diff --git a/code/modules/mining/mine_turfs.dm b/code/modules/mining/mine_turfs.dm
index 0ca011ee63..79da2fdf99 100644
--- a/code/modules/mining/mine_turfs.dm
+++ b/code/modules/mining/mine_turfs.dm
@@ -342,8 +342,8 @@
R.amount = rand(5,25)
if(2)
- var/obj/item/stack/tile/R = new(src)
- R.amount = rand(1,5)
+ var/obj/item/stack/material/plasteel/R = new(src)
+ R.amount = rand(5,25)
if(3)
var/obj/item/stack/material/steel/R = new(src)
diff --git a/code/modules/recycling/conveyor2.dm b/code/modules/recycling/conveyor2.dm
index 2244e98bf1..32d6652e9d 100644
--- a/code/modules/recycling/conveyor2.dm
+++ b/code/modules/recycling/conveyor2.dm
@@ -95,8 +95,9 @@
// attack with item, place item on conveyor
/obj/machinery/conveyor/attackby(var/obj/item/I, mob/user)
if(isrobot(user)) return //Carn: fix for borgs dropping their modules on conveyor belts
- user.drop_item()
- if(I && I.loc) I.loc = src.loc
+ if(I.loc != user) return // This should stop mounted modules ending up outside the module.
+
+ user.drop_item(src)
return
// attack with hand, move pulled object onto conveyor
diff --git a/html/changelog.html b/html/changelog.html
index baade72db7..8e35f57b96 100644
--- a/html/changelog.html
+++ b/html/changelog.html
@@ -56,6 +56,18 @@
-->
+
11 July 2015
+
HarpyEagle updated:
+
+ - Added inhand sprites for flashes, flashbangs, emp and other grenades.
+
+
Loganbacca updated:
+
+ - Turrets no longer burn holes through the AI.
+ - Projectiles now have a chance of hitting mobs riding cargo trains.
+ - Fixed visual bugs with projectile effects.
+
+
10 July 2015
Zuhayr updated:
diff --git a/html/changelogs/.all_changelog.yml b/html/changelogs/.all_changelog.yml
index 389e1f2265..269e5ecf87 100644
--- a/html/changelogs/.all_changelog.yml
+++ b/html/changelogs/.all_changelog.yml
@@ -1961,3 +1961,10 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
2015-07-10:
Zuhayr:
- rscadd: Ninja now spawns on a little pod on Z2 and can teleport to the main level.
+2015-07-11:
+ HarpyEagle:
+ - imageadd: Added inhand sprites for flashes, flashbangs, emp and other grenades.
+ Loganbacca:
+ - bugfix: Turrets no longer burn holes through the AI.
+ - tweak: Projectiles now have a chance of hitting mobs riding cargo trains.
+ - bugfix: Fixed visual bugs with projectile effects.
diff --git a/html/changelogs/HarpyEagle-dev-freeze.yml b/html/changelogs/HarpyEagle-dev-freeze.yml
index c5e49e70d8..a999f1236d 100644
--- a/html/changelogs/HarpyEagle-dev-freeze.yml
+++ b/html/changelogs/HarpyEagle-dev-freeze.yml
@@ -1,4 +1,3 @@
author: HarpyEagle
-changes:
- - imageadd: "Added inhand sprites for flashes, flashbangs, emp and other grenades."
+changes: []
delete-after: false
diff --git a/html/changelogs/Loganbacca-fixes.yml b/html/changelogs/Loganbacca-fixes.yml
deleted file mode 100644
index fd4c2f8b00..0000000000
--- a/html/changelogs/Loganbacca-fixes.yml
+++ /dev/null
@@ -1,5 +0,0 @@
-author: Loganbacca
-delete-after: True
-changes:
- - bugfix: "Turrets no longer burn holes through the AI."
- - tweak: "Projectiles now have a chance of hitting mobs riding cargo trains."
diff --git a/html/changelogs/Loganbacca-projectilefixes.yml b/html/changelogs/Loganbacca-projectilefixes.yml
deleted file mode 100644
index ec05a99f6e..0000000000
--- a/html/changelogs/Loganbacca-projectilefixes.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: Loganbacca
-delete-after: True
-changes:
- - bugfix: "Fixed visual bugs with projectile effects."