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Fixes Pun-Pun (and other monkeys) pushing people around.
At some point a return had snuck in before the mob-push/swap flag settings. I blame a merge. Relocated that code to handle_post_spawn() to hopefully ensure it'll always fire when appropriate.
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@@ -1165,10 +1165,6 @@
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else
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return 0
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mob_bump_flag = species.bump_flag
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mob_swap_flags = species.swap_flags
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mob_push_flags = species.push_flags
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/mob/living/carbon/human/proc/bloody_doodle()
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set category = "IC"
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set name = "Write in blood"
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@@ -255,6 +255,9 @@
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/datum/species/proc/handle_post_spawn(var/mob/living/carbon/human/H) //Handles anything not already covered by basic species assignment.
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add_inherent_verbs(H)
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H.mob_bump_flag = bump_flag
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H.mob_swap_flags = swap_flags
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H.mob_push_flags = push_flags
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/datum/species/proc/handle_death(var/mob/living/carbon/human/H) //Handles any species-specific death events (such as dionaea nymph spawns).
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return
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