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Merge pull request #4310 from Neerti/11/19/2017_hunting_rounds
Adds Hunting Rounds
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@@ -504,7 +504,10 @@
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stun_effect_act(0, Proj.agony)
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if(!Proj.nodamage)
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adjustBruteLoss(Proj.damage)
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var/true_damage = Proj.damage
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if(!Proj.SA_vulnerability || Proj.SA_vulnerability == intelligence_level)
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true_damage += Proj.SA_bonus_damage
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adjustBruteLoss(true_damage)
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if(Proj.firer)
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react_to_attack(Proj.firer)
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