Merge pull request #5258 from Mechoid/Dehulk_Runtime

Fix weak mobs being able to smash anything they want.
This commit is contained in:
Anewbe
2018-05-10 00:27:00 -05:00
committed by GitHub
2 changed files with 3 additions and 3 deletions
+2 -2
View File
@@ -10,7 +10,7 @@
/obj/structure/Destroy()
if(parts)
new parts(loc)
. = ..()
. = ..()
/obj/structure/attack_hand(mob/user)
if(breakable)
@@ -177,7 +177,7 @@
return 1
/obj/structure/attack_generic(var/mob/user, var/damage, var/attack_verb, var/wallbreaker)
if(!breakable || !damage || !wallbreaker)
if(!breakable || damage < 10 || !wallbreaker)
return 0
visible_message("<span class='danger'>[user] [attack_verb] the [src] apart!</span>")
user.do_attack_animation(src)
@@ -345,7 +345,7 @@
icon_state = icon_opened
/obj/structure/closet/attack_generic(var/mob/user, var/damage, var/attack_message = "destroys", var/wallbreaker)
if(!damage || !wallbreaker)
if(damage < 10 || !wallbreaker)
return
user.do_attack_animation(src)
visible_message("<span class='danger'>[user] [attack_message] the [src]!</span>")