diff --git a/code/modules/mob/living/carbon/human/species/species.dm b/code/modules/mob/living/carbon/human/species/species.dm
index 237428e24b1..2157bce7598 100644
--- a/code/modules/mob/living/carbon/human/species/species.dm
+++ b/code/modules/mob/living/carbon/human/species/species.dm
@@ -100,6 +100,7 @@
var/chemOD_mod = 1 // Damage modifier for overdose; higher = more damage from ODs
var/alcohol_mod = 1 // Multiplier to alcohol strength; 0.5 = half, 0 = no effect at all, 2 = double, etc.
var/pain_mod = 1 // Multiplier to pain effects; 0.5 = half, 0 = no effect (equal to NO_PAIN, really), 2 = double, etc.
+ var/spice_mod = 1 // Multiplier to spice/capsaicin/frostoil effects; 0.5 = half, 0 = no effect (immunity), 2 = double, etc.
// set below is EMP interactivity for nonsynth carbons
var/emp_sensitivity = 0 // bitflag. valid flags are: EMP_PAIN, EMP_BLIND, EMP_DEAFEN, EMP_CONFUSE, EMP_STUN, and EMP_(BRUTE/BURN/TOX/OXY)_DMG
var/emp_dmg_mod = 1 // Multiplier to all EMP damage sustained by the mob, if it's EMP-sensitive
diff --git a/code/modules/mob/living/carbon/human/species/station/traits_vr/neutral.dm b/code/modules/mob/living/carbon/human/species/station/traits_vr/neutral.dm
index a16a72c6c20..9487ea36faf 100644
--- a/code/modules/mob/living/carbon/human/species/station/traits_vr/neutral.dm
+++ b/code/modules/mob/living/carbon/human/species/station/traits_vr/neutral.dm
@@ -132,7 +132,44 @@
..(S,H)
H.verbs |= /mob/living/proc/glow_toggle
H.verbs |= /mob/living/proc/glow_color
+
+// Spicy Food Traits, from negative to positive.
+/datum/trait/spice_intolerance_extreme
+ name = "Extreme Spice Intolerance"
+ desc = "Spicy (and chilly) peppers are three times as strong. (This does not affect pepperspray.)"
+ cost = 0
+ var_changes = list("spice_mod" = 3) // 300% as effective if spice_mod is set to 1. If it's not 1 in species.dm, update this!
+/datum/trait/spice_intolerance_basic
+ name = "Heavy Spice Intolerance"
+ desc = "Spicy (and chilly) peppers are twice as strong. (This does not affect pepperspray.)"
+ cost = 0
+ var_changes = list("spice_mod" = 2) // 200% as effective if spice_mod is set to 1. If it's not 1 in species.dm, update this!
+
+/datum/trait/spice_intolerance_slight
+ name = "Slight Spice Intolerance"
+ desc = "You have a slight struggle with spicy foods. Spicy (and chilly) peppers are one and a half times stronger. (This does not affect pepperspray.)"
+ cost = 0
+ var_changes = list("spice_mod" = 1.5) // 150% as effective if spice_mod is set to 1. If it's not 1 in species.dm, update this!
+
+/datum/trait/spice_tolerance_basic
+ name = "Spice Tolerance"
+ desc = "Spicy (and chilly) peppers are only three-quarters as strong. (This does not affect pepperspray.)"
+ cost = 0
+ var_changes = list("spice_mod" = 0.75) // 75% as effective if spice_mod is set to 1. If it's not 1 in species.dm, update this!
+
+/datum/trait/spice_tolerance_advanced
+ name = "Strong Spice Tolerance"
+ desc = "Spicy (and chilly) peppers are only half as strong. (This does not affect pepperspray.)"
+ cost = 0
+ var_changes = list("spice_mod" = 0.5) // 50% as effective if spice_mod is set to 1. If it's not 1 in species.dm, update this!
+
+/datum/trait/spice_immunity
+ name = "Extreme Spice Tolerance"
+ desc = "Spicy (and chilly) peppers are basically ineffective! (This does not affect pepperspray.)"
+ cost = 0
+ var_changes = list("spice_mod" = 0.25) // 25% as effective if spice_mod is set to 1. If it's not 1 in species.dm, update this!
+
// Alcohol Traits Start Here, from negative to positive.
/datum/trait/alcohol_intolerance_advanced
name = "Liver of Air"
diff --git a/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Food-Drinks.dm b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Food-Drinks.dm
index 43a3bf269c7..ff0bcf4bbc0 100644
--- a/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Food-Drinks.dm
+++ b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Food-Drinks.dm
@@ -619,6 +619,28 @@
M.emote("shiver")
holder.remove_reagent("capsaicin", 5)
+/datum/reagent/frostoil/affect_ingest(var/mob/living/carbon/M, var/alien, var/removed) // Eating frostoil now acts like capsaicin. Wee!
+ if(alien == IS_DIONA)
+ return
+ if(alien == IS_ALRAUNE) // VOREStation Edit: It wouldn't affect plants that much.
+ if(prob(5))
+ to_chat(M, "You feel a chilly, tingling sensation in your mouth.")
+ M.bodytemperature -= rand(10, 25)
+ return
+ if(ishuman(M))
+ var/mob/living/carbon/human/H = M
+ if(!H.can_feel_pain())
+ return
+ var/effective_dose = (dose * M.species.spice_mod)
+ if((effective_dose < 5) && (dose == metabolism || prob(5)))
+ to_chat(M, "Your insides suddenly feel a spreading chill!")
+ if(effective_dose >= 5)
+ M.apply_effect(2 * M.species.spice_mod, AGONY, 0)
+ M.bodytemperature -= rand(1, 5) * spice_mod // Really fucks you up, cause it makes you cold.
+ if(prob(5))
+ M.visible_message("[M] [pick("dry heaves!","coughs!","splutters!")]", pick("You feel like your insides are freezing!", "Your insides feel like they're turning to ice!"))
+ holder.remove_reagent("capsaicin", 5)
+
/datum/reagent/frostoil/cryotoxin //A longer lasting version of frost oil.
name = "Cryotoxin"
id = "cryotoxin"
@@ -654,13 +676,15 @@
var/mob/living/carbon/human/H = M
if(!H.can_feel_pain())
return
-
- if(dose < 5 && (dose == metabolism || prob(5)))
+
+ var/effective_dose = (dose * M.species.spice_mod)
+ if((effective_dose < 5) && (dose == metabolism || prob(5)))
to_chat(M, "Your insides feel uncomfortably hot!")
- if(dose >= 5)
- M.apply_effect(2, AGONY, 0)
+ if(effective_dose >= 5)
+ M.apply_effect(2 * M.species.spice_mod, AGONY, 0)
+ M.bodytemperature += rand(1, 5) * spice_mod // Really fucks you up, cause it makes you overheat, too.
if(prob(5))
- M.visible_message("[M] [pick("dry heaves!","coughs!","splutters!")]", "You feel like your insides are burning!")
+ M.visible_message("[M] [pick("dry heaves!","coughs!","splutters!")]", pick("You feel like your insides are burning!", "You feel like your insides are on fire!", "You feel like your belly is full of lava!"))
holder.remove_reagent("frostoil", 5)
/datum/reagent/condensedcapsaicin