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Unit Test rework & Master/Ticker update (#17912)
* Unit Test rework & Master/Ticker update * Fixes and working unit testing * Fixes * Test fixes and FA update * Fixed runtimes * Radio subsystem * move that glob wherever later * ident * CIBUILDING compile option * Fixed runtimes * Some changes to the workflow * CI Split * More split * Pathing * Linters and Annotators * ci dir fix * Missing undef fixed * Enable grep checks * More test conversions * More split * Correct file * Removes unneeded inputs * oop * More dependency changes * More conversions * Conversion fixes * Fixes * Some assert fixes * Corrects start gate * Converted some README.dms to README.mds * Removes duplicate proc * Removes unused defines * Example configs * fix dll access viol by double calling * Post-rebase fixes * Cleans up names global list * Undef restart counter * More code/game/ cleanup * Statpanel update * Skybox * add * Fix ticker * Roundend fix * Persistence dependency update * Reordering * Reordering * Reordering * Initstage fix * . * . * Reorder * Reorder * Circle * Mobs * Air * Test fix * CI Script Fix * Configs * More ticker stuff * This is now in 'reboot world' * Restart world announcements * no glob in PreInit * to define * Update * Removed old include * Make this file normal again * moved * test * shared unit testing objects * Updates batched_spritesheets and universal_icon * . * job data debug * rm that * init order * show us * . * i wonder * . * . * urg * do we not have a job ID? * . * rm sleep for now * updated rust-g linux binaries * binaries update 2 * binaries update 3 * testing something * change that * test something * . * . * . * locavar * test * move that * . * debug * don't run this test * strack trace it * cleaner * . * . * cras again * also comment this out * return to official rust g * Update robot_icons.dm * monitor the generation * . --------- Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
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@@ -1,107 +1,90 @@
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GLOBAL_LIST_EMPTY(robot_sprite_sheets)
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/datum/asset/spritesheet_batched/robot_icons
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_abstract = /datum/asset/spritesheet_batched/robot_icons
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name = "robot_icons"
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fully_generated = TRUE
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var/module_type
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/datum/asset/spritesheet_batched/robot_icons/standard
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name = "robot_icons_standard"
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fully_generated = FALSE
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module_type = "Standard"
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/datum/asset/spritesheet_batched/robot_icons/service
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name = "robot_icons_service"
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fully_generated = FALSE
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module_type = "Service"
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/datum/asset/spritesheet_batched/robot_icons/clerical
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name = "robot_icons_clerical"
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fully_generated = FALSE
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module_type = "Clerical"
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/datum/asset/spritesheet_batched/robot_icons/clown
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name = "robot_icons_clown"
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fully_generated = FALSE
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module_type = "Clown"
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/datum/asset/spritesheet_batched/robot_icons/command
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name = "robot_icons_command"
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fully_generated = FALSE
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module_type = "Command"
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/datum/asset/spritesheet_batched/robot_icons/research
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name = "robot_icons_research"
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fully_generated = FALSE
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module_type = "Research"
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/datum/asset/spritesheet_batched/robot_icons/miner
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name = "robot_icons_miner"
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fully_generated = FALSE
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module_type = "Miner"
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/datum/asset/spritesheet_batched/robot_icons/crisis
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name = "robot_icons_crisis"
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fully_generated = FALSE
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module_type = "Crisis"
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/* Modul not in use
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/datum/asset/spritesheet_batched/robot_icons/surgeon
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name = "robot_icons_surgeon"
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module_type = "Surgeon"
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*/
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/datum/asset/spritesheet_batched/robot_icons/security
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name = "robot_icons_security"
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fully_generated = FALSE
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module_type = "Security"
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/datum/asset/spritesheet_batched/robot_icons/combat
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name = "robot_icons_combat"
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fully_generated = FALSE
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module_type = "Combat"
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/datum/asset/spritesheet_batched/robot_icons/exploration
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name = "robot_icons_exploration"
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fully_generated = FALSE
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module_type = "Exploration"
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/datum/asset/spritesheet_batched/robot_icons/engineering
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name = "robot_icons_engineering"
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fully_generated = FALSE
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module_type = "Engineering"
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/datum/asset/spritesheet_batched/robot_icons/janitor
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name = "robot_icons_janitor"
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fully_generated = FALSE
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module_type = "Janitor"
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/datum/asset/spritesheet_batched/robot_icons/gravekeeper
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name = "robot_icons_gravekeeper"
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fully_generated = FALSE
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module_type = "Gravekeeper"
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/datum/asset/spritesheet_batched/robot_icons/lost
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name = "robot_icons_lost"
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fully_generated = FALSE
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module_type = "Lost"
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/datum/asset/spritesheet_batched/robot_icons/protector
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name = "robot_icons_protector"
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fully_generated = FALSE
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module_type = "Protector"
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/datum/asset/spritesheet_batched/robot_icons/mechanist
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name = "robot_icons_mechanist"
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fully_generated = FALSE
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module_type = "Mechanist"
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/datum/asset/spritesheet_batched/robot_icons/combat_medic
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name = "robot_icons_combat_medic"
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fully_generated = FALSE
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module_type = "Combat Medic"
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/datum/asset/spritesheet_batched/robot_icons/ninja
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name = "robot_icons_ninja"
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fully_generated = FALSE
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module_type = "Ninja"
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/datum/asset/spritesheet_batched/robot_icons/create_spritesheets()
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