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Merge pull request #3781 from Belsima/mouse
Adds a new death sound for mice.
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@@ -47,7 +47,7 @@
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if(prob(speak_chance))
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for(var/mob/M in view())
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M << 'sound/effects/mousesqueek.ogg'
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M << 'sound/effects/mouse_squeak.ogg'
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if(!resting && prob(0.5))
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lay_down()
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@@ -95,11 +95,12 @@
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if(!stat)
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var/mob/M = AM
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M << "<font color='blue'>\icon[src] Squeek!</font>"
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M << 'sound/effects/mousesqueek.ogg'
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M << 'sound/effects/mouse_squeak_loud.ogg'
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..()
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/mob/living/simple_animal/mouse/death()
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layer = MOB_LAYER
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playsound(src, 'sound/effects/mouse_squeak_loud.ogg', 50, 1)
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if(client)
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client.time_died_as_mouse = world.time
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..()
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