* Horror modifier adjusments
Removes nutrition drain
Makes it so your organs mutate every 200 seconds you've been under it instead of checking life ticks.
Makes it so only 1-2 organs get replaced per 200 seconds instead of 2-3
Makes redspace injection chance much lower (3%->0.5%)
Makes it so you won't repeatedly stab someone with fleshy spread if they already have it.
Makes exiting battle stance while infected a bit better.
Armor now lasts 1 minute. Lowers after 1 minute if health and the such is fixed.
Allows using bruise/ointment on changeling flesh armor...it's flesh and an extension of them.
Makes the fleshy virus chance of organ mutation from 5 to 0.5
Fixes GBS to be actually curable.
Implements COMSIG_ITEM_ATTACK_ZONE and COMSIG_ITEM_ATTACK
* Update redspace_corruption.dm
* Update vorestation.dme
* Update horror.dm