Facing component (#18574)

* save this because im afraid

* Directions

* Triggering list

* don't

* Update reactive_icon_update.dm

* Update vorestation.dme

* Update reactive_icon_update.dm

* Update reactive_icon_update.dm

* this can be an obj as well!
This commit is contained in:
Cameron Lennox
2025-10-01 23:14:54 +02:00
committed by GitHub
parent f07ebdf376
commit f71f0bc673
9 changed files with 286 additions and 3 deletions
+2
View File
@@ -240,6 +240,8 @@ var/list/slot_equipment_priority = list( \
else
I.dropInto(drop_location())
I.dropped(src)
//SEND_SIGNAL(item_dropping, COMSIG_ITEM_POST_UNEQUIP, O, target)
SEND_SIGNAL(src, COMSIG_MOB_UNEQUIPPED_ITEM, O, target)
return TRUE
//Returns the item equipped to the specified slot, if any.
@@ -211,8 +211,6 @@
else
visible_message(span_danger("[M] has pushed [src]!"))
break_all_grabs(M)
for(var/obj/item/I in holding)
drop_from_inventory(I)
else
visible_message(span_warning("[M] attempted to push [src]!"))
return