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Make ghosts invisible again.
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@@ -15,6 +15,7 @@
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canmove = 0
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blinded = 0
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anchored = 1 // don't get pushed around
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invisibility = INVISIBILITY_OBSERVER
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var/can_reenter_corpse
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var/datum/hud/living/carbon/hud = null // hud
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var/bootime = 0
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@@ -661,7 +662,8 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
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else
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src << "<span class='info'>You are now visible!</span>"
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plane = PLANE_GHOSTS ? PLANE_WORLD : PLANE_GHOSTS
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plane = (plane == PLANE_GHOSTS) ? PLANE_WORLD : PLANE_GHOSTS
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invisibility = (plane == PLANE_WORLD) ? 0 : INVISIBILITY_OBSERVER
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// Give the ghost a cult icon which should be visible only to itself
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toggle_icon("cult")
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