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Fixes #7742.
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@@ -169,6 +169,16 @@
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return 0
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return 1
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/obj/item/weapon/rig/proc/reset()
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offline = 2
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canremove = 1
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for(var/obj/item/piece in list(helmet,boots,gloves,chest))
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if(!piece) continue
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piece.icon_state = "[initial(icon_state)]"
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piece.flags &= ~STOPSPRESSUREDMAGE
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piece.flags &= ~AIRTIGHT
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update_icon(1)
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/obj/item/weapon/rig/proc/toggle_seals(var/mob/living/carbon/human/M,var/instant)
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if(sealing) return
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@@ -281,10 +291,6 @@
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piece.flags |= AIRTIGHT
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update_icon(1)
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if(instant && air_supply)
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wearer.internals = air_supply
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wearer.internals.icon_state = "internal1"
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/obj/item/weapon/rig/process()
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// If we've lost any parts, grab them back.
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@@ -169,3 +169,43 @@
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"\red Your hand slips, applying [trans] units of the solution to the wrong place in [target]'s [affected.display_name] with the [tool]!")
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//no damage or anything, just wastes medicine
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/datum/surgery_step/hardsuit
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allowed_tools = list(
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/obj/item/weapon/weldingtool = 80,
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/obj/item/weapon/circular_saw = 60,
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/obj/item/weapon/pickaxe/plasmacutter = 100
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)
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can_infect = 0
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blood_level = 0
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min_duration = 120
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max_duration = 180
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can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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if(!istype(target))
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return 0
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if(istype(tool,/obj/item/weapon/weldingtool))
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var/obj/item/weapon/weldingtool/welder = tool
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if(!welder.isOn())
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return 0
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return (target_zone == "chest") && istype(target.back, /obj/item/weapon/rig) && !(target.back.canremove)
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begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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user.visible_message("[user] starts cutting through the support systems of [target]'s [target.back] with \the [tool]." , \
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"You start cutting through the support systems of [target]'s [target.back] with \the [tool].")
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..()
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end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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var/obj/item/weapon/rig/rig = target.back
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if(!istype(rig))
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return
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rig.reset()
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user.visible_message("<span class='notice'>[user] has cut through the support systems of [target]'s [rig] with \the [tool].</span>", \
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"<span class='notice'>You have cut through the support systems of [target]'s [rig] with \the [tool].</span>")
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fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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user.visible_message("<span class='danger'>[user]'s [tool] can't quite seem to get through the metal...</span>", \
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"<span class='danger'>Your [tool] can't quite seem to get through the metal. It's weakening, though - try again.</span>")
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