diff --git a/code/game/objects/structures/stool_bed_chair_nest/wheelchair.dm b/code/game/objects/structures/stool_bed_chair_nest/wheelchair.dm index d2fb4e5346c..37a09fe2099 100644 --- a/code/game/objects/structures/stool_bed_chair_nest/wheelchair.dm +++ b/code/game/objects/structures/stool_bed_chair_nest/wheelchair.dm @@ -34,10 +34,12 @@ /obj/structure/bed/chair/wheelchair/can_buckle_check(mob/living/M, forced = FALSE) . = ..() if(.) + // We don't even USE mob sizes really... Monkeys are the only 'small' mobs that come to mind. + // Teshari and prometheans have both have their mob sizes ripped from them (because frankly, the implementation led to some exploity things) if(M.mob_size < min_mob_buckle_size) to_chat(M, span_warning("You are too small to use \the [src].")) . = FALSE - else if(M.mob_size >= max_mob_buckle_size) + else if(M.mob_size > max_mob_buckle_size) to_chat(M, span_warning("You are too large to use \the [src].")) . = FALSE