diff --git a/code/game/objects/effects/effect_system.dm b/code/game/objects/effects/effect_system.dm index 610746339bc..485ea6987b2 100644 --- a/code/game/objects/effects/effect_system.dm +++ b/code/game/objects/effects/effect_system.dm @@ -333,7 +333,7 @@ steam.start() -- spawns the effect spawn(0) var/turf/T = get_turf(src.holder) if(T != src.oldposition) - if(istype(T, /turf/simulated)) + if(isturf(T)) var/obj/effect/effect/ion_trails/I = PoolOrNew(/obj/effect/effect/ion_trails, src.oldposition) src.oldposition = T I.set_dir(src.holder.dir)