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Event Stuff Bugfix/Balance Pass
- Fixes some pathing bugs on a submap - Fixes the Frontier DMR to have the correct ammo cost and firing sound - Fixes ERT voidsuits back slots - Buffs armor values of ERT and Merc voidsuits - Nerfs armor values of Heartbreaker voidsuits - Buffs armor values of Asset Protection, Combat, and Military rigs, as well as the knockoff Breacher rig - Nerfs armor values of the genuine Breacher rig
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@@ -183,6 +183,8 @@
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scoped_accuracy = 40
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one_handed_penalty = 50 // The weapon itself is heavy, and the long barrel makes it hard to hold steady with just one hand.
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phase_power = 150 //efficient crank charger
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fire_sound = null
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charge_cost = 600
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projectile_type = /obj/item/projectile/beam/sniper
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modifystate = "phrifledmr"
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