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Facing component (#18574)
* save this because im afraid * Directions * Triggering list * don't * Update reactive_icon_update.dm * Update vorestation.dme * Update reactive_icon_update.dm * Update reactive_icon_update.dm * this can be an obj as well!
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@@ -240,6 +240,8 @@ var/list/slot_equipment_priority = list( \
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else
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I.dropInto(drop_location())
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I.dropped(src)
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//SEND_SIGNAL(item_dropping, COMSIG_ITEM_POST_UNEQUIP, O, target)
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SEND_SIGNAL(src, COMSIG_MOB_UNEQUIPPED_ITEM, O, target)
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return TRUE
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//Returns the item equipped to the specified slot, if any.
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@@ -211,8 +211,6 @@
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else
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visible_message(span_danger("[M] has pushed [src]!"))
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break_all_grabs(M)
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for(var/obj/item/I in holding)
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drop_from_inventory(I)
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else
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visible_message(span_warning("[M] attempted to push [src]!"))
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return
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