Reverted borg name stuff...because giving people RP choices is a horrible idea, obviously.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3129 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
elly1989@rocketmail.com
2012-02-14 22:36:43 +00:00
parent 0a80f91f2c
commit f056179346
6 changed files with 9 additions and 24 deletions
@@ -20,8 +20,7 @@
use_power()
process_killswitch()
process_locks()
if(modtype != "robot") //only update canmove if we've selected a module
update_canmove()
update_canmove()
update_mind()
@@ -8,6 +8,10 @@
src.client.perspective = EYE_PERSPECTIVE
if (src.stat == 2)
src.verbs += /mob/proc/ghost
if(src.real_name == "Cyborg")
src.real_name += " "
src.real_name += "-[rand(1, 999)]"
src.name = src.real_name
if(!src.connected_ai)
for(var/mob/living/silicon/ai/A in world)
src.connected_ai = A
+3 -19
View File
@@ -9,6 +9,9 @@
modtype = "robot"
updateicon()
// syndicate = syndie
if(real_name == "Cyborg")
real_name += " [pick(rand(1, 999))]"
name = real_name
spawn (4)
if (client)
connected_ai = activeais()
@@ -64,7 +67,6 @@
return
switch(mod)
if("Standard")
updatename("Cy")
module = new /obj/item/weapon/robot_module/standard(src)
hands.icon_state = "standard"
icon_state = "robot"
@@ -72,7 +74,6 @@
feedback_inc("cyborg_standard",1)
if("Service")
updatename("Servi")
module = new /obj/item/weapon/robot_module/butler(src)
hands.icon_state = "service"
var/icontype = input("Select an icon!", "Robot", null, null) in list("Waitress", "Bro", "Butler", "Kent", "Rich")
@@ -90,7 +91,6 @@
feedback_inc("cyborg_service",1)
if("Miner")
updatename("Digger")
module = new /obj/item/weapon/robot_module/miner(src)
hands.icon_state = "miner"
icon_state = "Miner"
@@ -98,7 +98,6 @@
feedback_inc("cyborg_miner",1)
if("Medical")
updatename("Medi")
module = new /obj/item/weapon/robot_module/medical(src)
hands.icon_state = "medical"
icon_state = "surgeon"
@@ -107,7 +106,6 @@
feedback_inc("cyborg_medical",1)
if("Security")
updatename("Securi")
module = new /obj/item/weapon/robot_module/security(src)
hands.icon_state = "security"
icon_state = "bloodhound"
@@ -115,7 +113,6 @@
feedback_inc("cyborg_security",1)
if("Engineering")
updatename("Engi")
module = new /obj/item/weapon/robot_module/engineering(src)
hands.icon_state = "engineer"
icon_state = "landmate"
@@ -123,7 +120,6 @@
feedback_inc("cyborg_engineering",1)
if("Janitor")
updatename("Jani")
module = new /obj/item/weapon/robot_module/janitor(src)
hands.icon_state = "janitor"
icon_state = "mopgearrex"
@@ -133,18 +129,6 @@
overlays -= "eyes" //Takes off the eyes that it started with
updateicon()
/mob/living/silicon/robot/verb/updatename(var/prefix as text)
if(real_name == "Cyborg")
var/defaultname = "[prefix]borg -[rand(1,999)]"
var/newname = input("Please input a name", "Name selection", defaultname, null)
newname = copytext(sanitize(newname), 1, MAX_MESSAGE_LEN) //Sanitize the name
if(!newname)
newname = "[defaultname]"
real_name = newname
name = real_name
/mob/living/silicon/robot/verb/cmd_robot_alerts()
set category = "Robot Commands"
set name = "Show Alerts"