diff --git a/code/modules/multiz/movement.dm b/code/modules/multiz/movement.dm
index 69ea1051f0e..f4fb3ffef87 100644
--- a/code/modules/multiz/movement.dm
+++ b/code/modules/multiz/movement.dm
@@ -59,7 +59,7 @@
if(lattice)
var/pull_up_time = max(5 SECONDS + (src.movement_delay() * 10), 1)
to_chat(src, "You grab \the [lattice] and start pulling yourself upward...")
- destination.audible_message("You hear something climbing up \the [lattice].", runemessage = "clank clang")
+ src.audible_message("[src] begins climbing up \the [lattice].", runemessage = "clank clang")
if(do_after(src, pull_up_time))
to_chat(src, "You pull yourself up.")
else
@@ -74,14 +74,14 @@
if(!destination?.Enter(src, old_dest))
to_chat(src, "There's something in the way up above in that direction, try another.")
return 0
- destination.audible_message("You hear something climbing up \the [catwalk].", runemessage = "clank clang")
+ src.audible_message("[src] begins climbing up \the [lattice].", runemessage = "clank clang")
if(do_after(src, pull_up_time))
to_chat(src, "You pull yourself up.")
else
to_chat(src, "You gave up on pulling yourself up.")
return 0
- else if(ismob(src)) //VOREStation Edit Start. Are they a mob, and are they currently flying??
+ else if(isliving(src)) //VOREStation Edit Start. Are they a mob, and are they currently flying??
var/mob/living/H = src
if(H.flying)
if(H.incapacitated(INCAPACITATION_ALL))
@@ -90,7 +90,6 @@
return 0
var/fly_time = max(7 SECONDS + (H.movement_delay() * 10), 1) //So it's not too useful for combat. Could make this variable somehow, but that's down the road.
to_chat(src, "You begin to fly upwards...")
- destination.audible_message("You hear the flapping of wings.", runemessage = "flap flap")
H.audible_message("[H] begins to flap \his wings, preparing to move upwards!", runemessage = "flap flap")
if(do_after(H, fly_time) && H.flying)
to_chat(src, "You fly upwards.")
@@ -111,6 +110,11 @@
return 0
if(!Move(destination))
return 0
+ if(isliving(src))
+ if(direction == UP)
+ src.audible_message("[src] moves up.")
+ else if(direction == DOWN)
+ src.audible_message("[src] moves down.")
return 1
/mob/proc/can_overcome_gravity()