mirror of
https://github.com/VOREStation/VOREStation.git
synced 2026-08-21 19:19:12 +01:00
coding standards, citadel, use these
This commit is contained in:
@@ -2,138 +2,215 @@
|
||||
icon = 'icons/obj/card_new_vr.dmi'
|
||||
base_icon = 'icons/obj/card_new_vr.dmi'
|
||||
|
||||
id
|
||||
initial_sprite_stack = list("base-stamp", "top-generic", "stamp-n")
|
||||
generic
|
||||
initial_sprite_stack = list("base-stamp", "top-generic", "stamp-silhouette", "clip")
|
||||
centcom
|
||||
initial_sprite_stack = list("base-stamp-silver", "top-darkgreen", "stamp-n", "pips-gold", "stripe-gold")
|
||||
vip
|
||||
initial_sprite_stack = list("base-stamp-gold", "top-darkgreen", "stamp-n", "pips-gold", "stripe-gold")
|
||||
ERT
|
||||
initial_sprite_stack = list("base-stamp-silver", "top-blue", "stamp-n", "pips-red", "stripe-red")
|
||||
medic
|
||||
initial_sprite_stack = list("base-stamp-silver", "top-blue", "stamp-n", "pips-medblu", "stripe-medblu")
|
||||
commander
|
||||
initial_sprite_stack = list("base-stamp-silver", "top-blue", "stamp-n", "pips-gold", "stripe-gold")
|
||||
engineer
|
||||
initial_sprite_stack = list("base-stamp-silver", "top-blue", "stamp-n", "pips-orange", "stripe-orange")
|
||||
janitor
|
||||
initial_sprite_stack = list("base-stamp-silver", "top-blue", "stamp-n", "pips-purple", "stripe-purple")
|
||||
silver
|
||||
initial_sprite_stack = list("base-stamp-silver", "top-blue", "stamp-n")
|
||||
secretary
|
||||
initial_sprite_stack = list("base-stamp", "top-blue", "stamp-n")
|
||||
hop
|
||||
initial_sprite_stack = list("base-stamp-silver", "top-blue", "stamp-n", "pips-gold")
|
||||
gold
|
||||
initial_sprite_stack = list("base-stamp-gold", "top-blue", "stamp-n")
|
||||
captain
|
||||
initial_sprite_stack = list("base-stamp-gold", "top-blue", "stamp-n", "pips-gold")
|
||||
spare
|
||||
initial_sprite_stack = list("base-stamp-gold", "top-gold", "stamp-n")
|
||||
medical
|
||||
initial_sprite_stack = list("base-stamp", "top-medblu", "stamp-n")
|
||||
chemist
|
||||
initial_sprite_stack = list("base-stamp", "top-medblu", "stamp-n", "stripe-orange")
|
||||
geneticist
|
||||
initial_sprite_stack = list("base-stamp", "top-medblu", "stamp-n", "stripe-purple")
|
||||
psych
|
||||
initial_sprite_stack = list("base-stamp", "top-medblu", "stamp-n", "stripe-brown")
|
||||
virologist
|
||||
initial_sprite_stack = list("base-stamp", "top-medblu", "stamp-n", "stripe-green")
|
||||
emt
|
||||
initial_sprite_stack = list("base-stamp", "top-medblu", "stamp-n", "stripe-blue")
|
||||
head
|
||||
initial_sprite_stack = list("base-stamp-silver", "top-medblu", "stamp-n", "pips-gold")
|
||||
/*
|
||||
sar
|
||||
initial_sprite_stack = list("base-stamp", "top-darkgreen", "stamp-n", "pips-medblu")
|
||||
*/
|
||||
security
|
||||
initial_sprite_stack = list("base-stamp", "top-red", "stamp-n")
|
||||
detective
|
||||
initial_sprite_stack = list("base-stamp", "top-red", "stamp-n", "stripe-brown")
|
||||
warden
|
||||
initial_sprite_stack = list("base-stamp", "top-red", "stamp-n", "stripe-white")
|
||||
head
|
||||
initial_sprite_stack = list("base-stamp-silver", "top-red", "stamp-n", "pips-gold")
|
||||
engineering
|
||||
initial_sprite_stack = list("base-stamp", "top-orange", "stamp-n")
|
||||
atmos
|
||||
initial_sprite_stack = list("base-stamp", "top-orange", "stripe-medblu", "stamp-n")
|
||||
head
|
||||
initial_sprite_stack = list("base-stamp-silver", "top-orange", "stamp-n", "pips-gold")
|
||||
science
|
||||
initial_sprite_stack = list("base-stamp", "top-purple", "stamp-n")
|
||||
roboticist
|
||||
initial_sprite_stack = list("base-stamp", "top-purple", "stamp-n", "stripe-brown")
|
||||
xenobiologist
|
||||
initial_sprite_stack = list("base-stamp", "top-purple", "stamp-n", "stripe-orange")
|
||||
xenobotanist
|
||||
initial_sprite_stack = list("base-stamp", "top-purple", "stamp-n", "stripe-green")
|
||||
/*
|
||||
explorer
|
||||
initial_sprite_stack = list("base-stamp", "top-darkgreen", "stamp-n")
|
||||
*/
|
||||
head
|
||||
initial_sprite_stack = list("base-stamp-silver", "top-purple", "stamp-n", "pips-gold")
|
||||
/*
|
||||
pathfinder
|
||||
initial_sprite_stack = list("base-stamp-silver", "top-darkgreen", "stamp-n", "pips-purple") //not a true head, no gold stripe for you
|
||||
*/
|
||||
cargo
|
||||
initial_sprite_stack = list("base-stamp", "top-brown", "stamp-n")
|
||||
miner
|
||||
initial_sprite_stack = list("base-stamp", "top-brown", "stamp-n", "stripe-purple")
|
||||
head
|
||||
initial_sprite_stack = list("base-stamp-silver", "top-brown", "stamp-n", "pips-white")
|
||||
civilian
|
||||
initial_sprite_stack = list("base-stamp", "top-generic", "stamp-n")
|
||||
chaplain
|
||||
initial_sprite_stack = list("base-stamp-dark", "top-dark", "stamp-cross", "stripe-white")
|
||||
internal_affairs
|
||||
initial_sprite_stack = list("base-stamp", "top-blue", "stamp-n", "stripe-black")
|
||||
service
|
||||
botanist
|
||||
initial_sprite_stack = list("base-stamp", "top-green", "stamp-n", "stripe-darkgreen")
|
||||
bartender
|
||||
initial_sprite_stack = list("base-stamp", "top-green", "stamp-n", "stripe-black")
|
||||
chef
|
||||
initial_sprite_stack = list("base-stamp", "top-green", "stamp-n", "stripe-white")
|
||||
janitor
|
||||
initial_sprite_stack = list("base-stamp", "top-green", "stamp-n", "stripe-purple")
|
||||
journalist
|
||||
initial_sprite_stack = list("base-stamp", "top-generic", "stamp-n", "stripe-red")
|
||||
clown
|
||||
initial_sprite_stack = list("base-stamp", "top-rainbow", "stamp-n")
|
||||
mime
|
||||
initial_sprite_stack = list("base-stamp", "top-white", "stamp-n", "stripe-black")
|
||||
entertainer
|
||||
initial_sprite_stack = list("base-stamp", "top-generic", "stamp-n", "stripe-brown")
|
||||
pilot
|
||||
initial_sprite_stack = list("base-stamp", "top-generic", "stamp-n", "stripe-pink")
|
||||
head
|
||||
initial_sprite_stack = list("base-stamp-silver", "top-blue", "stamp-n", "pips-gold")
|
||||
exploration
|
||||
initial_sprite_stack = list("base-stamp", "top-pink", "stamp-n")
|
||||
fm
|
||||
initial_sprite_stack = list("base-stamp", "top-pink", "stamp-n", "stripe-medblu")
|
||||
head
|
||||
initial_sprite_stack = list("base-stamp-silver", "top-pink", "stamp-n", "pips-white")
|
||||
talon
|
||||
initial_sprite_stack = list("base-stamp-dark", "top-dark", "stamp-silhouette")
|
||||
doctor
|
||||
initial_sprite_stack = list("base-stamp-dark", "top-dark", "stamp-silhouette", "pips-medblu", "stripe-medblu")
|
||||
engineer
|
||||
initial_sprite_stack = list("base-stamp-dark", "top-dark", "stamp-silhouette", "pips-orange", "stripe-orange")
|
||||
officer
|
||||
initial_sprite_stack = list("base-stamp-dark", "top-dark", "stamp-silhouette", "pips-red", "stripe-red")
|
||||
pilot
|
||||
initial_sprite_stack = list("base-stamp-dark", "top-dark", "stamp-silhouette", "pips-purple", "stripe-purple")
|
||||
captain
|
||||
initial_sprite_stack = list("base-stamp-dark", "top-dark", "stamp-silhouette", "pips-gold", "stripe-gold")
|
||||
syndicate
|
||||
initial_sprite_stack = list("base-stamp-dark", "top-syndicate", "stamp-s")
|
||||
officer
|
||||
initial_sprite_stack = list("base-stamp-dark", "top-syndicate", "stamp-s", "pips-gold", "stripe-gold")
|
||||
//IDs
|
||||
|
||||
/obj/item/weapon/card/id
|
||||
initial_sprite_stack = list("base-stamp", "top-generic", "stamp-n")
|
||||
|
||||
/obj/item/weapon/card/id/generic
|
||||
initial_sprite_stack = list("base-stamp", "top-generic", "stamp-silhouette", "clip")
|
||||
|
||||
//Central
|
||||
|
||||
/obj/item/weapon/card/id/centcom
|
||||
initial_sprite_stack = list("base-stamp-silver", "top-darkgreen", "stamp-n", "pips-gold", "stripe-gold")
|
||||
|
||||
/obj/item/weapon/card/id/centcom/vip
|
||||
initial_sprite_stack = list("base-stamp-gold", "top-darkgreen", "stamp-n", "pips-gold", "stripe-gold")
|
||||
|
||||
//ERT
|
||||
|
||||
/obj/item/weapon/card/id/centcom/ERT
|
||||
initial_sprite_stack = list("base-stamp-silver", "top-blue", "stamp-n", "pips-red", "stripe-red")
|
||||
|
||||
/obj/item/weapon/card/id/centcom/ERT/medic
|
||||
initial_sprite_stack = list("base-stamp-silver", "top-blue", "stamp-n", "pips-medblu", "stripe-medblu")
|
||||
|
||||
/obj/item/weapon/card/id/centcom/ERT/commander
|
||||
initial_sprite_stack = list("base-stamp-silver", "top-blue", "stamp-n", "pips-gold", "stripe-gold")
|
||||
|
||||
/obj/item/weapon/card/id/centcom/ERT/engineer
|
||||
initial_sprite_stack = list("base-stamp-silver", "top-blue", "stamp-n", "pips-orange", "stripe-orange")
|
||||
|
||||
/obj/item/weapon/card/id/centcom/ERT/janitor
|
||||
initial_sprite_stack = list("base-stamp-silver", "top-blue", "stamp-n", "pips-purple", "stripe-purple")
|
||||
|
||||
//Silver
|
||||
|
||||
/obj/item/weapon/card/id/silver
|
||||
initial_sprite_stack = list("base-stamp-silver", "top-blue", "stamp-n")
|
||||
|
||||
/obj/item/weapon/card/id/silver/secretary
|
||||
initial_sprite_stack = list("base-stamp", "top-blue", "stamp-n")
|
||||
|
||||
/obj/item/weapon/card/id/silver/hop
|
||||
initial_sprite_stack = list("base-stamp-silver", "top-blue", "stamp-n", "pips-gold")
|
||||
|
||||
//Gold
|
||||
|
||||
/obj/item/weapon/card/id/gold
|
||||
initial_sprite_stack = list("base-stamp-gold", "top-blue", "stamp-n")
|
||||
|
||||
/obj/item/weapon/card/id/gold/captain
|
||||
initial_sprite_stack = list("base-stamp-gold", "top-blue", "stamp-n", "pips-gold")
|
||||
|
||||
/obj/item/weapon/card/id/gold/captain/spare
|
||||
initial_sprite_stack = list("base-stamp-gold", "top-gold", "stamp-n")
|
||||
|
||||
//Medical
|
||||
|
||||
/obj/item/weapon/card/id/medical
|
||||
initial_sprite_stack = list("base-stamp", "top-medblu", "stamp-n")
|
||||
|
||||
/obj/item/weapon/card/id/medical/chemist
|
||||
initial_sprite_stack = list("base-stamp", "top-medblu", "stamp-n", "stripe-orange")
|
||||
|
||||
/obj/item/weapon/card/id/medical/geneticist
|
||||
initial_sprite_stack = list("base-stamp", "top-medblu", "stamp-n", "stripe-purple")
|
||||
|
||||
/obj/item/weapon/card/id/medical/psych
|
||||
initial_sprite_stack = list("base-stamp", "top-medblu", "stamp-n", "stripe-brown")
|
||||
|
||||
/obj/item/weapon/card/id/medical/virologist
|
||||
initial_sprite_stack = list("base-stamp", "top-medblu", "stamp-n", "stripe-green")
|
||||
|
||||
/obj/item/weapon/card/id/medical/emt
|
||||
initial_sprite_stack = list("base-stamp", "top-medblu", "stamp-n", "stripe-blue")
|
||||
|
||||
/obj/item/weapon/card/id/medical/head
|
||||
initial_sprite_stack = list("base-stamp-silver", "top-medblu", "stamp-n", "pips-gold")
|
||||
|
||||
//Security
|
||||
|
||||
/obj/item/weapon/card/id/security
|
||||
initial_sprite_stack = list("base-stamp", "top-red", "stamp-n")
|
||||
|
||||
/obj/item/weapon/card/id/security/detective
|
||||
initial_sprite_stack = list("base-stamp", "top-red", "stamp-n", "stripe-brown")
|
||||
|
||||
/obj/item/weapon/card/id/security/warden
|
||||
initial_sprite_stack = list("base-stamp", "top-red", "stamp-n", "stripe-white")
|
||||
|
||||
/obj/item/weapon/card/id/security/head
|
||||
initial_sprite_stack = list("base-stamp-silver", "top-red", "stamp-n", "pips-gold")
|
||||
|
||||
//Engineering
|
||||
|
||||
/obj/item/weapon/card/id/engineering
|
||||
initial_sprite_stack = list("base-stamp", "top-orange", "stamp-n")
|
||||
|
||||
/obj/item/weapon/card/id/engineering/atmos
|
||||
initial_sprite_stack = list("base-stamp", "top-orange", "stripe-medblu", "stamp-n")
|
||||
|
||||
/obj/item/weapon/card/id/engineering/head
|
||||
initial_sprite_stack = list("base-stamp-silver", "top-orange", "stamp-n", "pips-gold")
|
||||
|
||||
//Science
|
||||
|
||||
/obj/item/weapon/card/id/science
|
||||
initial_sprite_stack = list("base-stamp", "top-purple", "stamp-n")
|
||||
|
||||
/obj/item/weapon/card/id/science/roboticist
|
||||
initial_sprite_stack = list("base-stamp", "top-purple", "stamp-n", "stripe-brown")
|
||||
|
||||
/obj/item/weapon/card/id/science/xenobiologist
|
||||
initial_sprite_stack = list("base-stamp", "top-purple", "stamp-n", "stripe-orange")
|
||||
|
||||
/obj/item/weapon/card/id/science/xenobotanist
|
||||
initial_sprite_stack = list("base-stamp", "top-purple", "stamp-n", "stripe-green")
|
||||
|
||||
/obj/item/weapon/card/id/science/head
|
||||
initial_sprite_stack = list("base-stamp-silver", "top-purple", "stamp-n", "pips-gold")
|
||||
|
||||
//Cargo
|
||||
|
||||
/obj/item/weapon/card/id/cargo
|
||||
initial_sprite_stack = list("base-stamp", "top-brown", "stamp-n")
|
||||
|
||||
/obj/item/weapon/card/id/cargo/miner
|
||||
initial_sprite_stack = list("base-stamp", "top-brown", "stamp-n", "stripe-purple")
|
||||
|
||||
/obj/item/weapon/card/id/cargo/head
|
||||
initial_sprite_stack = list("base-stamp-silver", "top-brown", "stamp-n", "pips-white")
|
||||
|
||||
//Civilian
|
||||
|
||||
/obj/item/weapon/card/id/civilian
|
||||
initial_sprite_stack = list("base-stamp", "top-generic", "stamp-n")
|
||||
|
||||
/obj/item/weapon/card/id/civilian/chaplain
|
||||
initial_sprite_stack = list("base-stamp-dark", "top-dark", "stamp-cross", "stripe-white")
|
||||
|
||||
/obj/item/weapon/card/id/civilian/journalist
|
||||
initial_sprite_stack = list("base-stamp", "top-generic", "stamp-n", "stripe-red")
|
||||
|
||||
/obj/item/weapon/card/id/civilian/pilot
|
||||
initial_sprite_stack = list("base-stamp", "top-generic", "stamp-n", "stripe-pink")
|
||||
|
||||
/obj/item/weapon/card/id/civilian/entertainer
|
||||
initial_sprite_stack = list("base-stamp", "top-generic", "stamp-n", "stripe-brown")
|
||||
|
||||
/obj/item/weapon/card/id/civilian/clown
|
||||
initial_sprite_stack = list("base-stamp", "top-rainbow", "stamp-n")
|
||||
|
||||
/obj/item/weapon/card/id/civilian/mime
|
||||
initial_sprite_stack = list("base-stamp", "top-white", "stamp-n", "stripe-black")
|
||||
|
||||
/obj/item/weapon/card/id/civilian/internal_affairs
|
||||
initial_sprite_stack = list("base-stamp", "top-blue", "stamp-n", "stripe-black")
|
||||
|
||||
//Service
|
||||
|
||||
/obj/item/weapon/card/id/civilian/service
|
||||
initial_sprite_stack = list("base-stamp", "top-green", "stamp-n")
|
||||
|
||||
/obj/item/weapon/card/id/civilian/service/botanist
|
||||
initial_sprite_stack = list("base-stamp", "top-green", "stamp-n", "stripe-darkgreen")
|
||||
|
||||
/obj/item/weapon/card/id/civilian/service/bartender
|
||||
initial_sprite_stack = list("base-stamp", "top-green", "stamp-n", "stripe-black")
|
||||
|
||||
/obj/item/weapon/card/id/civilian/service/chef
|
||||
initial_sprite_stack = list("base-stamp", "top-green", "stamp-n", "stripe-white")
|
||||
|
||||
/obj/item/weapon/card/id/civilian/service/janitor
|
||||
initial_sprite_stack = list("base-stamp", "top-green", "stamp-n", "stripe-purple")
|
||||
|
||||
//Exploration
|
||||
|
||||
/obj/item/weapon/card/id/exploration
|
||||
initial_sprite_stack = list("base-stamp", "top-pink", "stamp-n")
|
||||
|
||||
/obj/item/weapon/card/id/exploration/fm
|
||||
initial_sprite_stack = list("base-stamp", "top-pink", "stamp-n", "stripe-medblu")
|
||||
|
||||
/obj/item/weapon/card/id/exploration/head
|
||||
initial_sprite_stack = list("base-stamp-silver", "top-pink", "stamp-n", "pips-white")
|
||||
|
||||
//Talon
|
||||
|
||||
/obj/item/weapon/card/id/talon
|
||||
initial_sprite_stack = list("base-stamp-dark", "top-dark", "stamp-silhouette")
|
||||
|
||||
/obj/item/weapon/card/id/talon/doctor
|
||||
initial_sprite_stack = list("base-stamp-dark", "top-dark", "stamp-silhouette", "pips-medblu", "stripe-medblu")
|
||||
|
||||
/obj/item/weapon/card/id/talon/engineer
|
||||
initial_sprite_stack = list("base-stamp-dark", "top-dark", "stamp-silhouette", "pips-orange", "stripe-orange")
|
||||
|
||||
/obj/item/weapon/card/id/talon/officer
|
||||
initial_sprite_stack = list("base-stamp-dark", "top-dark", "stamp-silhouette", "pips-red", "stripe-red")
|
||||
|
||||
/obj/item/weapon/card/id/talon/pilot
|
||||
initial_sprite_stack = list("base-stamp-dark", "top-dark", "stamp-silhouette", "pips-purple", "stripe-purple")
|
||||
|
||||
/obj/item/weapon/card/id/talon/captain
|
||||
initial_sprite_stack = list("base-stamp-dark", "top-dark", "stamp-silhouette", "pips-gold", "stripe-gold")
|
||||
|
||||
//Antags
|
||||
|
||||
/obj/item/weapon/card/id/syndicate
|
||||
initial_sprite_stack = list("base-stamp-dark", "top-syndicate", "stamp-s")
|
||||
|
||||
/obj/item/weapon/card/id/syndicate/officer
|
||||
initial_sprite_stack = list("base-stamp-dark", "top-syndicate", "stamp-s", "pips-gold", "stripe-gold")
|
||||
Reference in New Issue
Block a user