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Merge branch 'master' of https://github.com/PolarisSS13/Polaris into sync-2017-03-06
# Conflicts: # code/game/objects/items/blueprints.dm # vorestation.dme
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@@ -65,8 +65,8 @@
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new /obj/item/clothing/head/helmet/swat(src)
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new /obj/item/clothing/mask/gas(src)
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new /obj/item/clothing/mask/gas(src)
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new /obj/item/clothing/shoes/swat(src)
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new /obj/item/clothing/shoes/swat(src)
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new /obj/item/clothing/shoes/boots/swat(src)
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new /obj/item/clothing/shoes/boots/swat(src)
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new /obj/item/clothing/suit/armor/swat(src)
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new /obj/item/clothing/suit/armor/swat(src)
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new /obj/item/clothing/under/syndicate/tacticool(src)
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@@ -29,9 +29,9 @@
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new /obj/item/clothing/under/rank/security2(src)
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new /obj/item/clothing/under/rank/security2(src)
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new /obj/item/clothing/under/rank/security2(src)
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new /obj/item/clothing/shoes/jackboots(src)
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new /obj/item/clothing/shoes/jackboots(src)
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new /obj/item/clothing/shoes/jackboots(src)
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new /obj/item/clothing/shoes/boots/jackboots(src)
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new /obj/item/clothing/shoes/boots/jackboots(src)
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new /obj/item/clothing/shoes/boots/jackboots(src)
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new /obj/item/clothing/head/soft/sec(src)
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new /obj/item/clothing/head/soft/sec(src)
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new /obj/item/clothing/head/soft/sec(src)
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@@ -190,8 +190,8 @@
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new /obj/item/clothing/shoes/sandal(src)
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new /obj/item/clothing/shoes/sandal(src)
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new /obj/item/clothing/shoes/sandal(src)
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new /obj/item/clothing/shoes/winterboots(src)
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new /obj/item/clothing/shoes/winterboots(src)
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new /obj/item/clothing/shoes/boots/winter(src)
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new /obj/item/clothing/shoes/boots/winter(src)
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new /obj/item/clothing/suit/storage/hooded/wintercoat(src)
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new /obj/item/clothing/suit/storage/hooded/wintercoat(src)
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return
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@@ -294,9 +294,9 @@
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new /obj/item/clothing/suit/storage/hooded/wintercoat/engineering(src)
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new /obj/item/clothing/suit/storage/hooded/wintercoat/engineering(src)
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new /obj/item/clothing/suit/storage/hooded/wintercoat/engineering(src)
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new /obj/item/clothing/shoes/workboots(src)
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new /obj/item/clothing/shoes/workboots(src)
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new /obj/item/clothing/shoes/workboots(src)
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new /obj/item/clothing/shoes/boots/workboots(src)
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new /obj/item/clothing/shoes/boots/workboots(src)
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new /obj/item/clothing/shoes/boots/workboots(src)
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return
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@@ -564,7 +564,7 @@
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new /obj/item/weapon/storage/belt/security/tactical(src)
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if(prob(10))
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new /obj/item/clothing/mask/bandana/skull(src)
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new /obj/item/clothing/shoes/jackboots(src)
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new /obj/item/clothing/shoes/boots/jackboots(src)
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new /obj/item/clothing/gloves/black(src)
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new /obj/item/clothing/under/pants/camo(src)
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return
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@@ -582,7 +582,7 @@
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new /obj/item/clothing/under/syndicate/combat(src)
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new /obj/item/device/radio/headset/ert/alt(src)
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new /obj/item/clothing/glasses/sunglasses(src)
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new /obj/item/clothing/shoes/swat(src)
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new /obj/item/clothing/shoes/boots/swat(src)
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new /obj/item/clothing/gloves/swat(src)
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new /obj/item/clothing/mask/balaclava/tactical(src)
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new /obj/item/clothing/mask/balaclava(src)
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@@ -34,6 +34,11 @@
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if(locate(/obj/structure/lattice, get_step(src, dir)))
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L = locate(/obj/structure/lattice, get_step(src, dir))
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L.updateOverlays(src.loc)
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if(istype(loc, /turf/simulated/open))
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var/turf/simulated/open/O = loc
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spawn(1)
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if(O) // If we built a new floor with the lattice, the open turf won't exist anymore.
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O.update() // This lattice may be supporting things on top of it. If it's being deleted, they need to fall down.
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..()
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/obj/structure/lattice/ex_act(severity)
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