b_wing2)) - if(new_hair && can_still_topic(owner, state)) + if(new_hair && can_still_topic(ui.user, state)) owner.r_wing2 = hex2num(copytext(new_hair, 2, 4)) owner.g_wing2 = hex2num(copytext(new_hair, 4, 6)) owner.b_wing2 = hex2num(copytext(new_hair, 6, 8)) @@ -316,7 +358,7 @@ if("wing3_color") if(can_change(owner, APPEARANCE_HAIR_COLOR)) var/new_hair = tgui_color_picker(ui.user, "Please select tertiary wing color.", "3rd Wing Color", rgb(owner.r_wing3, owner.g_wing3, owner.b_wing3)) - if(new_hair && can_still_topic(owner, state)) + if(new_hair && can_still_topic(ui.user, state)) owner.r_wing3 = hex2num(copytext(new_hair, 2, 4)) owner.g_wing3 = hex2num(copytext(new_hair, 4, 6)) owner.b_wing3 = hex2num(copytext(new_hair, 6, 8)) @@ -336,10 +378,8 @@ changed_hook(APPEARANCECHANGER_CHANGED_HAIRSTYLE) return TRUE if (1) //add - var/list/usable_markings = markings.Copy() ^ body_marking_styles_list.Copy() - var/new_marking = tgui_input_list(ui.user, "Choose a body marking:", "New Body Marking", usable_markings) - if(new_marking && can_still_topic(owner, state)) - var/datum/sprite_accessory/marking/mark_datum = body_marking_styles_list[new_marking] + if(name_marking && can_still_topic(ui.user, state)) + var/datum/sprite_accessory/marking/mark_datum = body_marking_styles_list[name_marking] if (owner.add_marking(mark_datum)) changed_hook(APPEARANCECHANGER_CHANGED_HAIRSTYLE) return TRUE @@ -352,13 +392,210 @@ if (owner.change_priority_of_marking(mark_datum, TRUE)) return TRUE if (4) //color - var/current = markings[name_marking] ? markings[name_marking] : "#000000" + var/current = markings[name_marking] ? markings[name_marking]["color"] : "#000000" var/marking_color = tgui_color_picker(ui.user, "Please select marking color", "Marking color", current) - if(marking_color && can_still_topic(owner, state)) + if(marking_color && can_still_topic(ui.user, state)) var/datum/sprite_accessory/marking/mark_datum = body_marking_styles_list[name_marking] if (owner.change_marking_color(mark_datum, marking_color)) return TRUE - // VOREStation Add End + if("rotate_view") + if(can_change(owner, APPEARANCE_RACE)) + owner.set_dir(turn(owner.dir, 90)) + return TRUE + if("rename") + if(owner) + var/raw_name = tgui_input_text(ui.user, "Choose the a name:", "Sleeve Name") + if(!isnull(raw_name) && can_change(owner, APPEARANCE_RACE)) + var/new_name = sanitize_name(raw_name, owner.species, FALSE) // can't edit synths + if(new_name) + owner.dna.real_name = new_name + owner.real_name = new_name + owner.name = new_name + return TRUE + else + to_chat(ui.user, span_warning("Invalid name. Your name should be at least 2 and at most [MAX_NAME_LEN] characters long. It may only contain the characters A-Z, a-z, -, ' and .")) + return TRUE + if("char_name") + if(DC) // Only body designer does this. no hrefing + var/new_name = sanitize(tgui_input_text(ui.user, "Input character's name:", "Name", owner.name, MAX_NAME_LEN), MAX_NAME_LEN) + if(can_change(owner, APPEARANCE_RACE)) // new name can be empty, it uses base species if so + owner.name = new_name + owner.real_name = owner.name + owner.dna.real_name = owner.name + return TRUE + if("race_name") + var/new_name = sanitize(tgui_input_text(ui.user, "Input custom species name:", "Custom Species Name", owner.custom_species, MAX_NAME_LEN), MAX_NAME_LEN) + if(can_change(owner, APPEARANCE_RACE)) // new name can be empty, it uses base species if so + owner.custom_species = new_name + return TRUE + if("base_icon") + if(owner.species.selects_bodytype == SELECTS_BODYTYPE_FALSE) + var/datum/species/S = GLOB.all_species[owner.species.name] + owner.species.base_species = S.base_species // Return to original form + generate_data(ui.user, owner) + changed_hook(APPEARANCECHANGER_CHANGED_RACE) + return TRUE + var/list/choices + var/datum/species/S = GLOB.all_species[owner.species.name] + if(S.selects_bodytype == SELECTS_BODYTYPE_SHAPESHIFTER) + choices = S.get_valid_shapeshifter_forms() + else if(S.selects_bodytype == SELECTS_BODYTYPE_CUSTOM) + choices = GLOB.custom_species_bases + var/new_species = tgui_input_list(ui.user, "Please select basic shape.", "Body Shape", choices) + if(new_species && can_change(owner, APPEARANCE_RACE)) + owner.species.base_species = new_species + owner.regenerate_icons() + generate_data(ui.user, owner) + changed_hook(APPEARANCECHANGER_CHANGED_RACE) + return TRUE + if("blood_reagent") + var/new_blood_reagents = tgui_input_list(ui.user, "Please select blood restoration reagent:", "Character Preference", valid_bloodreagents) + if(new_blood_reagents && can_change(owner, APPEARANCE_RACE)) + owner.dna.blood_reagents = new_blood_reagents + changed_hook(APPEARANCECHANGER_CHANGED_RACE) + return TRUE + if("blood_color") + var/current = owner.species.blood_color ? owner.species.blood_color : "#A10808" + var/blood_col = tgui_color_picker(ui.user, "Please select marking color", "Marking color", current) + if(blood_col && can_change(owner, APPEARANCE_RACE)) + owner.dna.blood_color = blood_col + changed_hook(APPEARANCECHANGER_CHANGED_RACE) + return TRUE + if("weight") + var/new_weight = tgui_input_number(ui.user, "Choose tbe character's relative body weight.\n\ + This measurement should be set relative to a normal 5'10'' person's body and not the actual size of the character.\n\ + ([WEIGHT_MIN]-[WEIGHT_MAX])", "Character Preference", null, WEIGHT_MAX, WEIGHT_MIN, round_value=FALSE) + if(new_weight && can_change(owner, APPEARANCE_RACE)) + var/unit_of_measurement = tgui_alert(ui.user, "Is that number in pounds (lb) or kilograms (kg)?", "Confirmation", list("Pounds", "Kilograms")) + if(unit_of_measurement && can_change(owner, APPEARANCE_RACE)) + if(unit_of_measurement == "Pounds") + new_weight = round(text2num(new_weight),4) + if(unit_of_measurement == "Kilograms") + new_weight = round(2.20462*text2num(new_weight),4) + owner.weight = sanitize_integer(new_weight, WEIGHT_MIN, WEIGHT_MAX, owner.weight) + changed_hook(APPEARANCECHANGER_CHANGED_RACE) + return TRUE + if("size_scale") + var/new_size = tgui_input_number(ui.user, "Choose size, ranging from [RESIZE_MINIMUM * 100]% to [RESIZE_MAXIMUM * 100]%", "Set Size", null, RESIZE_MAXIMUM * 100, RESIZE_MINIMUM * 100) + if(new_size && ISINRANGE(new_size,RESIZE_MINIMUM * 100,RESIZE_MAXIMUM * 100) && can_change(owner, APPEARANCE_RACE)) + owner.size_multiplier = new_size / 100 + owner.update_transform(TRUE) + owner.regenerate_icons() + owner.set_dir(owner.dir) // Causes a visual update for fuzzy/offset + changed_hook(APPEARANCECHANGER_CHANGED_RACE) + return TRUE + if("scale_appearance") + if(can_change(owner, APPEARANCE_RACE)) + owner.dna.scale_appearance = !owner.dna.scale_appearance + owner.fuzzy = owner.dna.scale_appearance + owner.regenerate_icons() + owner.set_dir(owner.dir) // Causes a visual update for fuzzy/offset + return TRUE + if("offset_override") + if(can_change(owner, APPEARANCE_RACE)) + owner.dna.offset_override = !owner.dna.offset_override + owner.offset_override = owner.dna.offset_override + owner.regenerate_icons() + owner.set_dir(owner.dir) // Causes a visual update for fuzzy/offset + return TRUE + if("digitigrade") + if(can_change(owner, APPEARANCE_RACE)) + owner.dna.digitigrade = !owner.dna.digitigrade + owner.digitigrade = owner.dna.digitigrade + owner.regenerate_icons() + generate_data(ui.user, owner) + changed_hook(APPEARANCECHANGER_CHANGED_RACE) + return TRUE + /*if("species_sound") //TODO: UP PORT SPECIES_SOUNDS + var/list/possible_species_sound_types = species_sound_map + var/choice = tgui_input_list(ui.user, "Which set of sounds would you like to use? (Cough, Sneeze, Scream, Pain, Gasp, Death)", "Species Sounds", possible_species_sound_types) + if(choice && can_change(owner, APPEARANCE_RACE)) + owner.species.species_sounds = choice + return TRUE + */ + if("flavor_text") + var/select_key = params["target"] + if(select_key && can_change(owner, APPEARANCE_RACE)) + if(select_key in owner.flavor_texts) + switch(select_key) + if("general") + var/msg = strip_html_simple(tgui_input_text(ui.user,"Give a general description of the character. This will be shown regardless of clothings. Put in a single space to make blank.","Flavor Text",html_decode(owner.flavor_texts[select_key]), multiline = TRUE, prevent_enter = TRUE)) + if(can_change(owner, APPEARANCE_RACE)) // allows empty to wipe flavor + owner.flavor_texts[select_key] = msg + return TRUE + else + var/msg = strip_html_simple(tgui_input_text(ui.user,"Set the flavor text for their [select_key]. Put in a single space to make blank.","Flavor Text",html_decode(owner.flavor_texts[select_key]), multiline = TRUE, prevent_enter = TRUE)) + if(can_change(owner, APPEARANCE_RACE)) // allows empty to wipe flavor + owner.flavor_texts[select_key] = msg + return TRUE + // *********************************** + // Body designer UI + // *********************************** + if("view_brec") + var/datum/transhuman/body_record/BR = locate(params["view_brec"]) + if(BR && istype(BR.mydna)) + if(DC.allowed(ui.user) || BR.ckey == ui.user.ckey) + BD.load_record_to_body(BR) + owner.resleeve_lock = BR.locked + DC.selected_record = TRUE + return TRUE + if("view_stock_brec") + var/datum/species/S = GLOB.all_species[params["view_stock_brec"]] + if(S && (S.spawn_flags & (SPECIES_IS_WHITELISTED|SPECIES_CAN_JOIN)) == SPECIES_CAN_JOIN) + // Generate body record from species! + owner = new(null, S.name) + owner.real_name = "Stock [S.name] Body" + owner.name = owner.real_name + owner.dna.real_name = owner.real_name + owner.dna.base_species = S.base_species + owner.resleeve_lock = FALSE + owner.custom_species = "Custom Sleeve" // Custom name + DC.selected_record = TRUE + return TRUE + if("loadfromdisk") + if(!DC.disk) + return FALSE + if(DC.disk.stored && can_change(owner, APPEARANCE_RACE)) + BD.load_record_to_body(DC.disk.stored) + DC.selected_record = TRUE + to_chat(ui.user,span_notice("\The [owner]'s bodyrecord was loaded from the disk.")) + return TRUE + if("savetodisk") + if(!DC.selected_record) + return FALSE + if(!DC.disk) + return FALSE + if(owner.resleeve_lock) + var/answer = tgui_alert(ui.user,"This body record will be written to a disk and allow any mind to inhabit it. This is against the current body owner's configured OOC preferences for body impersonation. Please confirm that you have permission to do this, and are sure! Admins will be notified.","Mind Compatability",list("No","Yes")) + if(!answer) + return + if(answer == "No") + to_chat(ui.user, span_warning("ERROR: This body record is restricted.")) + else + message_admins("[ui.user] wrote an unlocked version of [owner.real_name]'s bodyrecord to a disk. Their preferences do not allow body impersonation, but may be allowed with OOC consent.") + owner.resleeve_lock = FALSE // unlock it, even though it's only temp, so you don't get the warning every time + if(!owner.resleeve_lock && can_change(owner, APPEARANCE_RACE)) + // Create it from the mob + if(DC.disk.stored) + qdel_null(DC.disk.stored) + to_chat(ui.user,span_notice("\The [owner]'s bodyrecord was saved to the disk.")) + DC.disk.stored = new /datum/transhuman/body_record(owner, FALSE, FALSE) // Saves a COPY! + DC.disk.stored.locked = FALSE // remove lock + DC.disk.name = "[initial(DC.disk.name)] ([owner.real_name])" + return TRUE + if("ejectdisk") + if(!DC.disk) + return FALSE + if(can_change(owner, APPEARANCE_RACE)) + to_chat(ui.user,span_notice("You eject the disk.")) + DC.disk.forceMove(get_turf(DC)) + DC.disk = null + return TRUE + if("back_to_library") + if(can_change(owner, APPEARANCE_RACE)) + BD.make_fake_owner() + DC.selected_record = FALSE + return TRUE return FALSE /datum/tgui_module/appearance_changer/tgui_interact(mob/user, datum/tgui/ui = null, datum/tgui/parent_ui = null, datum/tgui_state/custom_state) @@ -373,7 +610,7 @@ ui = SStgui.try_update_ui(user, src, ui) if(!ui) owner.AddComponent(/datum/component/recursive_move) - RegisterSignal(owner, COMSIG_OBSERVER_MOVED, PROC_REF(update_active_camera_screen)) + RegisterSignal(owner, COMSIG_OBSERVER_MOVED, PROC_REF(update_active_camera_screen), TRUE) // Register map objects user.client.register_map_obj(cam_screen) for(var/plane in cam_plane_masters) @@ -400,20 +637,34 @@ if(can_change(owner, APPEARANCE_HAIR)) var/hair_styles[0] for(var/hair_style in valid_hairstyles) - hair_styles[++hair_styles.len] = list("hairstyle" = hair_style) + var/datum/sprite_accessory/hair/S = hair_styles_list[hair_style] + hair_styles[++hair_styles.len] = list("name" = hair_style, "icon" = S.icon, "icon_state" = "[S.icon_state]_s") data["hair_styles"] = hair_styles - // VOREStation Add - Ears/Tails/Wings data["ear_styles"] = valid_earstyles data["tail_styles"] = valid_tailstyles data["wing_styles"] = valid_wingstyles - // VOREStation Add End + + markings = owner.get_prioritised_markings() + var/list/usable_markings = markings.Copy() ^ body_marking_styles_list.Copy() + var/marking_styles[0] + for(var/marking_style in usable_markings) + var/datum/sprite_accessory/marking/S = body_marking_styles_list[marking_style] + var/our_iconstate = S.icon_state + if(LAZYLEN(S.body_parts)) + our_iconstate += "-[S.body_parts[1]]" + marking_styles[++marking_styles.len] = list("name" = marking_style, "icon" = S.icon, "icon_state" = "[our_iconstate]") + data["marking_styles"] = marking_styles if(can_change(owner, APPEARANCE_FACIAL_HAIR)) var/facial_hair_styles[0] for(var/facial_hair_style in valid_facial_hairstyles) - facial_hair_styles[++facial_hair_styles.len] = list("facialhairstyle" = facial_hair_style) + var/datum/sprite_accessory/facial_hair/S = facial_hair_styles_list[facial_hair_style] + facial_hair_styles[++facial_hair_styles.len] = list("name" = facial_hair_style, "icon" = S.icon, "icon_state" = "[S.icon_state]_s") data["facial_hair_styles"] = facial_hair_styles + if(can_change(owner, APPEARANCE_HAIR_COLOR)) + data["hair_grads"] = valid_gradstyles + return data /datum/tgui_module/appearance_changer/tgui_data(mob/user, datum/tgui/ui, datum/tgui_state/state) @@ -421,10 +672,80 @@ generate_data(user, owner) + data["is_design_console"] = FALSE + data["disk"] = FALSE + data["selected_a_record"] = FALSE + data["character_records"] = list() + data["stock_records"] = list() + // Handle some unique stuff to the body design console + var/obj/machinery/computer/transhuman/designer/DC = null + if(istype(src,/datum/tgui_module/appearance_changer/body_designer)) + var/datum/tgui_module/appearance_changer/body_designer/BD = src + DC = BD.linked_body_design_console?.resolve() + if(DC) + data["is_design_console"] = TRUE + data["disk"] = !isnull(DC.disk) + // Monkey is a placeholder, because I am not hackcoding the appearance changer to accept a null owner - Willbird + data["selected_a_record"] = DC.selected_record + if(!DC.selected_record) + // Load all records on station that can be printed + var/list/bodyrecords_list_ui = list() + for(var/N in DC.our_db.body_scans) + var/datum/transhuman/body_record/BR = DC.our_db.body_scans[N] + var/datum/species/S = GLOB.all_species[BR.mydna.dna.species] + if((S.spawn_flags & (SPECIES_IS_WHITELISTED|SPECIES_CAN_JOIN)) != SPECIES_CAN_JOIN || BR.synthetic) continue + bodyrecords_list_ui[++bodyrecords_list_ui.len] = list("name" = N, "recref" = "\ref[BR]") + data["character_records"] = bodyrecords_list_ui + // Load all stock records printable + var/list/stock_bodyrecords_list_ui = list() + for (var/N in GLOB.all_species) + var/datum/species/S = GLOB.all_species[N] + if((S.spawn_flags & (SPECIES_IS_WHITELISTED|SPECIES_CAN_JOIN)) != SPECIES_CAN_JOIN) continue + stock_bodyrecords_list_ui += N + data["stock_records"] = stock_bodyrecords_list_ui + data["change_race"] = can_change(owner, APPEARANCE_RACE) + data["gender_id"] = can_change(owner, APPEARANCE_GENDER) + data["change_gender"] = can_change(owner, APPEARANCE_GENDER) + data["change_hair"] = can_change(owner, APPEARANCE_HAIR) + data["change_eye_color"] = can_change(owner, APPEARANCE_EYE_COLOR) + data["change_hair_color"] = can_change(owner, APPEARANCE_HAIR_COLOR) + data["change_facial_hair_color"] = can_change(owner, APPEARANCE_FACIAL_HAIR_COLOR) + // Drop out early, as we have nothing to edit, and are on the BR menu for the designer + return data + // species/body + data["species_name"] = owner.custom_species + data["use_custom_icon"] = (owner.species.selects_bodytype >= SELECTS_BODYTYPE_CUSTOM) + data["base_icon"] = owner.species.base_species + data["synthetic"] = owner.synthetic ? "Yes" : "No" + data["size_scale"] = player_size_name(owner.size_multiplier) + data["scale_appearance"] = owner.dna.scale_appearance ? "Fuzzy" : "Sharp" + data["offset_override"] = owner.dna.offset_override ? "Odd" : "Even" + data["weight"] = owner.weight + data["digitigrade"] = owner.digitigrade + data["blood_reagent"] = owner.dna.blood_reagents + data["blood_color"] = owner.dna.blood_color + //data["species_sound"] = owner.species.species_sounds //TODO: RAISE UP FROM CHOMP + // Are these needed? It seems to be only used if above is unset?? + //data["species_sounds_gendered"] = owner.species.gender_specific_species_sounds + //data["species_sounds_female"] = owner.species.species_sounds_female + //data["species_sounds_male"] = owner.species.species_sounds_male + // flavor + if(!owner.flavor_texts.len) + owner.flavor_texts["general"] = "" + owner.flavor_texts["head"] = "" + owner.flavor_texts["face"] = "" + owner.flavor_texts["eyes"] = "" + owner.flavor_texts["torso"] = "" + owner.flavor_texts["arms"] = "" + owner.flavor_texts["hands"] = "" + owner.flavor_texts["legs"] = "" + owner.flavor_texts["feet"] = "" + data["flavor_text"] = owner.flavor_texts.Copy() + data["name"] = owner.name data["specimen"] = owner.species.name data["gender"] = owner.gender - data["gender_id"] = owner.identifying_gender + data["gender_id"] = owner.identifying_gender //This is saved to your MIND. data["change_race"] = can_change(owner, APPEARANCE_RACE) data["change_gender"] = can_change(owner, APPEARANCE_GENDER) @@ -442,7 +763,6 @@ if(data["change_hair"]) data["hair_style"] = owner.h_style - // VOREStation Add - Ears/Tails/Wings data["ear_style"] = owner.ear_style data["ear_secondary_style"] = owner.ear_secondary_style?.name data["tail_style"] = owner.tail_style @@ -452,7 +772,6 @@ for (var/marking in markings) markings_data[++markings_data.len] = list("marking_name" = marking, "marking_color" = markings[marking]["color"] ? markings[marking]["color"] : "#000000") //too tired to add in another submenu for bodyparts here data["markings"] = markings_data - // VOREStation Add End data["change_facial_hair"] = can_change(owner, APPEARANCE_FACIAL_HAIR) if(data["change_facial_hair"]) @@ -470,10 +789,13 @@ data["change_hair_color"] = can_change(owner, APPEARANCE_HAIR_COLOR) if(data["change_hair_color"]) data["hair_color"] = rgb(owner.r_hair, owner.g_hair, owner.b_hair) - // VOREStation Add - Ears/Tails/Wings + data["hair_color_grad"] = rgb(owner.r_grad, owner.g_grad, owner.b_grad) data["ears_color"] = rgb(owner.r_ears, owner.g_ears, owner.b_ears) data["ears2_color"] = rgb(owner.r_ears2, owner.g_ears2, owner.b_ears2) + // not a color, but it basically is + data["hair_grad"] = owner.grad_style + // secondary ear colors var/list/ear_secondary_color_channels = owner.ear_secondary_colors || list() ear_secondary_color_channels.len = owner.ear_secondary_style?.get_color_channel_count() || 0 @@ -485,7 +807,6 @@ data["wing_color"] = rgb(owner.r_wing, owner.g_wing, owner.b_wing) data["wing2_color"] = rgb(owner.r_wing2, owner.g_wing2, owner.b_wing2) data["wing3_color"] = rgb(owner.r_wing3, owner.g_wing3, owner.b_wing3) - // VOREStation Add End data["change_facial_hair_color"] = can_change(owner, APPEARANCE_FACIAL_HAIR_COLOR) if(data["change_facial_hair_color"]) @@ -502,26 +823,6 @@ cam_background.icon_state = "clear" cam_background.fill_rect(1, 1, 1, 1) local_skybox.cut_overlays() - /* - var/turf/newturf = get_turf(customize_usr ? tgui_host() : owner) - if(newturf == last_camera_turf) - return - - last_camera_turf = newturf - - var/list/visible_turfs = list() - for(var/turf/T in range(1, newturf)) - visible_turfs += T - - cam_screen.vis_contents = visible_turfs - cam_background.icon_state = "clear" - cam_background.fill_rect(1, 1, 3, 3) - - local_skybox.cut_overlays() - local_skybox.add_overlay(SSskybox.get_skybox(get_z(newturf))) - local_skybox.scale_to_view(3) - local_skybox.set_position("CENTER", "CENTER", (world.maxx>>1) - newturf.x, (world.maxy>>1) - newturf.y) - */ /datum/tgui_module/appearance_changer/proc/update_dna(mob/living/carbon/human/target) if(target && (flags & APPEARANCE_UPDATE_DNA)) @@ -540,11 +841,10 @@ // Making the assumption that the available species remain constant valid_hairstyles.Cut() valid_facial_hairstyles.Cut() - // VOREStation Add - Ears/Tails/Wings valid_earstyles.Cut() valid_tailstyles.Cut() valid_wingstyles.Cut() - // VOREStation Add End + valid_gradstyles.Cut() /datum/tgui_module/appearance_changer/proc/generate_data(mob/user, mob/living/carbon/human/target) if(!ishuman(target)) @@ -557,7 +857,6 @@ valid_hairstyles = target.generate_valid_hairstyles(check_gender = 0) valid_facial_hairstyles = target.generate_valid_facial_hairstyles() - // VOREStation Add - Ears/Tails/Wings if(!LAZYLEN(valid_earstyles)) for(var/path in ear_styles_list) var/datum/sprite_accessory/ears/instance = ear_styles_list[path] @@ -567,6 +866,8 @@ "instance" = REF(instance), "color" = !!instance.do_colouration, "second_color" = !!instance.extra_overlay, + "icon" = instance.icon, + "icon_state" = instance.icon_state ))) if(!LAZYLEN(valid_tailstyles)) @@ -578,6 +879,8 @@ "instance" = REF(instance), "color" = !!instance.do_colouration, "second_color" = !!instance.extra_overlay, + "icon" = instance.icon, + "icon_state" = instance.icon_state ))) if(!LAZYLEN(valid_wingstyles)) @@ -589,8 +892,13 @@ "instance" = REF(instance), "color" = !!instance.do_colouration, "second_color" = !!instance.extra_overlay, + "icon" = instance.icon, + "icon_state" = instance.icon_state ))) - // VOREStation Add End + + if(!LAZYLEN(valid_gradstyles)) + for(var/key in GLOB.hair_gradients) + valid_gradstyles.Add(list(list(key))) /datum/tgui_module/appearance_changer/proc/get_genders(mob/living/carbon/human/target) var/datum/species/S = target.species @@ -605,7 +913,6 @@ /datum/tgui_module/appearance_changer/proc/changed_hook(flag) return -// VOREStation Add - Ears/Tails/Wings /datum/tgui_module/appearance_changer/proc/can_use_sprite(datum/sprite_accessory/X, mob/living/carbon/human/target, mob/user) if(X.name == DEVELOPER_WARNING_NAME) return FALSE @@ -616,8 +923,11 @@ return FALSE return TRUE -// VOREStation Add End +// Subtypes for specific items or machines: +// ******************************************************* +// Salon Pro +// ******************************************************* /datum/tgui_module/appearance_changer/mirror name = "SalonPro Nano-Mirror™" flags = APPEARANCE_ALL_HAIR @@ -625,3 +935,158 @@ /datum/tgui_module/appearance_changer/mirror/coskit name = "SalonPro Porta-Makeover Deluxe™" + +// ******************************************************* +// Vore TF +// ******************************************************* +/datum/tgui_module/appearance_changer/vore + name = "Appearance Editor (Vore)" + flags = APPEARANCE_ALL + +/datum/tgui_module/appearance_changer/vore/tgui_state(mob/user) + return GLOB.tgui_conscious_state + +/datum/tgui_module/appearance_changer/vore/tgui_status(mob/user, datum/tgui_state/state) + if(!isbelly(owner.loc)) + return STATUS_CLOSE + return ..() + +/datum/tgui_module/appearance_changer/vore/update_active_camera_screen() + cam_screen.vis_contents = list(owner) + cam_background.icon_state = "clear" + cam_background.fill_rect(1, 1, 1, 1) + local_skybox.cut_overlays() + +/datum/tgui_module/appearance_changer/vore/tgui_close(mob/user) + . = ..() + QDEL_IN(src, 1) + +/datum/tgui_module/appearance_changer/vore/changed_hook(flag) + var/mob/living/carbon/human/M = owner + var/mob/living/O = usr + + switch(flag) + if(APPEARANCECHANGER_CHANGED_RACE) + to_chat(M, span_notice("You lose sensation of your body, feeling only the warmth of everything around you... ")) + to_chat(O, span_notice("Your body shifts as you make dramatic changes to your captive's body.")) + if(APPEARANCECHANGER_CHANGED_GENDER) + to_chat(M, span_notice("Your body feels very strange...")) + to_chat(O, span_notice("You feel strange as you alter your captive's gender.")) + if(APPEARANCECHANGER_CHANGED_GENDER_ID) + to_chat(M, span_notice("You start to feel... [capitalize(M.gender)]?")) + to_chat(O, span_notice("You feel strange as you alter your captive's gender identity.")) + if(APPEARANCECHANGER_CHANGED_SKINTONE, APPEARANCECHANGER_CHANGED_SKINCOLOR) + to_chat(M, span_notice("Your body tingles all over...")) + to_chat(O, span_notice("You tingle as you make noticeable changes to your captive's body.")) + if(APPEARANCECHANGER_CHANGED_HAIRSTYLE, APPEARANCECHANGER_CHANGED_HAIRCOLOR, APPEARANCECHANGER_CHANGED_F_HAIRSTYLE, APPEARANCECHANGER_CHANGED_F_HAIRCOLOR) + to_chat(M, span_notice("Your body tingles all over...")) + to_chat(O, span_notice("You tingle as you make noticeable changes to your captive's body.")) + if(APPEARANCECHANGER_CHANGED_EYES) + to_chat(M, span_notice("You feel lightheaded and drowsy...")) + to_chat(O, span_notice("You feel warm as you make subtle changes to your captive's body.")) + +// ******************************************************* +// Weaver Cocoon +// ******************************************************* +/datum/tgui_module/appearance_changer/cocoon + name ="Appearance Editor (Cocoon)" + flags = APPEARANCE_ALL_HAIR + customize_usr = TRUE + +/datum/tgui_module/appearance_changer/cocoon/tgui_status(mob/user, datum/tgui_state/state) + //if(!istype(owner.loc, /obj/item/storage/vore_egg/bugcocoon)) + if(!owner.transforming) + return STATUS_CLOSE + return ..() + +// ******************************************************* +// Body design console +// ******************************************************* +/datum/tgui_module/appearance_changer/body_designer + name ="Appearance Editor (Body Designer)" + flags = APPEARANCE_ALL + var/datum/weakref/linked_body_design_console = null + +/datum/tgui_module/appearance_changer/body_designer/tgui_status(mob/user, datum/tgui_state/state) + if(!istype(host,/obj/machinery/computer/transhuman/designer)) + return STATUS_CLOSE + return ..() + +/datum/tgui_module/appearance_changer/body_designer/Destroy() + var/obj/machinery/computer/transhuman/designer/DC = linked_body_design_console?.resolve() + if(DC) + DC.selected_record = FALSE + DC.designer_gui = null // no hardrefs + . = ..() + +/datum/tgui_module/appearance_changer/body_designer/proc/make_fake_owner() + // checks for monkey to tell if on the menu + if(owner) + UnregisterSignal(owner, COMSIG_OBSERVER_MOVED) + qdel_null(owner) + owner = new(src) + owner.set_species(SPECIES_LLEILL) + owner.species.produceCopy(owner.species.traits.Copy(),owner,null,FALSE) + owner.invisibility = 101 + // Add listeners back + owner.AddComponent(/datum/component/recursive_move) + RegisterSignal(owner, COMSIG_OBSERVER_MOVED, PROC_REF(update_active_camera_screen), TRUE) + +/datum/tgui_module/appearance_changer/body_designer/proc/load_record_to_body(var/datum/transhuman/body_record/current_project) + if(owner) + UnregisterSignal(owner, COMSIG_OBSERVER_MOVED) + qdel_null(owner) + //Get the DNA and generate a new mob + var/datum/dna2/record/R = current_project.mydna + owner = new /mob/living/carbon/human(src, R.dna.species) + //Fix the external organs + for(var/part in current_project.limb_data) + var/status = current_project.limb_data[part] + if(status == null) continue //Species doesn't have limb? Child of amputated limb? + var/obj/item/organ/external/O = owner.organs_by_name[part] + if(!O) continue //Not an organ. Perhaps another amputation removed it already. + if(status == 1) //Normal limbs + continue + else if(status == 0) //Missing limbs + O.remove_rejuv() + else if(status) //Anything else is a manufacturer + O.remove_rejuv() //Don't robotize them, leave them removed so robotics can attach a part. + for(var/part in current_project.organ_data) + var/status = current_project.organ_data[part] + if(status == null) continue //Species doesn't have organ? Child of missing part? + var/obj/item/organ/I = owner.internal_organs_by_name[part] + if(!I) continue//Not an organ. Perhaps external conversion changed it already? + if(status == 0) //Normal organ + continue + else if(status == 1) //Assisted organ + I.mechassist() + else if(status == 2) //Mechanical organ + I.robotize() + else if(status == 3) //Digital organ + I.digitize() + //Set the name or generate one + owner.real_name = R.dna.real_name + owner.name = owner.real_name + //Apply DNA + owner.dna = R.dna.Clone() + owner.original_player = current_project.ckey + //Apply legs + owner.digitigrade = R.dna.digitigrade // ensure clone mob has digitigrade var set appropriately + if(owner.dna.digitigrade <> R.dna.digitigrade) + owner.dna.digitigrade = R.dna.digitigrade // ensure cloned DNA is set appropriately from record??? for some reason it doesn't get set right despite the override to datum/dna/Clone() + //Update appearance, remake icons + owner.UpdateAppearance() + //owner.sync_dna_traits(FALSE) //Needs trait genetics first + owner.sync_organ_dna() + owner.dna.blood_reagents = R.dna.blood_reagents + owner.dna.blood_color = R.dna.blood_color + owner.regenerate_icons() + owner.flavor_texts = current_project.mydna.flavor.Copy() + owner.resize(current_project.sizemult, FALSE) + owner.appearance_flags = current_project.aflags + owner.weight = current_project.weight + if(current_project.speciesname) + owner.custom_species = current_project.speciesname + // Add listeners back + owner.AddComponent(/datum/component/recursive_move) + RegisterSignal(owner, COMSIG_OBSERVER_MOVED, PROC_REF(update_active_camera_screen), TRUE) diff --git a/code/modules/tgui/modules/appearance_changer_vr.dm b/code/modules/tgui/modules/appearance_changer_vr.dm deleted file mode 100644 index 23a3e86f9b..0000000000 --- a/code/modules/tgui/modules/appearance_changer_vr.dm +++ /dev/null @@ -1,57 +0,0 @@ -/datum/tgui_module/appearance_changer/vore - name = "Appearance Editor (Vore)" - flags = APPEARANCE_ALL - -/datum/tgui_module/appearance_changer/vore/tgui_state(mob/user) - return GLOB.tgui_conscious_state - -/datum/tgui_module/appearance_changer/vore/tgui_status(mob/user, datum/tgui_state/state) - if(!isbelly(owner.loc)) - return STATUS_CLOSE - return ..() - -/datum/tgui_module/appearance_changer/vore/update_active_camera_screen() - cam_screen.vis_contents = list(owner) - cam_background.icon_state = "clear" - cam_background.fill_rect(1, 1, 1, 1) - local_skybox.cut_overlays() - -/datum/tgui_module/appearance_changer/vore/tgui_close(mob/user) - . = ..() - QDEL_IN(src, 1) - -/datum/tgui_module/appearance_changer/vore/changed_hook(flag) - var/mob/living/carbon/human/M = owner - var/mob/living/O = usr - - switch(flag) - if(APPEARANCECHANGER_CHANGED_RACE) - to_chat(M, span_notice("You lose sensation of your body, feeling only the warmth of everything around you... ")) - to_chat(O, span_notice("Your body shifts as you make dramatic changes to your captive's body.")) - if(APPEARANCECHANGER_CHANGED_GENDER) - to_chat(M, span_notice("Your body feels very strange...")) - to_chat(O, span_notice("You feel strange as you alter your captive's gender.")) - if(APPEARANCECHANGER_CHANGED_GENDER_ID) - to_chat(M, span_notice("You start to feel... [capitalize(M.gender)]?")) - to_chat(O, span_notice("You feel strange as you alter your captive's gender identity.")) - if(APPEARANCECHANGER_CHANGED_SKINTONE, APPEARANCECHANGER_CHANGED_SKINCOLOR) - to_chat(M, span_notice("Your body tingles all over...")) - to_chat(O, span_notice("You tingle as you make noticeable changes to your captive's body.")) - if(APPEARANCECHANGER_CHANGED_HAIRSTYLE, APPEARANCECHANGER_CHANGED_HAIRCOLOR, APPEARANCECHANGER_CHANGED_F_HAIRSTYLE, APPEARANCECHANGER_CHANGED_F_HAIRCOLOR) - to_chat(M, span_notice("Your body tingles all over...")) - to_chat(O, span_notice("You tingle as you make noticeable changes to your captive's body.")) - if(APPEARANCECHANGER_CHANGED_EYES) - to_chat(M, span_notice("You feel lightheaded and drowsy...")) - to_chat(O, span_notice("You feel warm as you make subtle changes to your captive's body.")) - -// Cocoon Stuff -/datum/tgui_module/appearance_changer/cocoon - name ="Appearance Editor (Cocoon)" - flags = APPEARANCE_ALL_HAIR - customize_usr = TRUE - -/datum/tgui_module/appearance_changer/cocoon/tgui_status(mob/user, datum/tgui_state/state) - //if(!istype(owner.loc, /obj/item/storage/vore_egg/bugcocoon)) - if(!owner.transforming) - return STATUS_CLOSE - return ..() diff --git a/code/unit_tests/cosmetic_tests.dm b/code/unit_tests/cosmetic_tests.dm new file mode 100644 index 0000000000..2a0fb609aa --- /dev/null +++ b/code/unit_tests/cosmetic_tests.dm @@ -0,0 +1,87 @@ +/datum/unit_test/sprite_accessories_shall_be_unique + name = "COSMETICS: Entries shall have unique name." + +/datum/unit_test/sprite_accessories_shall_be_unique/start_test() + var/failed = 0 + + failed += validate_accessory_list( /datum/sprite_accessory/ears) + failed += validate_accessory_list( /datum/sprite_accessory/facial_hair) + failed += validate_accessory_list( /datum/sprite_accessory/hair) + failed += validate_accessory_list( /datum/sprite_accessory/hair_accessory) + failed += validate_accessory_list( /datum/sprite_accessory/marking) + failed += validate_accessory_list( /datum/sprite_accessory/tail) + failed += validate_accessory_list( /datum/sprite_accessory/wing) + + if(failed) + fail("One or more /datum/sprite_accessory definitions had invalid names, icon_states, or names were reused definitions") + else + pass("All /datum/sprite_accessory definitions had correct settings.") + return 1 + +/datum/unit_test/sprite_accessories_shall_be_unique/proc/validate_accessory_list(var/path) + var/failed = 0 + var/total_good = 0 + var/total_all = 0 + + var/list/collection = list() + for(var/SP in subtypesof(path)) + total_all++ + var/datum/sprite_accessory/A = new SP() + if(!A) + log_unit_test("[SP]: Cosmetic - Path resolved to null in list.") + continue + + if(!A.name) + log_unit_test("[A] - [A.type]: Cosmetic - Missing name.") + failed = 1 + + if(A.name == DEVELOPER_WARNING_NAME) + continue + + if(collection[A.name]) + log_unit_test("[A] - [A.type]: Cosmetic - Name defined twice. Original def [collection[A.name]]") + failed = 1 + else + collection[A.name] = A.type + + if(istype(A,text2path("[path]/invisible"))) + if(A.icon_state) + log_unit_test("[A] - [A.type]: Cosmetic - Invisible subtype has icon_state.") + failed = 1 + else if(!A.icon_state) + log_unit_test("[A] - [A.type]: Cosmetic - Has no icon_state.") + failed = 1 + else + // Check if valid icon + failed += validate_icons(A) + + total_good++ + qdel(A) + + log_unit_test("[path]: Cosmetic - Total valid count: [total_good]/[total_all].") + return failed + +/datum/unit_test/sprite_accessories_shall_be_unique/proc/validate_icons(var/datum/sprite_accessory/A) + var/failed = 0 + var/actual_icon_state = A.icon_state + if(istype(A,/datum/sprite_accessory/hair)) + actual_icon_state = "[A.icon_state]_s" + if(!(actual_icon_state in cached_icon_states(A.icon))) + log_unit_test("[A] - [A.type]: Cosmetic - Icon_state \"[actual_icon_state]\" is not present in [A.icon].") + failed = 1 + + if(istype(A,/datum/sprite_accessory/facial_hair)) + actual_icon_state = "[A.icon_state]_s" + if(!(actual_icon_state in cached_icon_states(A.icon))) + log_unit_test("[A] - [A.type]: Cosmetic - Icon_state \"[actual_icon_state]\" is not present in [A.icon].") + failed = 1 + + if(istype(A,/datum/sprite_accessory/marking)) + var/datum/sprite_accessory/marking/MA = A + for(var/BP in MA.body_parts) + actual_icon_state = "[A.icon_state]-[BP]" + if(!(actual_icon_state in cached_icon_states(A.icon))) + log_unit_test("[A] - [A.type]: Cosmetic - Icon_state \"[actual_icon_state]\" is not present in [A.icon].") + failed = 1 + + return failed diff --git a/icons/mob/human_face_alt.dmi b/icons/mob/human_face_alt.dmi index 6172ddf26e..53888f9c63 100644 Binary files a/icons/mob/human_face_alt.dmi and b/icons/mob/human_face_alt.dmi differ diff --git a/icons/mob/human_races/markings.dmi b/icons/mob/human_races/markings.dmi index 4750e079ed..a5c94db9ca 100644 Binary files a/icons/mob/human_races/markings.dmi and b/icons/mob/human_races/markings.dmi differ diff --git a/tgui/packages/tgui/interfaces/AppearanceChanger/AppearanceChangerBody.tsx b/tgui/packages/tgui/interfaces/AppearanceChanger/AppearanceChangerBody.tsx index 63a12029d9..dbafe1f91f 100644 --- a/tgui/packages/tgui/interfaces/AppearanceChanger/AppearanceChangerBody.tsx +++ b/tgui/packages/tgui/interfaces/AppearanceChanger/AppearanceChangerBody.tsx @@ -1,5 +1,5 @@ import { useBackend } from 'tgui/backend'; -import { Button, LabeledList, Section, Stack } from 'tgui-core/components'; +import { Button, ColorBox, LabeledList, Section } from 'tgui-core/components'; import { Data, species } from './types'; @@ -12,16 +12,90 @@ export const AppearanceChangerSpecies = (props) => { ); return ( -
- {sortedSpecies.map((spec) => ( - - ))} +
+
+ {sortedSpecies.map((spec) => ( + + ))} +
+
+ + {data.is_design_console ? ( + + + + ) : ( + '' + )} + + + + + + + + + + + + + + + + + {/* Disabled until species sounds ported up + + + + */} + +
+
+ + + + + + + + + + + + +
); }; @@ -49,6 +123,7 @@ export const AppearanceChangerGender = (props) => { {id_genders.map((g) => (
); }; - -export const AppearanceChangerEars = (props) => { - const { act, data } = useBackend(); - - const { ear_style, ear_styles } = data; - - ear_styles.sort((a, b) => - a.name.toLowerCase().localeCompare(b.name.toLowerCase()), - ); - - return ( - - -
- - {ear_styles.map((ear) => ( - - ))} -
-
- -
- - {ear_styles.map((ear) => ( - - ))} -
-
-
- ); -}; - -export const AppearanceChangerTails = (props) => { - const { act, data } = useBackend(); - - const { tail_style, tail_styles } = data; - - tail_styles.sort((a, b) => - a.name.toLowerCase().localeCompare(b.name.toLowerCase()), - ); - - return ( -
- - {tail_styles.map((tail) => ( - - ))} -
- ); -}; - -export const AppearanceChangerWings = (props) => { - const { act, data } = useBackend(); - - const { wing_style, wing_styles } = data; - wing_styles.sort((a, b) => - a.name.toLowerCase().localeCompare(b.name.toLowerCase()), - ); - - return ( -
- - {wing_styles.map((wing) => ( - - ))} -
- ); -}; diff --git a/tgui/packages/tgui/interfaces/AppearanceChanger/AppearanceChangerBodyRecords.tsx b/tgui/packages/tgui/interfaces/AppearanceChanger/AppearanceChangerBodyRecords.tsx new file mode 100644 index 0000000000..8a52667897 --- /dev/null +++ b/tgui/packages/tgui/interfaces/AppearanceChanger/AppearanceChangerBodyRecords.tsx @@ -0,0 +1,41 @@ +import { useBackend } from 'tgui/backend'; +import { Button, Section } from 'tgui-core/components'; + +import { Data } from './types'; + +export const AppearanceChangerBodyRecords = () => { + const { act, data } = useBackend(); + const { character_records, stock_records } = data; + return ( +
+
+ {stock_records + ? stock_records.map((record) => ( + + )) + : ''} +
+
+ {character_records + ? character_records.map((record) => ( + + )) + : ''} +
+
+ ); +}; diff --git a/tgui/packages/tgui/interfaces/AppearanceChanger/AppearanceChangerDetails.tsx b/tgui/packages/tgui/interfaces/AppearanceChanger/AppearanceChangerDetails.tsx index f593714368..eea86e1335 100644 --- a/tgui/packages/tgui/interfaces/AppearanceChanger/AppearanceChangerDetails.tsx +++ b/tgui/packages/tgui/interfaces/AppearanceChanger/AppearanceChangerDetails.tsx @@ -1,13 +1,21 @@ +import { useState } from 'react'; import { useBackend } from 'tgui/backend'; import { Box, Button, ColorBox, + Dropdown, + ImageButton, + Input, LabeledList, Section, + Stack, + Tabs, } from 'tgui-core/components'; +import { createSearch } from 'tgui-core/string'; -import { Data, SPRITE_ACCESSORY_COLOR_CHANNEL_NAMES } from './types'; +import { MARKINGS_PER_PAGE } from './constants'; +import { bodyStyle, Data, SPRITE_ACCESSORY_COLOR_CHANNEL_NAMES } from './types'; export const AppearanceChangerColors = (props) => { const { act, data } = useBackend(); @@ -21,6 +29,8 @@ export const AppearanceChangerColors = (props) => { eye_color, skin_color, hair_color, + hair_grad, + hair_color_grad, facial_hair_color, ears_color, ears2_color, @@ -31,6 +41,7 @@ export const AppearanceChangerColors = (props) => { wing2_color, wing3_color, ear_secondary_colors, + hair_grads, } = data; return ( @@ -64,6 +75,24 @@ export const AppearanceChangerColors = (props) => { + + + + { + return { + displayText: key, + value: key, + }; + })} + onSelected={(val: string) => act('hair_grad', { picked: val })} + /> + - {data.ear_secondary_colors.map((color, index) => ( + {ear_secondary_colors.map((color, index) => ( - - - {markings.map((m) => ( - - - + + + + + + + + + + + + + ))} + + + + setSearchText(val)} + /> + + + + + {shownStyles.map((_, i) => ( + + setTabIndex(i)} + > + Page {i + 1} + + + ))} + + + + + {shownStyles[tabIndex]?.map((style) => ( + { + act('marking', { todo: 1, name: style.name }); + }} > - Change Color - - - - - - ))} - + {style.name} + + ))} + + ); }; diff --git a/tgui/packages/tgui/interfaces/AppearanceChanger/AppearanceChangerFlavor.tsx b/tgui/packages/tgui/interfaces/AppearanceChanger/AppearanceChangerFlavor.tsx new file mode 100644 index 0000000000..d736d17d80 --- /dev/null +++ b/tgui/packages/tgui/interfaces/AppearanceChanger/AppearanceChangerFlavor.tsx @@ -0,0 +1,35 @@ +import { useBackend } from 'tgui/backend'; +import { Box, Button, LabeledList, Section } from 'tgui-core/components'; +import { capitalize } from 'tgui-core/string'; + +import { Data } from './types'; + +export const AppearanceChangerFlavor = (props) => { + const { act, data } = useBackend(); + const { flavor_text } = data; + + return ( +
+ + {Object.keys(flavor_text).map((key) => ( + + +
+ + {flavor_text[key]} + +
+ ))} +
+
+ ); +}; diff --git a/tgui/packages/tgui/interfaces/AppearanceChanger/AppearanceChangerHairs.tsx b/tgui/packages/tgui/interfaces/AppearanceChanger/AppearanceChangerHairs.tsx deleted file mode 100644 index 74430e954e..0000000000 --- a/tgui/packages/tgui/interfaces/AppearanceChanger/AppearanceChangerHairs.tsx +++ /dev/null @@ -1,46 +0,0 @@ -import { useBackend } from 'tgui/backend'; -import { Button, Section } from 'tgui-core/components'; - -import { Data } from './types'; - -export const AppearanceChangerHair = (props) => { - const { act, data } = useBackend(); - - const { hair_style, hair_styles } = data; - - return ( -
- {hair_styles.map((hair) => ( - - ))} -
- ); -}; - -export const AppearanceChangerFacialHair = (props) => { - const { act, data } = useBackend(); - - const { facial_hair_style, facial_hair_styles } = data; - - return ( -
- {facial_hair_styles.map((hair) => ( - - ))} -
- ); -}; diff --git a/tgui/packages/tgui/interfaces/AppearanceChanger/AppearanceChangerHeader.tsx b/tgui/packages/tgui/interfaces/AppearanceChanger/AppearanceChangerHeader.tsx new file mode 100644 index 0000000000..e122b696f3 --- /dev/null +++ b/tgui/packages/tgui/interfaces/AppearanceChanger/AppearanceChangerHeader.tsx @@ -0,0 +1,33 @@ +import { useBackend } from 'tgui/backend'; +import { Button, Section } from 'tgui-core/components'; + +import { Data } from './types'; + +export const AppearanceChangerHeader = (props) => { + const { act, data } = useBackend(); + const { disk, selected_a_record } = data; + return ( +
+ + + + +
+ ); +}; diff --git a/tgui/packages/tgui/interfaces/AppearanceChanger/AppearanceChangerParts.tsx b/tgui/packages/tgui/interfaces/AppearanceChanger/AppearanceChangerParts.tsx new file mode 100644 index 0000000000..6907a0670c --- /dev/null +++ b/tgui/packages/tgui/interfaces/AppearanceChanger/AppearanceChangerParts.tsx @@ -0,0 +1,135 @@ +import { Fragment, useState } from 'react'; +import { useBackend } from 'tgui/backend'; +import { ImageButton, Input, Section, Stack } from 'tgui-core/components'; +import { createSearch } from 'tgui-core/string'; + +import { bodyStyle, Data, styles } from './types'; + +export const AppearanceChangerParts = (props: { + sectionNames: string[]; + possibleStyles: styles[][]; + currentStyle: string[]; + actions: string[]; + canClear?: boolean; +}) => { + const { act } = useBackend(); + const { sectionNames, possibleStyles, currentStyle, actions, canClear } = + props; + const [searchText, setSearchText] = useState(''); + + const selectableStyles = possibleStyles.map((styles: styles[]) => { + const searcher = createSearch(searchText, (style: styles) => { + return style.name; + }); + + const filteredStyles = styles.filter(searcher); + + return filteredStyles.sort((a, b) => + a.name.toLowerCase().localeCompare(b.name.toLowerCase()), + ); + }); + + return ( + + {sectionNames.map((section, i) => ( + + + {i === 0 && ( + setSearchText(val)} + /> + )} + + +
+ {canClear && ( + act(actions[i], { clear: true })} + selected={currentStyle[i] === null} + > + -- Not Set -- + + )} + {selectableStyles[i].map((style) => ( + { + act(actions[i], { ref: style.instance }); + }} + selected={style.name === currentStyle[i]} + > + {style.name} + + ))} +
+
+
+ ))} +
+ ); +}; + +export const AppearanceChangerHair = (props: { + sectionNames: string[]; + possibleStyles: bodyStyle[][]; + currentStyle: string[]; + actions: string[]; +}) => { + const { act } = useBackend(); + const { sectionNames, possibleStyles, currentStyle, actions } = props; + const [searchText, setSearchText] = useState(''); + + const selectableStyles = possibleStyles.map((styles: bodyStyle[]) => { + const searcher = createSearch(searchText, (style: styles) => { + return style.name; + }); + + const filteredStyles = styles.filter(searcher); + + return filteredStyles.sort((a, b) => + a.name.toLowerCase().localeCompare(b.name.toLowerCase()), + ); + }); + + return ( + + {sectionNames.map((section, i) => ( + + + setSearchText(val)} + /> + + +
+ {selectableStyles[i].map((style) => ( + { + act(actions[i], { name: style.name }); + }} + selected={style.name === currentStyle[i]} + > + {style.name} + + ))} +
+
+
+ ))} +
+ ); +}; diff --git a/tgui/packages/tgui/interfaces/AppearanceChanger/constants.ts b/tgui/packages/tgui/interfaces/AppearanceChanger/constants.ts new file mode 100644 index 0000000000..a11b2e064a --- /dev/null +++ b/tgui/packages/tgui/interfaces/AppearanceChanger/constants.ts @@ -0,0 +1,12 @@ +export const TAB_RACE = 0; +export const TAB_FLAVOR = 1; +export const TAB_GENDER = 2; +export const TAB_COLORS = 3; +export const TAB_HAIR = 4; +export const TAB_FACIAL_HAIR = 5; +export const TAB_EARS = 6; +export const TAB_EARS2 = 7; +export const TAB_TAIL = 8; +export const TAB_WINGS = 9; +export const TAB_MARKINGS = 10; +export const MARKINGS_PER_PAGE = 30; diff --git a/tgui/packages/tgui/interfaces/AppearanceChanger/index.tsx b/tgui/packages/tgui/interfaces/AppearanceChanger/index.tsx index ada3f28452..84955b6931 100644 --- a/tgui/packages/tgui/interfaces/AppearanceChanger/index.tsx +++ b/tgui/packages/tgui/interfaces/AppearanceChanger/index.tsx @@ -3,6 +3,7 @@ import { useBackend } from 'tgui/backend'; import { Window } from 'tgui/layouts'; import { Box, + Button, ByondUi, LabeledList, Section, @@ -12,20 +13,33 @@ import { import { capitalize, decodeHtmlEntities } from 'tgui-core/string'; import { - AppearanceChangerEars, AppearanceChangerGender, AppearanceChangerSpecies, - AppearanceChangerTails, - AppearanceChangerWings, } from './AppearanceChangerBody'; +import { AppearanceChangerBodyRecords } from './AppearanceChangerBodyRecords'; import { AppearanceChangerColors, AppearanceChangerMarkings, } from './AppearanceChangerDetails'; +import { AppearanceChangerFlavor } from './AppearanceChangerFlavor'; +import { AppearanceChangerHeader } from './AppearanceChangerHeader'; import { - AppearanceChangerFacialHair, AppearanceChangerHair, -} from './AppearanceChangerHairs'; + AppearanceChangerParts, +} from './AppearanceChangerParts'; +import { + TAB_COLORS, + TAB_EARS, + TAB_EARS2, + TAB_FACIAL_HAIR, + TAB_FLAVOR, + TAB_GENDER, + TAB_HAIR, + TAB_MARKINGS, + TAB_RACE, + TAB_TAIL, + TAB_WINGS, +} from './constants'; import { Data } from './types'; export const AppearanceChanger = (props) => { @@ -37,10 +51,16 @@ export const AppearanceChanger = (props) => { gender, gender_id, hair_style, + hair_styles, facial_hair_style, + facial_hair_styles, ear_style, + ear_styles, + ear_secondary_style, tail_style, + tail_styles, wing_style, + wing_styles, change_race, change_gender, change_eye_color, @@ -51,6 +71,8 @@ export const AppearanceChanger = (props) => { change_hair, change_facial_hair, mapRef, + is_design_console, + selected_a_record, } = data; const { title } = config; @@ -64,50 +86,98 @@ export const AppearanceChanger = (props) => { change_hair_color || change_facial_hair_color; - const disabled = ; - tab[-1] = ; - tab[0] = change_race ? ( + tab[TAB_RACE] = change_race ? ( ) : ( ); - tab[1] = change_gender ? ( + tab[TAB_FLAVOR] = change_race ? ( + + ) : ( + + ); + tab[TAB_GENDER] = change_gender ? ( ) : ( ); - tab[2] = change_color ? ( + tab[TAB_COLORS] = change_color ? ( ) : ( ); - tab[3] = change_hair ? ( - + tab[TAB_HAIR] = change_hair ? ( + ) : ( ); - tab[4] = change_facial_hair ? ( - + tab[TAB_FACIAL_HAIR] = change_facial_hair ? ( + ) : ( ); - tab[5] = change_hair ? ( - + tab[TAB_EARS] = change_hair ? ( + ) : ( ); - tab[6] = change_hair ? ( - + tab[TAB_EARS2] = change_hair ? ( + ) : ( ); - tab[7] = change_hair ? ( - + tab[TAB_TAIL] = change_hair ? ( + ) : ( ); - tab[8] = change_hair ? ( + tab[TAB_WINGS] = change_hair ? ( + + ) : ( + + ); + tab[TAB_MARKINGS] = change_hair ? ( ) : ( @@ -115,151 +185,207 @@ export const AppearanceChanger = (props) => { let firstAccesibleTab = -1; if (change_race) { - firstAccesibleTab = 0; + firstAccesibleTab = TAB_RACE; } else if (change_gender) { - firstAccesibleTab = 1; + firstAccesibleTab = TAB_GENDER; } else if (change_color) { - firstAccesibleTab = 2; + firstAccesibleTab = TAB_COLORS; } else if (change_hair) { - firstAccesibleTab = 4; + firstAccesibleTab = TAB_HAIR; } else if (change_facial_hair) { - firstAccesibleTab = 5; + firstAccesibleTab = TAB_FACIAL_HAIR; } const [tabIndex, setTabIndex] = useState(firstAccesibleTab); return ( - - -
- - - - {name} - - {specimen} - - - {gender ? capitalize(gender) : 'Not Set'} - - - {gender_id ? capitalize(gender_id) : 'Not Set'} - - - {hair_style ? capitalize(hair_style) : 'Not Set'} - - - {facial_hair_style - ? capitalize(facial_hair_style) - : 'Not Set'} - - - {ear_style ? capitalize(ear_style) : 'Not Set'} - - - {tail_style ? capitalize(tail_style) : 'Not Set'} - - - {wing_style ? capitalize(wing_style) : 'Not Set'} - - - + + {is_design_console && !selected_a_record ? ( + + + + + ) : ( + + - + {is_design_console ? : ''} +
+ + + + + + + {name} + + + {specimen} + + + {gender ? capitalize(gender) : 'Not Set'} + + + {gender_id ? capitalize(gender_id) : 'Not Set'} + + + {hair_style ? capitalize(hair_style) : 'Not Set'} + + + {facial_hair_style + ? capitalize(facial_hair_style) + : 'Not Set'} + + + {ear_style ? capitalize(ear_style) : 'Not Set'} + + + {tail_style ? capitalize(tail_style) : 'Not Set'} + + + {wing_style ? capitalize(wing_style) : 'Not Set'} + + + + + + + + + + + + + + + + + +
+ + {change_race ? ( + setTabIndex(TAB_RACE)} + > + Race + + ) : null} + {change_race ? ( + setTabIndex(TAB_FLAVOR)} + > + Flavor + + ) : null} + {change_gender ? ( + setTabIndex(TAB_GENDER)} + > + Gender & Sex + + ) : null} + {change_color ? ( + setTabIndex(TAB_COLORS)} + > + Colors + + ) : null} + {change_hair ? ( + setTabIndex(TAB_HAIR)} + > + Hair + + ) : null} + {change_facial_hair ? ( + setTabIndex(TAB_FACIAL_HAIR)} + > + Facial Hair + + ) : null} + {change_hair ? ( + <> + setTabIndex(TAB_EARS)} + > + Ears + + setTabIndex(TAB_EARS2)} + > + Ears Secondary + + setTabIndex(TAB_TAIL)} + > + Tail + + setTabIndex(TAB_WINGS)} + > + Wings + + setTabIndex(TAB_MARKINGS)} + > + Markings + + + ) : null} +
+ {tab[tabIndex]}
-
- - {change_race ? ( - setTabIndex(0)}> - Race - - ) : null} - {change_gender ? ( - setTabIndex(1)}> - Gender & Sex - - ) : null} - {change_color ? ( - setTabIndex(2)}> - Colors - - ) : null} - {change_hair ? ( - <> - setTabIndex(3)} - > - Hair - - setTabIndex(5)} - > - Ear - - setTabIndex(6)} - > - Tail - - setTabIndex(7)} - > - Wing - - setTabIndex(8)} - > - Markings - - - ) : null} - {change_facial_hair ? ( - setTabIndex(4)}> - Facial Hair - - ) : null} - - {tab[tabIndex]} -
+ + )}
); }; diff --git a/tgui/packages/tgui/interfaces/AppearanceChanger/types.ts b/tgui/packages/tgui/interfaces/AppearanceChanger/types.ts index 2c4413069f..bfab1ed3e3 100644 --- a/tgui/packages/tgui/interfaces/AppearanceChanger/types.ts +++ b/tgui/packages/tgui/interfaces/AppearanceChanger/types.ts @@ -14,6 +14,7 @@ export type Data = { gender: string; gender_id: string; hair_style: string; + hair_grad: string; facial_hair_style: string; ear_style: string; ear_styles: styles[]; @@ -37,6 +38,7 @@ export type Data = { eye_color: string; skin_color: string; hair_color: string; + hair_color_grad: string; facial_hair_color: string; ears_color: string; ears2_color: string; @@ -46,10 +48,35 @@ export type Data = { wing_color: string; wing2_color: string; wing3_color: string; - facial_hair_styles: { facialhairstyle: string }[]; - hair_styles: { hairstyle: string }[]; + facial_hair_styles: bodyStyle[]; + hair_styles: bodyStyle[]; + hair_grads: string[]; + marking_styles: bodyStyle[]; ear_secondary_style: string; ear_secondary_colors: string[]; + is_design_console: BooleanLike; // If we have disk access + selected_a_record: BooleanLike; // If we're past record selection + character_records: bodyrecord[]; + stock_records: string[]; + disk: BooleanLike; + stock_bodyrecords: string[]; + bodyrecords: string[]; + species_name: string; + use_custom_icon: BooleanLike; + base_icon: string; + size_scale: number; + synthetic: BooleanLike; + scale_appearance: BooleanLike; + offset_override: BooleanLike; + weight: number; + digitigrade: BooleanLike; + blood_reagent: string; + blood_color: string; + species_sound: string; + // species_sounds_gendered: BooleanLike; + // species_sounds_female: string; + // species_sounds_male: string; + flavor_text: flavors; }; type genders = { gender_name: string; gender_key: string }[]; @@ -59,6 +86,28 @@ export type styles = { instance: string; color: boolean; second_color: boolean; + icon: string; + icon_state: string; +}; + +export type bodyStyle = { + name: string; + icon: string; + icon_state: string; }; export type species = { specimen: string }; + +export type bodyrecord = { name: string; recref: string }; + +export type flavors = { + general: string; + head: string; + face: string; + eyes: string; + torso: string; + arms: string; + hands: string; + legs: string; + feet: string; +}; diff --git a/tgui/packages/tgui/interfaces/BodyDesigner/BodyDesignerBodyRecords.tsx b/tgui/packages/tgui/interfaces/BodyDesigner/BodyDesignerBodyRecords.tsx deleted file mode 100644 index 011ef8880f..0000000000 --- a/tgui/packages/tgui/interfaces/BodyDesigner/BodyDesignerBodyRecords.tsx +++ /dev/null @@ -1,33 +0,0 @@ -import { useBackend } from 'tgui/backend'; -import { Button, Section } from 'tgui-core/components'; - -import { bodyrecord } from './types'; - -export const BodyDesignerBodyRecords = (props: { - bodyrecords: bodyrecord[]; -}) => { - const { act } = useBackend(); - const { bodyrecords } = props; - return ( -
act('menu', { menu: 'Main' })}> - Back - - } - > - {bodyrecords - ? bodyrecords.map((record) => ( - - )) - : ''} -
- ); -}; diff --git a/tgui/packages/tgui/interfaces/BodyDesigner/BodyDesignerMain.tsx b/tgui/packages/tgui/interfaces/BodyDesigner/BodyDesignerMain.tsx deleted file mode 100644 index d4c57f4a1a..0000000000 --- a/tgui/packages/tgui/interfaces/BodyDesigner/BodyDesignerMain.tsx +++ /dev/null @@ -1,16 +0,0 @@ -import { useBackend } from 'tgui/backend'; -import { Button, Section } from 'tgui-core/components'; - -export const BodyDesignerMain = (props) => { - const { act } = useBackend(); - return ( -
- - -
- ); -}; diff --git a/tgui/packages/tgui/interfaces/BodyDesigner/BodyDesignerOOCNotes.tsx b/tgui/packages/tgui/interfaces/BodyDesigner/BodyDesignerOOCNotes.tsx deleted file mode 100644 index 959a2a7659..0000000000 --- a/tgui/packages/tgui/interfaces/BodyDesigner/BodyDesignerOOCNotes.tsx +++ /dev/null @@ -1,30 +0,0 @@ -import { useBackend } from 'tgui/backend'; -import { Button, Section } from 'tgui-core/components'; - -import { activeBodyRecord } from './types'; - -export const BodyDesignerOOCNotes = (props: { - activeBodyRecord: activeBodyRecord; -}) => { - const { act } = useBackend(); - const { activeBodyRecord } = props; - return ( -
act('menu', { menu: 'Specific Record' })} - > - Back - - } - style={{ wordBreak: 'break-all' }} - > - {(activeBodyRecord && activeBodyRecord.booc) || - 'ERROR: Body record not found!'} -
- ); -}; diff --git a/tgui/packages/tgui/interfaces/BodyDesigner/BodyDesignerSpecificRecord.tsx b/tgui/packages/tgui/interfaces/BodyDesigner/BodyDesignerSpecificRecord.tsx deleted file mode 100644 index c9a82dd92d..0000000000 --- a/tgui/packages/tgui/interfaces/BodyDesigner/BodyDesignerSpecificRecord.tsx +++ /dev/null @@ -1,440 +0,0 @@ -import { useBackend } from 'tgui/backend'; -import { - Box, - Button, - ByondUi, - ColorBox, - LabeledList, - Section, - Stack, -} from 'tgui-core/components'; -import { capitalize } from 'tgui-core/string'; - -import { activeBodyRecord } from './types'; - -export const BodyDesignerSpecificRecord = (props: { - activeBodyRecord: activeBodyRecord; - mapRef: string; -}) => { - const { act } = useBackend(); - const { activeBodyRecord, mapRef } = props; - return activeBodyRecord ? ( - -
act('menu', { menu: 'Main' })} - > - Back - - } - > - - - - - -
- - - -
- - - - - - - - - - - - {activeBodyRecord.synthetic} - - - - - - - - - - - - - - {activeBodyRecord.locked ? 'Low' : 'High'} - - - -
-
- - {Object.keys(activeBodyRecord.flavors).map((key) => { - return ( - - -
- - {activeBodyRecord.flavors[key]} - -
- ); - })} -
-
-
- -
- - - - - - - - - - - - - {Object.keys(activeBodyRecord.styles).map((key) => { - const style = activeBodyRecord.styles[key]; - return ( - - {style.styleHref ? ( - - ) : ( - '' - )} - {style.colorHref ? ( - - - - - ) : ( - '' - )} - {style.colorHref2 ? ( - - - - - ) : ( - '' - )} - {style.colorHref3 ? ( - - - - - ) : ( - '' - )} - - ); - })} - - - - {Object.keys(activeBodyRecord.markings).map((key) => { - const marking = activeBodyRecord.markings[key]; - return ( - - - - - - - - ); - })} - - -
-
-
-
-
- ) : ( - ERROR: Record Not Found! - ); -}; diff --git a/tgui/packages/tgui/interfaces/BodyDesigner/BodyDesignerStockRecords.tsx b/tgui/packages/tgui/interfaces/BodyDesigner/BodyDesignerStockRecords.tsx deleted file mode 100644 index f51e16afc3..0000000000 --- a/tgui/packages/tgui/interfaces/BodyDesigner/BodyDesignerStockRecords.tsx +++ /dev/null @@ -1,29 +0,0 @@ -import { useBackend } from 'tgui/backend'; -import { Button, Section } from 'tgui-core/components'; - -export const BodyDesignerStockRecords = (props: { - stock_bodyrecords: string[]; -}) => { - const { act } = useBackend(); - const { stock_bodyrecords } = props; - return ( -
act('menu', { menu: 'Main' })}> - Back - - } - > - {stock_bodyrecords.map((record) => ( - - ))} -
- ); -}; diff --git a/tgui/packages/tgui/interfaces/BodyDesigner/index.tsx b/tgui/packages/tgui/interfaces/BodyDesigner/index.tsx deleted file mode 100644 index a0502474a6..0000000000 --- a/tgui/packages/tgui/interfaces/BodyDesigner/index.tsx +++ /dev/null @@ -1,72 +0,0 @@ -import { useBackend } from 'tgui/backend'; -import { Window } from 'tgui/layouts'; -import { Box, Button } from 'tgui-core/components'; - -import { BodyDesignerBodyRecords } from './BodyDesignerBodyRecords'; -import { BodyDesignerMain } from './BodyDesignerMain'; -import { BodyDesignerOOCNotes } from './BodyDesignerOOCNotes'; -import { BodyDesignerSpecificRecord } from './BodyDesignerSpecificRecord'; -import { BodyDesignerStockRecords } from './BodyDesignerStockRecords'; -import { Data } from './types'; - -export const BodyDesigner = (props) => { - const { act, data } = useBackend(); - - const { - menu, - disk, - diskStored, - activeBodyRecord, - stock_bodyrecords, - bodyrecords, - mapRef, - } = data; - - const MenuToTemplate = { - Main: , - 'Body Records': , - 'Stock Records': ( - - ), - 'Specific Record': ( - - ), - 'OOC Notes': , - }; - - let body = MenuToTemplate[menu]; - - return ( - - - - - - - - {body} - - - ); -}; diff --git a/tgui/packages/tgui/interfaces/BodyDesigner/types.ts b/tgui/packages/tgui/interfaces/BodyDesigner/types.ts deleted file mode 100644 index 761d4e516e..0000000000 --- a/tgui/packages/tgui/interfaces/BodyDesigner/types.ts +++ /dev/null @@ -1,82 +0,0 @@ -import { BooleanLike } from 'tgui-core/react'; - -export type Data = { - mapRef: string; - bodyrecords: bodyrecord[]; - stock_bodyrecords: string[]; - activeBodyRecord: activeBodyRecord; - menu: string; - temp: { - styleHref: string; - style: string; - color: string | undefined; - colorHref: string | undefined | { act: string; params: Object }; - color2?: string | undefined; - colorHref2?: string | undefined | { act: string; params: Object }; - }; - disk: BooleanLike; - diskStored: BooleanLike; -}; - -export type bodyrecord = { name: string; recref: string }; - -export type activeBodyRecord = { - real_name: string; - speciesname: string; - gender: string; - synthetic: string; - locked: BooleanLike; - scale: string; - booc: string; - digitigrade: BooleanLike; - styles: { - Ears: colourableStyle; - Horns: colourableStyle; - Tail: colourableStyle; - Wing: colourableStyle; - Hair: simpleStyle; - Facial: simpleStyle; - Eyes: colourStyle; - 'Body Color': colourStyle; - Bodytype: { styleHref: string; style: string }; - }; - markings: { name: Record }; // Record entries match BP regions - scale_appearance: string; - offset_override: string; - species_sound: string; - weight: string; - blood_type: string; - blood_color: string; - blood_reagents: string; - flavors: { - general: string; - head: string; - face: string; - eyes: string; - arms: string; - hands: string; - legs: string; - feet: string; - }; -}; - -type colourableStyle = { - styleHref: string; - style: string; - color: string | undefined; - colorHref: string | undefined; - color2: string | undefined; - colorHref2: string | undefined; -}; - -type simpleStyle = { - styleHref: string; - style: string; - colorHref: string; - color: string; -}; - -type colourStyle = { - colorHref: string; - color: string; -}; diff --git a/vorestation.dme b/vorestation.dme index 84ae36ab1f..c41047b091 100644 --- a/vorestation.dme +++ b/vorestation.dme @@ -3501,7 +3501,6 @@ #include "code\modules\mob\new_player\sprite_accessories_beards.dm" #include "code\modules\mob\new_player\sprite_accessories_ear.dm" #include "code\modules\mob\new_player\sprite_accessories_hair.dm" -#include "code\modules\mob\new_player\sprite_accessories_hair_extra.dm" #include "code\modules\mob\new_player\sprite_accessories_markings.dm" #include "code\modules\mob\new_player\sprite_accessories_tail.dm" #include "code\modules\mob\new_player\sprite_accessories_taur.dm" @@ -4210,7 +4209,6 @@ #include "code\modules\tgui\modules\agentcard.dm" #include "code\modules\tgui\modules\alarm.dm" #include "code\modules\tgui\modules\appearance_changer.dm" -#include "code\modules\tgui\modules\appearance_changer_vr.dm" #include "code\modules\tgui\modules\atmos_control.dm" #include "code\modules\tgui\modules\camera.dm" #include "code\modules\tgui\modules\communications.dm" @@ -4414,6 +4412,7 @@ #include "code\modules\xenobio\machinery\processor.dm" #include "code\modules\xgm\xgm_gas_data.dm" #include "code\modules\xgm\xgm_gas_mixture.dm" +#include "code\unit_tests\cosmetic_tests.dm" #include "code\unit_tests\decl_tests.dm" #include "code\unit_tests\language_tests.dm" #include "code\unit_tests\loadout_tests.dm"