36 Commits
Author SHA1 Message Date
KashargulandGitHub f8333a8d93 Staticpath [MDB ignore] (#19166)
* move those to static paths

* maps

* .

* .

* ugh

* .
2026-02-22 22:10:59 +01:00
e956d13a6b jobs, access and radio to defines (#18297)
* jobs, access and radio to defines

* .

* .

* urg

* .

* .

* finish the radio freqs

* why

* .

* .

* ticker initial

* eh

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Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2025-08-31 01:32:36 +02:00
Cameron LennoxandGitHub f1f51a597c More PSG changes (#17503)
* Berserker PSG

* Makes PSGs more acquirable.

- Makes PSGs more acquirable
- Standardizes the PSG names (PSG Variant-XXX)
- Adds the PSG-BIO to the CMO's locker and CMO supply crate(Just reduces toxin/oxygen/clone attack damage taken)
- Adds the PSG-Melee to the Pathfinder locker
- Adds the PSG-BIO to the Pathfinder Medic locker
- Adds the PSG-S to HoS locker (and HoS supply pack)
- Makes it so the Exploration shield pack has a melee and upgraded mining (mob combat) PSG
2025-04-21 18:25:05 -04:00
KashargulandGitHub 46bea7cfa2 Initialize fixing (#17279)
* Initialoize fixing

* diff fix

* add init grep test

* fixed missed ones

* .

* some more

* ,
2025-03-08 13:59:29 -05:00
Killian e6eb45f910 Merge remote-tracking branch 'upstream/master' into kk-rings 2024-11-08 10:50:04 +00:00
2c11b12814 Headset Refactor and Selection (#16568)
* headset refactor and selection

* Update headset.dm

formatting

* Update code/modules/client/preference_setup/general/04_equipment.dm

Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>

* Update code/_helpers/global_lists.dm

Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>

* Update code/modules/client/preference_setup/general/04_equipment.dm

Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>

* Update code/modules/client/preference_setup/general/04_equipment.dm

Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>

* Update code/modules/client/preference_setup/general/04_equipment.dm

Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>

* Update code/modules/client/preference_setup/general/04_equipment.dm

Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>

---------

Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>
2024-11-06 18:49:11 +01:00
Killian 4869595855 ring/watch accessory transfer 2024-10-29 00:23:23 +00:00
Guti 409aaba802 Remove 2024-09-09 02:36:53 +02:00
KillianandGitHub 5016701440 Emergency Beacon Update (#16152)
* Update e_beacon.dm

* emergency beacon update

* nonsolidturf helper
2024-08-12 05:17:26 +10:00
KillianandGitHub 815a47e333 Watch Yourself (#15972)
* watches

* watches

I didn't actually need any of this, it's all handled by the embedded gps
2024-05-12 05:05:39 +10:00
PandoraandGitHub 9c32488fe2 Update misc_vr.dm 2022-12-25 17:28:39 +00:00
Unknown 90effc3caf Fixes some Oversights
- Removes Phasers from cargo ordering
- Removes weapons and combat armor from Talon
- Renames access_awayteam back to access_explorer for compatibility reasons
- Standardizes the itempath of the buffer device across all three maps.
2022-12-23 19:25:47 -05:00
VerySoft ed03ce8262 Yeah! 2022-12-22 01:27:29 -05:00
VerySoft 415742c4f0 c: 2022-12-21 04:34:05 -05:00
GhostActual d97ffa3c16 Base Commit 2022-04-01 02:04:21 -04:00
VerySoft a4cdc80f8c Stellar delight map files
Files for the stellar delight to work probably
there are also some edits to tether and other misc files for the purpose of making things work with multiple maps
CREMATORIUM NO GET TAG
2021-10-27 19:52:39 -04:00
klaasjared 5efd6c0396 Base Commit 2021-07-30 23:01:39 -04:00
577b986ba6 Convert some bools to TRUE/FALSE instead of 1/0. (#11100)
Co-authored-by: Aronai Sieyes <arokha@arokha.com>
2021-07-16 13:43:25 -04:00
Unknown 28b2212555 Fixes Field Medic Lockers 2021-06-18 13:37:02 -04:00
Killian 6eef6e406a Update misc_vr.dm 2021-06-11 19:34:10 +01:00
Aronai Sieyes 7c9ba78feb Autolok closets are double-wide 2021-05-25 22:28:48 -04:00
Aronai Sieyes 4e1308d48c Add mapping units/beacons for explo 2021-05-22 17:13:43 -04:00
klaasjared 71e19c7a4e Adds the code and helmets
Adds the code and helmets
2021-05-15 23:55:03 -04:00
Unknown c1eeea9efc Exploration Balance Tweaks
- Removes the Pathfinder's Frontier Carbine
- Removes the Pathfinder's Binoculars
- Adds the Frontier Carbine to the Survery Vendor, for 750 points. It has improved stats over a normal Frontier Phaser
- Adds binoculars to the survey vendor for 40 points
- Adds a Frontier Rifle, adminbus only for now
- Renames some frontier phaser sprites for additional clarity
- Adds two frontier holdout phasers to the exploration weapons locker
2021-04-26 14:03:40 -04:00
Unknown e1946c779d Replaces old pilot helmets
Same helmet without the interface that was only used on webshuttles.
2021-04-12 21:40:29 -04:00
Unknown f2557a4834 Gateway for Heads, Pilot to Civ
- Adds gateway access to all heads of staff
- Moves pilot to Civilian department, though for PTO purposes they still count as exploration.

This is the result of some staff discussions.
2021-03-07 15:02:48 -05:00
Killian f6df2b83a8 explorer belts 2020-07-29 05:25:18 +01:00
Aronai SieyesandGitHub e9c904b8e7 Merge pull request #8260 from lbnesquik/Kot-Explorer-Shield
Introduce a SINGLE themed, colored explorer shield.
2020-06-15 11:33:14 -04:00
Unknown 967f67bf37 Replaces exploration autoloks with emergency suit wall lockers 2020-06-14 14:18:23 -04:00
Unknown 19d7b71382 More miscellaneous changes 2020-06-14 13:46:16 -04:00
lbnesquik 856d48467a Introduce a SINGLE themed, colored explorer shield
It is a simple hunk of metal, painted to a moody green or dangerous voidsuits purple and blacks.
It has a lower block chance than the real deal, but it is still a strong help against melee foes and the occasional beam or two. Do mind that those seem to be a lot squishier since the AI update.
And just like any tacticool object, it has a big flashlight stuck at the front to help with visibility, it's not like you can actually see much out of that slit.
You can order two for 80 points at cargo.
It actually starts in the pathfinder locker, meaning they decide whether or not it will be used.
2020-06-11 04:14:54 +02:00
Heroman 273f7540b6 Brings some variety and color to back to closets 2020-06-07 06:45:22 +10:00
Aronai Sieyes 852cdbc347 VS: Add Autolok wall lockers and put some around various maps 2020-05-31 16:59:39 -04:00
Aronai Sieyes 7d69c69f14 VS: Port Bay's lockers and stuff 2020-05-31 12:26:00 -04:00
Unknown 55913ae701 Adds Exploration Department Relay 2020-04-30 15:25:55 -04:00
Unknown 9dec57c97f Splits off Exploration and Science
- Removes all Science access from explorers
- Removes Gateway access from HoS and RD
- Removes Science comms from explorer headsets
- Adds Command comms to Pathfinder headset
- Refactors edited Southern Cross files into _vr files in the main code.
- Moves Exploration Equipment Vendor to the expedition shuttle.
- Moves the Chemical Analyzer in science to Exploration Prep
- Removes general science access from the Xenobiology office and equipment rooms
- Removes RD access to Explorer comms
- Adds Airlock and EVA access to explorers
- Increases number of pilot slots by 2

SOP notes:
- Pathfinder will be able to fire subordinates.
- Pathfinder will not be a full head.
- Field Medic will remain as a hybrid Medical/Explo role.
- Research Directors will no longer be exempted from the general rule that heads of staff should not attend expeditions.
- Exploration is still strongly encouraged to get volunteers from other departments, including Science.
2020-04-25 20:36:21 -04:00