The final updates

Adds a new random spawner for coins with a fail chance (so the coins aren't always in the same place)

Addsome missing vending machines to the random vending machine spawner 

Adds a sound to starting and stopping in ships (that only plays at most once every 10 seconds.)

And sets it up so that planets and ships can have a sound when visited.

A bunch of little map tweaks to polish things up!
This commit is contained in:
VerySoft
2021-10-29 02:29:42 -04:00
parent c7c2af2fe2
commit f2164827b4
18 changed files with 585 additions and 80 deletions
+4
View File
@@ -105,10 +105,14 @@
icon = 'icons/obj/vending.dmi'
icon_state = "Cola_Machine"
//VOREStation Edit Start
/obj/random/vendordrink/item_to_spawn() //Not including coffee as it's more specific in usage.
return pick (/obj/machinery/vending/cola,
/obj/machinery/vending/cola/soft,
/obj/machinery/vending/bepis,
/obj/machinery/vending/sovietsoda,
/obj/machinery/vending/radren)
//VOREStation Edit End
/obj/random/obstruction //Large objects to block things off in maintenance
name = "random obstruction"
+6
View File
@@ -600,6 +600,12 @@
prob(2);/obj/item/weapon/coin/platinum,
prob(1);/obj/item/weapon/coin/diamond)
//VOREStation Add Start
/obj/random/coin/sometimes
spawn_nothing_percentage = 66
//VOREStation Add End
/obj/random/action_figure
name = "random action figure"
desc = "This is a random action figure."