More fixes for god of fixes

This commit is contained in:
Heroman
2021-03-24 19:16:23 +10:00
parent 79a54de823
commit fc1d4da50b
5 changed files with 12 additions and 6 deletions
@@ -4,7 +4,7 @@
/obj/item/weapon/card
icon = 'icons/obj/card_new.dmi' // These are redefined here so that changing sprites is as easy as clicking the checkbox.
base_icon = "icons/obj/card_new.dmi"
base_icon = 'icons/obj/card_new.dmi' //VOREStation Edit: Polaris messed up, fix sent upstream
// New sprite stacks can be defined here. You could theoretically change icon-states as well but right now this file compiles before station_ids.dm so those wouldn't be affected.
/*
@@ -1,4 +1,6 @@
/obj/item/weapon/card
icon = 'icons/obj/card_new_vr.dmi'
base_icon = 'icons/obj/card_new_vr.dmi'
id
initial_sprite_stack = list("base-stamp", "top-generic", "stamp-n")
@@ -1,7 +1,7 @@
/obj/item/weapon/card/id/event
var/configured = 0
var/accessset = 0
sprite_stack = list("")
initial_sprite_stack = list()
var/list/title_strings = list()
var/preset_rank = FALSE
@@ -9,7 +9,7 @@
if(configured == 1)
return ..()
if(preset_rank)
if(!preset_rank)
var/title
if(user.client.prefs.player_alt_titles[user.job])
title = user.client.prefs.player_alt_titles[user.job]