diff --git a/code/game/objects/items/weapons/material/twohanded.dm b/code/game/objects/items/weapons/material/twohanded.dm index f821ab1db6..2e36eead75 100644 --- a/code/game/objects/items/weapons/material/twohanded.dm +++ b/code/game/objects/items/weapons/material/twohanded.dm @@ -115,9 +115,9 @@ force = 10 w_class = 4.0 slot_flags = SLOT_BACK - force_wielded = 0.75 // 22 when wielded with hardness 15 (glass) - unwielded_force_divisor = 0.65 // 14 when unwielded based on above - thrown_force_divisor = 1.5 // 20 when thrown with weight 15 (glass) + force_divisor = 0.75 // 22 when wielded with hardness 15 (glass) + unwielded_force_divisor = 0.375 + thrown_force_divisor = 1.5 // 20 when thrown with weight 15 (glass) throw_speed = 3 edge = 0 sharp = 1