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I forgot there's a proc that does this
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@@ -133,11 +133,10 @@
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//VOREStation Add Start
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else if(unconscious_vore && L.allowmobvore)
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var/mob/living/simple_mob/vore/eater = holder
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if(eater.prey_excludes[L])
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if(eater.will_eat(L))
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return TRUE
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else
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return FALSE
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if(eater.vore_fullness >= eater.vore_capacity)
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return FALSE
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return TRUE
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//VOREStation Add End
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else
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return FALSE
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