diff --git a/code/modules/projectiles/projectile/bullets.dm b/code/modules/projectiles/projectile/bullets.dm index 06e0a02c1f4..f2c10fd8a90 100644 --- a/code/modules/projectiles/projectile/bullets.dm +++ b/code/modules/projectiles/projectile/bullets.dm @@ -53,7 +53,7 @@ else if(istype(A, /obj/structure/girder)) chance = 100 else if(istype(A, /obj/machinery) || istype(A, /obj/structure)) - chance = 25 + chance = damage if(prob(chance)) if(A.opacity)