mirror of
https://github.com/VOREStation/VOREStation.git
synced 2026-07-20 03:26:37 +01:00
@@ -95,7 +95,7 @@ var/list/_client_preferences_by_type
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key = "DIGEST_NOISES"
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enabled_description = "Noisy"
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disabled_description = "Silent"
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/datum/client_preference/belch_noises // Belching noises - pref toggle for 'em
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description = "Burping"
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key = "BELCH_NOISES"
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@@ -108,7 +108,7 @@ var/list/_client_preferences_by_type
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enabled_description = "Noisy"
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disabled_description = "Silent"
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/datum/client_preference/whisubtle_vis
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description = "Whi/Subtles Ghost Visible"
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description = "Whi/Subtles Ghost Visible"
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key = "WHISUBTLE_VIS"
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enabled_description = "Visible"
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disabled_description = "Hidden"
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@@ -299,6 +299,30 @@ var/list/_client_preferences_by_type
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enabled_description = "On"
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disabled_description = "Off"
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/datum/client_preference/say_sounds
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description = "Say Sounds"
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key = "SAY_SOUNDS"
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enabled_description = "On"
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disabled_description = "Off"
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/datum/client_preference/emote_sounds
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description = "Me Sounds"
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key = "EMOTE_SOUNDS"
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enabled_description = "On"
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disabled_description = "Off"
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/datum/client_preference/whisper_sounds
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description = "Whisper Sounds"
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key = "WHISPER_SOUNDS"
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enabled_description = "On"
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disabled_description = "Off"
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/datum/client_preference/subtle_sounds
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description = "Subtle Sounds"
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key = "SUBTLE_SOUNDS"
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enabled_description = "On"
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disabled_description = "Off"
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/datum/client_preference/runechat_mob
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description = "Runechat (Mobs)"
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key = "RUNECHAT_MOB"
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@@ -3,6 +3,8 @@
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#define WEIGHT_MAX 500
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#define WEIGHT_CHANGE_MIN 0
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#define WEIGHT_CHANGE_MAX 100
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#define MAX_VOICE_FREQ 70000
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#define MIN_VOICE_FREQ 15000
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// Define a place to save in character setup
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/datum/preferences
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@@ -12,6 +14,8 @@
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var/weight_gain = 100 // Weight gain rate.
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var/weight_loss = 50 // Weight loss rate.
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var/fuzzy = 0 // Preference toggle for sharp/fuzzy icon. Default sharp.
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var/voice_freq = 0
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var/voice_sounds_list
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// Definition of the stuff for Sizing
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/datum/category_item/player_setup_item/vore/size
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@@ -24,6 +28,8 @@
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S["weight_gain"] >> pref.weight_gain
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S["weight_loss"] >> pref.weight_loss
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S["fuzzy"] >> pref.fuzzy
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S["voice_freq"] >> pref.voice_freq
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S["voice_sounds_list"] >> pref.voice_sounds_list
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/datum/category_item/player_setup_item/vore/size/save_character(var/savefile/S)
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S["size_multiplier"] << pref.size_multiplier
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@@ -31,12 +37,16 @@
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S["weight_gain"] << pref.weight_gain
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S["weight_loss"] << pref.weight_loss
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S["fuzzy"] << pref.fuzzy
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S["voice_freq"] << pref.voice_freq
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S["voice_sounds_list"] << pref.voice_sounds_list
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/datum/category_item/player_setup_item/vore/size/sanitize_character()
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pref.weight_vr = sanitize_integer(pref.weight_vr, WEIGHT_MIN, WEIGHT_MAX, initial(pref.weight_vr))
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pref.weight_gain = sanitize_integer(pref.weight_gain, WEIGHT_CHANGE_MIN, WEIGHT_CHANGE_MAX, initial(pref.weight_gain))
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pref.weight_loss = sanitize_integer(pref.weight_loss, WEIGHT_CHANGE_MIN, WEIGHT_CHANGE_MAX, initial(pref.weight_loss))
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pref.fuzzy = sanitize_integer(pref.fuzzy, 0, 1, initial(pref.fuzzy))
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if(pref.voice_freq != 0)
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pref.voice_freq = sanitize_integer(pref.voice_freq, MIN_VOICE_FREQ, MAX_VOICE_FREQ, initial(pref.fuzzy))
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if(pref.size_multiplier == null || pref.size_multiplier < RESIZE_TINY || pref.size_multiplier > RESIZE_HUGE)
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pref.size_multiplier = initial(pref.size_multiplier)
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@@ -45,12 +55,21 @@
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character.weight_gain = pref.weight_gain
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character.weight_loss = pref.weight_loss
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character.fuzzy = pref.fuzzy
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character.voice_freq = pref.voice_freq
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character.resize(pref.size_multiplier, animate = FALSE, ignore_prefs = TRUE)
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switch(pref.voice_sounds_list)
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if("beep-boop")
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character.voice_sounds_list = pref.voice_sounds_list
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else
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character.voice_sounds_list = talk_sound
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/datum/category_item/player_setup_item/vore/size/content(var/mob/user)
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. += "<br>"
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. += "<b>Scale:</b> <a href='?src=\ref[src];size_multiplier=1'>[round(pref.size_multiplier*100)]%</a><br>"
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. += "<b>Scaled Appearance:</b> <a [pref.fuzzy ? "" : ""] href='?src=\ref[src];toggle_fuzzy=1'><b>[pref.fuzzy ? "Fuzzy" : "Sharp"]</b></a><br>"
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. += "<b>Voice Frequency:</b> <a href='?src=\ref[src];voice_freq=1'>[pref.voice_freq]</a><br>"
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// . += "<b>Voice Sounds:</b> <a href='?src=\ref[src];voice_sounds_list=1'>[pref.voice_sounds_list]</a><br>" //Maybe later when there's more options
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. += "<br>"
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. += "<b>Relative Weight:</b> <a href='?src=\ref[src];weight=1'>[pref.weight_vr]</a><br>"
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. += "<b>Weight Gain Rate:</b> <a href='?src=\ref[src];weight_gain=1'>[pref.weight_gain]</a><br>"
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@@ -104,4 +123,26 @@
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pref.weight_loss = round(text2num(weight_loss_rate),1)
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return TOPIC_REFRESH
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else if(href_list["voice_freq"])
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var/list/preset_voice_freqs = list("high" = MAX_VOICE_FREQ, "middle-high" = 56250, "middle" = 425000, "middle-low"= 28750, "low" = MIN_VOICE_FREQ, "custom" = 1, "random" = 0)
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var/choice = tgui_input_list(usr, "What would you like to set your voice frequency to? ([MIN_VOICE_FREQ] - [MAX_VOICE_FREQ])", "Voice Frequency", preset_voice_freqs)
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if(!choice)
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return
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choice = preset_voice_freqs[choice]
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if(choice == 0)
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pref.voice_freq = choice
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return TOPIC_REFRESH
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else if(choice == 1)
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choice = tgui_input_number(user, "Choose your character's voice frequency, ranging from [MIN_VOICE_FREQ] to [MAX_VOICE_FREQ]", "Custom Voice Frequency", null, MAX_VOICE_FREQ, MIN_VOICE_FREQ, round_value = TRUE)
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if(choice > MAX_VOICE_FREQ)
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choice = MAX_VOICE_FREQ
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else if(choice < MIN_VOICE_FREQ)
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choice = MIN_VOICE_FREQ
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pref.voice_freq = choice
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return TOPIC_REFRESH
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else if(href_list["voice_sounds_list"])
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var/choice = tgui_alert(usr, "Which set of sounds would you like to use for your character's speech sounds?", "Voice Sounds", list("beep-boop"))
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if(choice)
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pref.voice_sounds_list = choice
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return ..();
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