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Final
Removing debug stuff and disabling minitest
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@@ -1,6 +1,9 @@
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// Porting stack dragging/auto stacking from TG.
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/obj/item/stack/proc/merge(obj/item/stack/S) //Merge src into S, as much as possible
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if(uses_charge || S.uses_charge) // This should realistically never happen, but in case it does lets avoid breaking things.
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return
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var/transfer = get_amount()
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transfer = min(transfer, S.max_amount - S.amount)
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if(pulledby)
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@@ -13,6 +16,5 @@
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/obj/item/stack/Crossed(var/atom/movable/AM)
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if(AM != src && istype(AM, src.type) && !AM.throwing)
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log_and_message_admins("AM is [AM] and source is [src] going ahead with merge.")
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merge(AM)
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return ..()
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@@ -4103,6 +4103,7 @@
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#include "maps\expedition_vr\beach\submaps\mountains.dm"
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#include "maps\expedition_vr\beach\submaps\mountains_areas.dm"
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#include "maps\gateway_archive_vr\blackmarketpackers.dm"
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#include "maps\groundbase\groundbase.dm"
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#include "maps\offmap_vr\om_ships\abductor.dm"
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#include "maps\southern_cross\items\clothing\sc_accessory.dm"
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#include "maps\southern_cross\items\clothing\sc_suit.dm"
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@@ -4119,6 +4120,5 @@
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#include "maps\submaps\space_submaps\debrisfield\debrisfield.dm"
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#include "maps\submaps\surface_submaps\wilderness\wilderness.dm"
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#include "maps\submaps\surface_submaps\wilderness\wilderness_areas.dm"
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#include "maps\virgo_minitest\virgo_minitest.dm"
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#include "maps\~map_system\maps.dm"
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// END_INCLUDE
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