mirror of
https://github.com/VOREStation/VOREStation.git
synced 2026-05-13 10:22:01 +01:00
GBWilds
Wild!
This commit is contained in:
@@ -0,0 +1,17 @@
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/obj/effect/wire_deleter
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name = "wire deleter"
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icon = 'icons/mob/screen1.dmi'
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icon_state = "x2"
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anchored = TRUE
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unacidable = TRUE
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simulated = FALSE
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invisibility = 100
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/obj/effect/wire_deleter/Initialize(mapload)
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. = ..()
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for(var/c in loc.contents)
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if(istype(c, /obj/structure/cable))
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if(prob(33))
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qdel(c)
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qdel(src)
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@@ -537,6 +537,7 @@ VIRGO3C_TURF_CREATE(/turf/simulated/floor/outdoors/sidewalk)
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VIRGO3C_TURF_CREATE(/turf/simulated/floor/outdoors/sidewalk/side)
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VIRGO3C_TURF_CREATE(/turf/simulated/floor/outdoors/sidewalk/slab)
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VIRGO3C_TURF_CREATE(/turf/simulated/floor/water)
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VIRGO3C_TURF_CREATE(/turf/simulated/floor/water/deep)
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VIRGO3C_TURF_CREATE(/turf/simulated/floor/tiled)
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VIRGO3C_TURF_CREATE(/turf/simulated/floor/reinforced)
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VIRGO3C_TURF_CREATE(/turf/simulated/floor/glass/reinforced)
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@@ -545,6 +546,10 @@ VIRGO3C_TURF_CREATE(/turf/simulated/mineral)
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VIRGO3C_TURF_CREATE(/turf/simulated/floor)
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VIRGO3C_TURF_CREATE(/turf/simulated/floor/wood)
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VIRGO3C_TURF_CREATE(/turf/simulated/floor/wood/sif)
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VIRGO3C_TURF_CREATE(/turf/simulated/floor/beach/sand)
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VIRGO3C_TURF_CREATE(/turf/simulated/floor/tiled/asteroid_steel/outdoors)
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/turf/simulated/open/virgo3c
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VIRGO3C_SET_ATMOS
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File diff suppressed because it is too large
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File diff suppressed because it is too large
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File diff suppressed because it is too large
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@@ -0,0 +1,68 @@
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/obj/effect/map_effect/portal/master/side_a/gb_wilds/north
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name = "to_north_wilds"
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portal_id = "north_wilds_transition"
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/obj/effect/map_effect/portal/master/side_b/gb_wilds/north
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name = "from_north_wilds"
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portal_id = "north_wilds_transition"
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/obj/effect/map_effect/portal/master/side_a/gb_wilds/south
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name = "to_south_wilds"
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portal_id = "south_wilds_transition"
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/obj/effect/map_effect/portal/master/side_b/gb_wilds/south
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name = "from_south_wilds"
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portal_id = "south_wilds_transition"
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/obj/effect/map_effect/portal/master/side_a/gb_wilds/east
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name = "to_east_wilds"
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portal_id = "east_wilds_transition"
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/obj/effect/map_effect/portal/master/side_b/gb_wilds/east
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name = "from_east_wilds"
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portal_id = "east_wilds_transition"
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/obj/effect/map_effect/portal/master/side_a/gb_wilds/west
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name = "to_west_wilds"
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portal_id = "west_wilds_transition"
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/obj/effect/map_effect/portal/master/side_b/gb_wilds/west
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name = "from_west_wilds"
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portal_id = "west_wilds_transition"
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/obj/effect/map_effect/portal/master/side_a/gb_wilds/north_south
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name = "to_south_wilds"
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portal_id = "north_south_wilds_transition"
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/obj/effect/map_effect/portal/master/side_b/gb_wilds/north_south
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name = "to_north_wilds"
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portal_id = "north_south_wilds_transition"
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/obj/effect/map_effect/portal/master/side_a/gb_wilds/east_west
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name = "to_west_wilds"
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portal_id = "east_west_wilds_transition"
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/obj/effect/map_effect/portal/master/side_b/gb_wilds/east_west
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name = "to_east_wilds"
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portal_id = "east_west_wilds_transition"
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/area/groundbase/wilderness
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name = "wilderness"
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icon_state = "greblacir"
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/area/groundbase/wilderness/north
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/area/groundbase/wilderness/north/unexplored
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icon_state = "orablacir"
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/area/groundbase/wilderness/north/cave
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icon_state = "yelblacir"
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/area/groundbase/wilderness/south
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/area/groundbase/wilderness/south/unexplored
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icon_state = "orablacir"
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/area/groundbase/wilderness/south/cave
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icon_state = "yelblacir"
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/area/groundbase/wilderness/east
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/area/groundbase/wilderness/east/unexplored
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icon_state = "orablacir"
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/area/groundbase/wilderness/east/cave
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icon_state = "yelblacir"
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/area/groundbase/wilderness/west
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/area/groundbase/wilderness/west/unexplored
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icon_state = "orablacir"
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/area/groundbase/wilderness/west/cave
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icon_state = "yelblacir"
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+748
-597
File diff suppressed because it is too large
Load Diff
+26
-23
@@ -8937,6 +8937,9 @@
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/obj/structure/disposalpipe/segment,
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/turf/simulated/floor/tiled/dark,
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/area/groundbase/science/hall)
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"AD" = (
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/turf/simulated/mineral/cave/virgo3c,
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/area/groundbase/level2/westspur)
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"AF" = (
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/turf/simulated/floor/tiled/freezer/cold,
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/area/groundbase/civilian/kitchen/freezer)
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@@ -17996,6 +17999,9 @@ xE
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xE
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xE
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xE
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xE
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xE
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xE
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eN
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eN
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eN
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@@ -18017,17 +18023,14 @@ eN
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eN
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eN
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eN
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eN
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eN
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eN
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eN
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eN
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eN
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eN
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eN
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eN
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eN
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eN
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AD
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AD
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AD
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AD
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AD
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AD
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AD
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AD
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Zx
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Zx
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Zx
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@@ -18138,6 +18141,8 @@ xE
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xE
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bY
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bY
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xE
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xE
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eN
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eN
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eN
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@@ -18161,14 +18166,12 @@ eN
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eN
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eN
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eN
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eN
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eN
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eN
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eN
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eN
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eN
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eN
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eN
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AD
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AD
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AD
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AD
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AD
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AD
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jG
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jG
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Zx
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@@ -18307,10 +18310,10 @@ eN
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eN
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eN
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eN
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eN
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eN
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eN
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||||
eN
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AD
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AD
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AD
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AD
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jG
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jG
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Zx
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@@ -8,6 +8,7 @@
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#include "..\offmap_vr\common_offmaps.dm"
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#include "..\tether\tether_jobs.dm"
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#include "groundbase_poi_stuff.dm"
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#include "gb-wilds.dm"
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#if !AWAY_MISSION_TEST //Don't include these for just testing away missions
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#include "gb-z1.dmm"
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@@ -130,6 +130,38 @@
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name = "Science Break Room"
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lightswitch = 1
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/area/groundbase/science/outpost
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name = "Science Outpost"
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lightswitch = 1
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/area/groundbase/science/outpost/substation
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name = "Science Outpost Substation"
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/area/groundbase/science/outpost/atmos
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name = "Science Outpost Atmospherics"
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lightswitch = 0
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/area/groundbase/science/outpost/anomaly_lab
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name = "Science Outpost Anomaly Lab"
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lightswitch = 0
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/area/groundbase/science/outpost/anomaly_storage
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name = "Science Outpost Anomaly Storage"
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lightswitch = 0
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/area/groundbase/science/outpost/anomaly_testing
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name = "Science Outpost Anomaly Testing"
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lightswitch = 0
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/area/groundbase/science/outpost/toxins_lab
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name = "Science Outpost Toxins Lab"
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lightswitch = 0
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/area/groundbase/science/outpost/toxins_storage
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name = "Science Outpost Toxins Storage"
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lightswitch = 0
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/area/groundbase/science/outpost/toxing_gasworks
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name = "Science Outpost Toxins Gasworks"
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lightswitch = 0
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/area/groundbase/science/outpost/toxins_mixing
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name = "Science Outpost Toxins Mixing"
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lightswitch = 0
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/area/groundbase/science/outpost/toxins_hallway
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name = "Science Outpost Toxins Hallway"
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/area/groundbase/command
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name = "Command"
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holomap_color = HOLOMAP_AREACOLOR_COMMAND
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@@ -288,6 +320,13 @@
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/area/groundbase/engineering/atmos/monitoring
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name = "Atmospherics Monitoring"
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lightswitch = 1
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/area/groundbase/engineering/solarshed
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name = "Solar Shed"
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lightswitch = 1
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/area/groundbase/engineering/solarfield
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name = "Solar Field"
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lightswitch = 1
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sound_env = SOUND_ENVIRONMENT_MOUNTAINS
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/area/groundbase/cargo
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name = "Cargo"
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@@ -2,18 +2,22 @@
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#define Z_LEVEL_GB_BOTTOM 1
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#define Z_LEVEL_GB_MIDDLE 2
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#define Z_LEVEL_GB_TOP 3
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#define Z_LEVEL_CENTCOM 4
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#define Z_LEVEL_MISC 5
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#define Z_LEVEL_MINING 6
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#define Z_LEVEL_BEACH 7
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#define Z_LEVEL_BEACH_CAVE 8
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#define Z_LEVEL_AEROSTAT 9
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#define Z_LEVEL_AEROSTAT_SURFACE 10
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#define Z_LEVEL_DEBRISFIELD 11
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#define Z_LEVEL_FUELDEPOT 12
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#define Z_LEVEL_OFFMAP1 13
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#define Z_LEVEL_GATEWAY 14
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#define Z_LEVEL_OM_ADVENTURE 15
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#define Z_LEVEL_GB_WILD_N 4
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#define Z_LEVEL_GB_WILD_S 5
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#define Z_LEVEL_GB_WILD_E 6
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#define Z_LEVEL_GB_WILD_W 7
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#define Z_LEVEL_CENTCOM 8
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#define Z_LEVEL_MISC 9
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#define Z_LEVEL_MINING 10
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#define Z_LEVEL_BEACH 11
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#define Z_LEVEL_BEACH_CAVE 12
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#define Z_LEVEL_AEROSTAT 13
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#define Z_LEVEL_AEROSTAT_SURFACE 14
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#define Z_LEVEL_DEBRISFIELD 15
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#define Z_LEVEL_FUELDEPOT 16
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#define Z_LEVEL_OFFMAP1 17
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#define Z_LEVEL_GATEWAY 18
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#define Z_LEVEL_OM_ADVENTURE 19
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//Camera networks
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#define NETWORK_HALLS "Halls"
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@@ -161,7 +165,21 @@
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/area/groundbase/poi/outdoor/cabin4,
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/area/groundbase/poi/outdoor/cabin5,
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/area/groundbase/unexplored/outdoors,
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/area/groundbase/unexplored/rock
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/area/groundbase/unexplored/rock,
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/area/groundbase/engineering/solarshed,
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/area/groundbase/engineering/solarfield,
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/area/groundbase/wilderness/north,
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/area/groundbase/wilderness/north/unexplored,
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/area/groundbase/wilderness/north/cave,
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/area/groundbase/wilderness/south,
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/area/groundbase/wilderness/south/unexplored,
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/area/groundbase/wilderness/south/cave,
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/area/groundbase/wilderness/east,
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/area/groundbase/wilderness/east/unexplored,
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/area/groundbase/wilderness/east/cave,
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/area/groundbase/wilderness/west,
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/area/groundbase/wilderness/west/unexplored,
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/area/groundbase/wilderness/west/cave
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)
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unit_test_exempt_from_atmos = list()
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@@ -193,6 +211,23 @@
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list("Grass Cave")
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)
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lateload_gb_north = list(
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list("Northern Wilds 1"),
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list("Northern Wilds 2")
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)
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lateload_gb_south = list(
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list("Southern Wilds 1"),
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list("Southern Wilds 2")
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)
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lateload_gb_east = list(
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list("Eastern Wilds 1"),
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list("Eastern Wilds 2")
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)
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lateload_gb_west = list(
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list("Western Wilds 1"),
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list("Western Wilds 2")
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)
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ai_shell_restricted = TRUE
|
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ai_shell_allowed_levels = list(
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Z_LEVEL_GB_BOTTOM,
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@@ -229,7 +264,11 @@
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expected_z_levels = list(
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||||
Z_LEVEL_GB_BOTTOM,
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Z_LEVEL_GB_MIDDLE,
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Z_LEVEL_GB_TOP
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Z_LEVEL_GB_TOP,
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Z_LEVEL_GB_WILD_N,
|
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Z_LEVEL_GB_WILD_S,
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Z_LEVEL_GB_WILD_E,
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Z_LEVEL_GB_WILD_W
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)
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||||
/datum/planet/virgo3b
|
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expected_z_levels = list(
|
||||
@@ -264,7 +303,7 @@
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initial_generic_waypoints = list()
|
||||
initial_restricted_waypoints = list()
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||||
|
||||
extra_z_levels = list(Z_LEVEL_MINING)
|
||||
extra_z_levels = list()
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||||
|
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/obj/effect/overmap/visitable/sector/virgo3c
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name = "Virgo 3C"
|
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@@ -287,8 +326,13 @@
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initial_generic_waypoints = list("groundbase", "gb_excursion_pad")
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||||
initial_restricted_waypoints = list()
|
||||
|
||||
extra_z_levels = list()
|
||||
|
||||
extra_z_levels = list(
|
||||
Z_LEVEL_MINING,
|
||||
Z_LEVEL_GB_WILD_N,
|
||||
Z_LEVEL_GB_WILD_S,
|
||||
Z_LEVEL_GB_WILD_E,
|
||||
Z_LEVEL_GB_WILD_W
|
||||
)
|
||||
|
||||
// For making the 6-in-1 holomap, we calculate some offsets
|
||||
#define SHIP_MAP_SIZE 140 // Width and height of compiled in tether z levels.
|
||||
@@ -393,3 +437,108 @@
|
||||
desc = "The Virgo 2 Aerostat away mission."
|
||||
mappath = 'maps/expedition_vr/aerostat/aerostat.dmm'
|
||||
associated_map_datum = /datum/map_z_level/common_lateload/away_aerostat
|
||||
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
|
||||
/datum/map_template/gb_lateload/wilds
|
||||
name = "GB Wilderness Submap"
|
||||
desc = "Please do not use this."
|
||||
mappath = null
|
||||
associated_map_datum = null
|
||||
|
||||
/datum/map_z_level/gb_lateload/gb_north_wilds
|
||||
name = "GB North Wilderness"
|
||||
z = Z_LEVEL_GB_WILD_N
|
||||
flags = MAP_LEVEL_PLAYER|MAP_LEVEL_CONTACT|MAP_LEVEL_CONSOLES
|
||||
|
||||
/datum/map_z_level/gb_lateload/gb_south_wilds
|
||||
name = "GB South Wilderness"
|
||||
z = Z_LEVEL_GB_WILD_S
|
||||
flags = MAP_LEVEL_PLAYER|MAP_LEVEL_CONTACT|MAP_LEVEL_CONSOLES
|
||||
|
||||
/datum/map_z_level/gb_lateload/gb_east_wilds
|
||||
name = "GB East Wilderness"
|
||||
z = Z_LEVEL_GB_WILD_E
|
||||
flags = MAP_LEVEL_PLAYER|MAP_LEVEL_CONTACT|MAP_LEVEL_CONSOLES
|
||||
|
||||
/datum/map_z_level/gb_lateload/gb_west_wilds
|
||||
name = "GB West Wilderness"
|
||||
z = Z_LEVEL_GB_WILD_W
|
||||
flags = MAP_LEVEL_PLAYER|MAP_LEVEL_CONTACT|MAP_LEVEL_CONSOLES
|
||||
|
||||
/datum/map_template/gb_lateload/wilds/north/on_map_loaded(z)
|
||||
. = ..()
|
||||
new /datum/random_map/automata/cave_system/no_cracks(null, 3, 3, Z_LEVEL_GB_WILD_N, world.maxx, world.maxy)
|
||||
new /datum/random_map/noise/ore/mining(null, 1, 1, Z_LEVEL_GB_WILD_N, 64, 64)
|
||||
|
||||
/datum/map_template/gb_lateload/wilds/south/on_map_loaded(z)
|
||||
. = ..()
|
||||
new /datum/random_map/automata/cave_system/no_cracks(null, 3, 3, Z_LEVEL_GB_WILD_S, world.maxx, world.maxy)
|
||||
new /datum/random_map/noise/ore/mining(null, 1, 1, Z_LEVEL_GB_WILD_N, 64, 64)
|
||||
|
||||
/datum/map_template/gb_lateload/wilds/east/on_map_loaded(z)
|
||||
. = ..()
|
||||
new /datum/random_map/automata/cave_system/no_cracks(null, 3, 3, Z_LEVEL_GB_WILD_E, world.maxx, world.maxy)
|
||||
new /datum/random_map/noise/ore/mining(null, 1, 1, Z_LEVEL_GB_WILD_N, 64, 64)
|
||||
|
||||
/datum/map_template/gb_lateload/wilds/west/on_map_loaded(z)
|
||||
. = ..()
|
||||
new /datum/random_map/automata/cave_system/no_cracks(null, 3, 3, Z_LEVEL_GB_WILD_W, world.maxx, world.maxy)
|
||||
new /datum/random_map/noise/ore/mining(null, 1, 1, Z_LEVEL_GB_WILD_N, 64, 64)
|
||||
|
||||
|
||||
/datum/map_template/gb_lateload/wilds/north/type1
|
||||
name = "Northern Wilds 1"
|
||||
desc = "Wilderness"
|
||||
mappath = 'maps/groundbase/northwilds/northwilds1.dmm'
|
||||
associated_map_datum = /datum/map_z_level/gb_lateload/gb_north_wilds
|
||||
/datum/map_template/gb_lateload/wilds/north/type2
|
||||
name = "Northern Wilds 2"
|
||||
desc = "Wilderness"
|
||||
mappath = 'maps/groundbase/northwilds/northwilds2.dmm'
|
||||
associated_map_datum = /datum/map_z_level/gb_lateload/gb_north_wilds
|
||||
|
||||
/datum/map_template/gb_lateload/wilds/south/type1
|
||||
name = "Southern Wilds 1"
|
||||
desc = "Wilderness"
|
||||
mappath = 'maps/groundbase/southwilds/southwilds1.dmm'
|
||||
associated_map_datum = /datum/map_z_level/gb_lateload/gb_south_wilds
|
||||
/datum/map_template/gb_lateload/wilds/south/type2
|
||||
name = "Southern Wilds 2"
|
||||
desc = "Wilderness"
|
||||
mappath = 'maps/groundbase/southwilds/southwilds2.dmm'
|
||||
associated_map_datum = /datum/map_z_level/gb_lateload/gb_south_wilds
|
||||
|
||||
/datum/map_template/gb_lateload/wilds/east/type1
|
||||
name = "Eastern Wilds 1"
|
||||
desc = "Wilderness"
|
||||
mappath = 'maps/groundbase/eastwilds/eastwilds1.dmm'
|
||||
associated_map_datum = /datum/map_z_level/gb_lateload/gb_east_wilds
|
||||
/datum/map_template/gb_lateload/wilds/east/type2
|
||||
name = "Eastern Wilds 2"
|
||||
desc = "Wilderness"
|
||||
mappath = 'maps/groundbase/eastwilds/eastwilds2.dmm'
|
||||
associated_map_datum = /datum/map_z_level/gb_lateload/gb_east_wilds
|
||||
|
||||
/datum/map_template/gb_lateload/wilds/west/type1
|
||||
name = "Western Wilds 1"
|
||||
desc = "Wilderness"
|
||||
mappath = 'maps/groundbase/westwilds/westwilds1.dmm'
|
||||
associated_map_datum = /datum/map_z_level/gb_lateload/gb_west_wilds
|
||||
/datum/map_template/gb_lateload/wilds/west/type2
|
||||
name = "Western Wilds 2"
|
||||
desc = "Wilderness"
|
||||
mappath = 'maps/groundbase/westwilds/westwilds2.dmm'
|
||||
associated_map_datum = /datum/map_z_level/gb_lateload/gb_west_wilds
|
||||
|
||||
/*
|
||||
/datum/map_template/gb_lateload/wilds/north1/on_map_loaded(z)
|
||||
. = ..()
|
||||
seed_submaps(list(z), 60, /area/om_adventure/grasscave/unexplored, /datum/map_template/om_adventure/outdoor)
|
||||
seed_submaps(list(z), 60, /area/om_adventure/grasscave/rocks, /datum/map_template/om_adventure/cave)
|
||||
new /datum/random_map/automata/cave_system/no_cracks(null, 3, 3, z, world.maxx - 4, world.maxy - 4)
|
||||
new /datum/random_map/noise/ore/grasscave(null, 1, 1, z, 64, 64)
|
||||
*/
|
||||
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,96 @@
|
||||
/datum/map
|
||||
var/list/lateload_gb_north = list()
|
||||
var/list/lateload_gb_south = list()
|
||||
var/list/lateload_gb_east = list()
|
||||
var/list/lateload_gb_west = list()
|
||||
|
||||
/datum/controller/subsystem/mapping/loadLateMaps()
|
||||
if(using_map.name == "RascalsPass")
|
||||
var/list/gbn_load = using_map.lateload_gb_north
|
||||
var/list/gbs_load = using_map.lateload_gb_south
|
||||
var/list/gbe_load = using_map.lateload_gb_east
|
||||
var/list/gbw_load = using_map.lateload_gb_west
|
||||
|
||||
|
||||
if(LAZYLEN(gbn_load)) //Just copied from gateway picking, this is so we can have a kind of OM map version of the same concept.
|
||||
var/picklist = pick(gbn_load)
|
||||
if(!picklist) //No lateload maps at all
|
||||
return
|
||||
|
||||
if(!islist(picklist)) //So you can have a 'chain' of z-levels that make up one away mission
|
||||
error("Randompick Z level [picklist] is not a list! Must be in a list!")
|
||||
return
|
||||
|
||||
for(var/map in picklist)
|
||||
if(islist(map))
|
||||
// TRIPLE NEST. In this situation we pick one at random from the choices in the list.
|
||||
//This allows a sort of a1,a2,a3,b1,b2,b3,c1,c2,c3 setup where it picks one 'a', one 'b', one 'c'
|
||||
map = pick(map)
|
||||
var/datum/map_template/MT = map_templates[map]
|
||||
if(!istype(MT))
|
||||
error("Randompick Z level \"[map]\" is not a valid map!")
|
||||
else
|
||||
MT.load_new_z(centered = FALSE)
|
||||
if(LAZYLEN(gbs_load)) //Just copied from gateway picking, this is so we can have a kind of OM map version of the same concept.
|
||||
var/picklist = pick(gbs_load)
|
||||
|
||||
if(!picklist) //No lateload maps at all
|
||||
return
|
||||
|
||||
if(!islist(picklist)) //So you can have a 'chain' of z-levels that make up one away mission
|
||||
error("Randompick Z level [picklist] is not a list! Must be in a list!")
|
||||
return
|
||||
|
||||
for(var/map in picklist)
|
||||
if(islist(map))
|
||||
// TRIPLE NEST. In this situation we pick one at random from the choices in the list.
|
||||
//This allows a sort of a1,a2,a3,b1,b2,b3,c1,c2,c3 setup where it picks one 'a', one 'b', one 'c'
|
||||
map = pick(map)
|
||||
var/datum/map_template/MT = map_templates[map]
|
||||
if(!istype(MT))
|
||||
error("Randompick Z level \"[map]\" is not a valid map!")
|
||||
else
|
||||
MT.load_new_z(centered = FALSE)
|
||||
|
||||
if(LAZYLEN(gbe_load)) //Just copied from gateway picking, this is so we can have a kind of OM map version of the same concept.
|
||||
var/picklist = pick(gbe_load)
|
||||
|
||||
if(!picklist) //No lateload maps at all
|
||||
return
|
||||
|
||||
if(!islist(picklist)) //So you can have a 'chain' of z-levels that make up one away mission
|
||||
error("Randompick Z level [picklist] is not a list! Must be in a list!")
|
||||
return
|
||||
|
||||
for(var/map in picklist)
|
||||
if(islist(map))
|
||||
// TRIPLE NEST. In this situation we pick one at random from the choices in the list.
|
||||
//This allows a sort of a1,a2,a3,b1,b2,b3,c1,c2,c3 setup where it picks one 'a', one 'b', one 'c'
|
||||
map = pick(map)
|
||||
var/datum/map_template/MT = map_templates[map]
|
||||
if(!istype(MT))
|
||||
error("Randompick Z level \"[map]\" is not a valid map!")
|
||||
else
|
||||
MT.load_new_z(centered = FALSE)
|
||||
|
||||
if(LAZYLEN(gbw_load)) //Just copied from gateway picking, this is so we can have a kind of OM map version of the same concept.
|
||||
var/picklist = pick(gbw_load)
|
||||
|
||||
if(!picklist) //No lateload maps at all
|
||||
return
|
||||
|
||||
if(!islist(picklist)) //So you can have a 'chain' of z-levels that make up one away mission
|
||||
error("Randompick Z level [picklist] is not a list! Must be in a list!")
|
||||
return
|
||||
|
||||
for(var/map in picklist)
|
||||
if(islist(map))
|
||||
// TRIPLE NEST. In this situation we pick one at random from the choices in the list.
|
||||
//This allows a sort of a1,a2,a3,b1,b2,b3,c1,c2,c3 setup where it picks one 'a', one 'b', one 'c'
|
||||
map = pick(map)
|
||||
var/datum/map_template/MT = map_templates[map]
|
||||
if(!istype(MT))
|
||||
error("Randompick Z level \"[map]\" is not a valid map!")
|
||||
else
|
||||
MT.load_new_z(centered = FALSE)
|
||||
. = ..()
|
||||
@@ -1103,6 +1103,7 @@
|
||||
#include "code\game\objects\effects\spiders.dm"
|
||||
#include "code\game\objects\effects\spiders_vr.dm"
|
||||
#include "code\game\objects\effects\step_triggers.dm"
|
||||
#include "code\game\objects\effects\wire_deleter.dm"
|
||||
#include "code\game\objects\effects\zone_divider.dm"
|
||||
#include "code\game\objects\effects\alien\aliens.dm"
|
||||
#include "code\game\objects\effects\chem\chemsmoke.dm"
|
||||
@@ -4129,4 +4130,5 @@
|
||||
#include "maps\submaps\surface_submaps\wilderness\wilderness.dm"
|
||||
#include "maps\submaps\surface_submaps\wilderness\wilderness_areas.dm"
|
||||
#include "maps\~map_system\maps.dm"
|
||||
#include "maps\~map_system\maps_vr.dm"
|
||||
// END_INCLUDE
|
||||
|
||||
Reference in New Issue
Block a user