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sane stacks (#18342)
* sane stacks * . * . * . * - * clean that up * . * . * fix chat scaling * readd cords * . * guh --------- Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>
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@@ -14,27 +14,27 @@
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wiki_flag = WIKI_SPOILER
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/datum/material/alienalloy/elevatorium
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name = "elevatorium"
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name = MAT_ALIEN_ELEVAT
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display_name = "elevator panelling"
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table_icon_base = "stone"
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icon_colour = "#666666"
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/datum/material/alienalloy/dungeonium
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name = "dungeonium"
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name = MAT_ALIEN_DUNGEON
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display_name = "ultra-durable"
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icon_base = "dungeon"
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table_icon_base = "stone"
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icon_colour = "#FFFFFF"
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/datum/material/alienalloy/bedrock
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name = "bedrock"
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name = MAT_ALIEN_BEDROCK
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display_name = "impassable rock"
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icon_base = "rock"
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table_icon_base = "stone"
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icon_colour = "#FFFFFF"
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/datum/material/alienalloy/alium
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name = "alium"
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name = MAT_ALIEN_ALIUM
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display_name = "alien"
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icon_base = "alien"
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table_icon_base = "alien"
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@@ -31,6 +31,7 @@
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default_type = MAT_STEEL
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material = get_material_by_name("[default_type]")
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if(!material)
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stack_trace("Material of type: [default_type] does not exist.")
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return INITIALIZE_HINT_QDEL
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recipes = material.get_recipes()
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