From ef538f2a8c5afc3bb3a585095dd4c7613c71f593 Mon Sep 17 00:00:00 2001 From: mwerezak Date: Sat, 4 Jul 2015 10:46:38 -0400 Subject: [PATCH] Adjusts bullet penetration chance for default machines and structures --- code/modules/projectiles/projectile/bullets.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/projectiles/projectile/bullets.dm b/code/modules/projectiles/projectile/bullets.dm index 06e0a02c1f4..f2c10fd8a90 100644 --- a/code/modules/projectiles/projectile/bullets.dm +++ b/code/modules/projectiles/projectile/bullets.dm @@ -53,7 +53,7 @@ else if(istype(A, /obj/structure/girder)) chance = 100 else if(istype(A, /obj/machinery) || istype(A, /obj/structure)) - chance = 25 + chance = damage if(prob(chance)) if(A.opacity)