diff --git a/code/game/objects/items/weapons/paint.dm b/code/game/objects/items/weapons/paint.dm index 96e66d7beee..00573fcecc6 100644 --- a/code/game/objects/items/weapons/paint.dm +++ b/code/game/objects/items/weapons/paint.dm @@ -182,16 +182,7 @@ datum/reagent/paint reaction_turf(var/turf/T, var/volume) if(!istype(T) || istype(T, /turf/space)) return - var/ind = "[initial(T.icon)][color]" - if(!cached_icons[ind]) - var/icon/overlay = new/icon(initial(T.icon)) - overlay.Blend(color,ICON_MULTIPLY) - overlay.SetIntensity(1.4) - T.icon = overlay - cached_icons[ind] = T.icon - else - T.icon = cached_icons[ind] - return + T.color = color red name = "Red Paint"