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adds cool and fun new interactable environmental object
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@@ -134,6 +134,18 @@
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/obj/structure/reagent_dispensers/foam/Initialize()
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. = ..()
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reagents.add_reagent("firefoam",1000)
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/obj/structure/reagent_dispensers/fueltank/barrel
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name = "hazardous barrel"
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desc = "An open-topped barrel full of nasty-looking liquid."
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icon_state = "barrel"
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modded = TRUE
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/obj/structure/reagent_dispensers/fueltank/barrel/attackby(obj/item/weapon/W as obj, mob/user as mob)
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if (W.is_wrench()) //can't wrench it shut, it's always open
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return
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return ..()
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//VOREStation Add End
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