diff --git a/code/game/turfs/simulated/wall_attacks.dm b/code/game/turfs/simulated/wall_attacks.dm index 11f0b9d1ccd..8c6eb32ae3c 100644 --- a/code/game/turfs/simulated/wall_attacks.dm +++ b/code/game/turfs/simulated/wall_attacks.dm @@ -131,9 +131,12 @@ user.setClickCooldown(user.get_attack_speed(W)) +/* +//As with the floors, only this time it works AND tries pushing the wall after it's done. if(!construction_stage && user.a_intent == I_HELP) if(try_graffiti(user,W)) return +*/ if (!user.IsAdvancedToolUser()) to_chat(user, "You don't have the dexterity to do this!")