From ff3396c4fbd73973d287fae8039e55eacbd4c3ed Mon Sep 17 00:00:00 2001 From: Spades Date: Mon, 7 Aug 2017 22:17:07 -0400 Subject: [PATCH] Fixes capitalization of goggles and glasses The improper grammar annoyed me. --- code/modules/clothing/glasses/glasses.dm | 46 ++++++++++++------------ 1 file changed, 23 insertions(+), 23 deletions(-) diff --git a/code/modules/clothing/glasses/glasses.dm b/code/modules/clothing/glasses/glasses.dm index 6cf5d16c4ad..106500add03 100644 --- a/code/modules/clothing/glasses/glasses.dm +++ b/code/modules/clothing/glasses/glasses.dm @@ -51,7 +51,7 @@ BLIND // can't see anything user.update_action_buttons() /obj/item/clothing/glasses/meson - name = "Optical Meson Scanner" + name = "optical meson scanner" desc = "Used for seeing walls, floors, and stuff through anything." icon_state = "meson" item_state_slots = list(slot_r_hand_str = "meson", slot_l_hand_str = "meson") @@ -70,7 +70,7 @@ BLIND // can't see anything prescription = 1 /obj/item/clothing/glasses/meson/aviator - name = "Engineering Aviators" + name = "engineering aviators" icon_state = "aviator_eng" off_state = "aviator" item_state_slots = list(slot_r_hand_str = "sunglasses", slot_l_hand_str = "sunglasses") @@ -78,7 +78,7 @@ BLIND // can't see anything activation_sound = 'sound/effects/pop.ogg' /obj/item/clothing/glasses/meson/aviator/prescription - name = "Prescription Engineering Aviators" + name = "prescription engineering aviators" desc = "Engineering Aviators with prescription lenses." prescription = 1 @@ -96,7 +96,7 @@ BLIND // can't see anything overlay = global_hud.science /obj/item/clothing/glasses/goggles - name = "Goggles" + name = "goggles" desc = "Just some plain old goggles." icon_state = "plaingoggles" item_state_slots = list(slot_r_hand_str = "glasses", slot_l_hand_str = "glasses") @@ -104,7 +104,7 @@ BLIND // can't see anything body_parts_covered = EYES /obj/item/clothing/glasses/night - name = "Night Vision Goggles" + name = "night vision goggles" desc = "You can totally see in the dark now!" icon_state = "night" item_state_slots = list(slot_r_hand_str = "glasses", slot_l_hand_str = "glasses") @@ -154,7 +154,7 @@ BLIND // can't see anything body_parts_covered = 0 /obj/item/clothing/glasses/material - name = "Optical Material Scanner" + name = "optical material scanner" desc = "Very confusing glasses." icon_state = "material" item_state_slots = list(slot_r_hand_str = "glasses", slot_l_hand_str = "glasses") @@ -164,11 +164,11 @@ BLIND // can't see anything vision_flags = SEE_OBJS /obj/item/clothing/glasses/material/prescription - name = "Prescription Optical Material Scanner" + name = "prescription optical material scanner" prescription = 1 /obj/item/clothing/glasses/regular - name = "Prescription Glasses" + name = "prescription glasses" desc = "Made by Nerd. Co." icon_state = "glasses" item_state_slots = list(slot_r_hand_str = "glasses", slot_l_hand_str = "glasses") @@ -176,12 +176,12 @@ BLIND // can't see anything body_parts_covered = 0 /obj/item/clothing/glasses/regular/scanners - name = "Scanning Goggles" + name = "scanning goggles" desc = "A very oddly shaped pair of goggles with bits of wire poking out the sides. A soft humming sound emanates from it." icon_state = "uzenwa_sissra_1" /obj/item/clothing/glasses/regular/hipster - name = "Prescription Glasses" + name = "prescription glasses" desc = "Made by Uncool. Co." icon_state = "hipster_glasses" @@ -193,15 +193,15 @@ BLIND // can't see anything body_parts_covered = 0 /obj/item/clothing/glasses/gglasses - name = "Green Glasses" + name = "green glasses" desc = "Forest green glasses, like the kind you'd wear when hatching a nasty scheme." icon_state = "gglasses" item_state_slots = list(slot_r_hand_str = "glasses", slot_l_hand_str = "glasses") body_parts_covered = 0 /obj/item/clothing/glasses/sunglasses - desc = "Strangely ancient technology used to help provide rudimentary eye cover. Enhanced shielding blocks many flashes." name = "sunglasses" + desc = "Strangely ancient technology used to help provide rudimentary eye cover. Enhanced shielding blocks many flashes." icon_state = "sun" item_state_slots = list(slot_r_hand_str = "sunglasses", slot_l_hand_str = "sunglasses") darkness_view = -1 @@ -280,7 +280,7 @@ BLIND // can't see anything icon_state = "aviator" /obj/item/clothing/glasses/sunglasses/sechud - name = "HUDSunglasses" + name = "\improper HUD sunglasses" desc = "Sunglasses with a HUD." icon_state = "sunSecHud" var/obj/item/clothing/glasses/hud/security/hud = null @@ -296,7 +296,7 @@ BLIND // can't see anything icon_state = "swatgoggles" /obj/item/clothing/glasses/sunglasses/sechud/aviator - name = "Security HUD aviators" + name = "security HUD aviators" desc = "Modified aviator glasses that can be switch between HUD and flash protection modes." icon_state = "aviator_sec" off_state = "aviator" @@ -338,12 +338,12 @@ BLIND // can't see anything icon_state = off_state /obj/item/clothing/glasses/sunglasses/sechud/aviator/prescription - name = "Prescription Security HUD aviators" + name = "prescription security HUD aviators" desc = "Modified aviator glasses that can be switch between HUD and flash protection modes. Comes with bonus prescription lenses." prescription = 6 /obj/item/clothing/glasses/sunglasses/medhud - name = "HUDSunglasses" + name = "\improper HUD sunglasses" desc = "Sunglasses with a HUD." icon_state = "sunMedHud" var/obj/item/clothing/glasses/hud/health/hud = null @@ -354,7 +354,7 @@ BLIND // can't see anything return /obj/item/clothing/glasses/sunglasses/medhud/aviator - name = "Medical HUD aviators" + name = "medical HUD aviators" desc = "Modified aviator glasses with a toggled health HUD." icon_state = "aviator_med" off_state = "aviator" @@ -396,12 +396,12 @@ BLIND // can't see anything icon_state = off_state /obj/item/clothing/glasses/sunglasses/medhud/aviator/prescription - name = "Prescription Medical HUD aviators" + name = "prescription medical HUD aviators" desc = "Modified aviator glasses with a toggled health HUD. Comes with bonus prescription lenses." prescription = 6 /obj/item/clothing/glasses/thermal - name = "Optical Thermal Scanner" + name = "optical thermal scanner" desc = "Thermals in the shape of glasses." icon_state = "thermal" item_state_slots = list(slot_r_hand_str = "glasses", slot_l_hand_str = "glasses") @@ -431,7 +431,7 @@ BLIND // can't see anything overlay = global_hud.thermal /obj/item/clothing/glasses/thermal/syndi //These are now a traitor item, concealed as mesons. -Pete - name = "Optical Meson Scanner" + name = "optical meson scanner" desc = "Used for seeing walls, floors, and stuff through anything." icon_state = "meson" item_state_slots = list(slot_r_hand_str = "meson", slot_l_hand_str = "meson") @@ -443,7 +443,7 @@ BLIND // can't see anything action_button_name = null /obj/item/clothing/glasses/thermal/plain/monocle - name = "Thermoncle" + name = "thermonocle" desc = "A monocle thermal." icon_state = "thermoncle" item_state_slots = list(slot_r_hand_str = "sunglasses", slot_l_hand_str = "sunglasses") @@ -454,7 +454,7 @@ BLIND // can't see anything body_parts_covered = 0 /obj/item/clothing/glasses/thermal/plain/eyepatch - name = "Optical Thermal Eyepatch" + name = "optical thermal eyepatch" desc = "An eyepatch with built-in thermal optics" icon_state = "eyepatch" item_state_slots = list(slot_r_hand_str = "blindfold", slot_l_hand_str = "blindfold") @@ -463,7 +463,7 @@ BLIND // can't see anything action_button_name = "Toggle Eyepatch" /obj/item/clothing/glasses/thermal/plain/jensen - name = "Optical Thermal Implants" + name = "optical thermal implants" desc = "A set of implantable lenses designed to augment your vision" icon_state = "thermalimplants" item_state_slots = list(slot_r_hand_str = "sunglasses", slot_l_hand_str = "sunglasses") \ No newline at end of file