3 Commits

Author SHA1 Message Date
Cameron Lennox 8d1c3f319a Horror modifier adjusments (#19544)
* Horror modifier adjusments

Removes nutrition drain

Makes it so your organs mutate every 200 seconds you've been under it instead of checking life ticks.

Makes it so only 1-2 organs get replaced per 200 seconds instead of 2-3
Makes redspace injection chance much lower (3%->0.5%)
Makes it so you won't repeatedly stab someone with fleshy spread if they already have it.

Makes exiting battle stance while infected a bit better.

Armor now lasts 1 minute. Lowers after 1 minute if health and the such is fixed.

Allows using bruise/ointment on changeling flesh armor...it's flesh and an extension of them.

Makes the fleshy virus chance of organ mutation from 5 to 0.5

Fixes GBS to be actually curable.

Implements COMSIG_ITEM_ATTACK_ZONE and COMSIG_ITEM_ATTACK

* Update redspace_corruption.dm

* Update vorestation.dme

* Update horror.dm
2026-06-25 11:03:17 -04:00
Cameron Lennox 439b534aee Infection Component & Germs (#19265)
* update these two

* Germs!

* Update vorestation.dme

* Basic signal application

* fixed

* Update germ_sensitive.dm

* Update germ_sensitive.dm

* Apply suggestion from @Cameron-The-Raven

* fix naming issues

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Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2026-04-12 19:42:30 -04:00
Guti 41472477ce Miscellaneous Virology Update (#18039)
* Roanoake + heal

* Robutt

* Buff suits

* Macrophages

* More symptoms!!

* Infective component
2025-07-23 22:55:39 +02:00