* BYTECRAWL: NtOS idle hacking game
Hack the world
* Add jobs clear command and expand explain with cipher table
commands/jobs.ts: jobs clear subcommand strips all failed jobs from the list
commands/autocomplete.ts: offer clear and --filter as first-arg completions after jobs
commands/meta.ts:
- help jobs entry updated to document jobs clear
- explain: new CIPHERS section with full abbrev/tier/name/types/uptime table;
T4/T5 uptime warning highlighted; market section trimmed of inline tier list
- explain tips: note added for jobs clear
* bytecrawl: ascend confirmation gate, sell all command
ascend now requires --confirm to execute; running ascend alone shows a
preview of the GHOST bonuses and a reset warning, matching the upgrade
--confirm pattern. sell all sells the entire cache at current market
prices, printing per-item lines and a total. autocomplete updated for
both: ascend offers --confirm alongside --preview, sell offers all as a
first-arg candidate.
* bytecrawl: merge connect into scan subcommand
scan <id> now probes a target directly; scan with no args or flags
still refreshes the list. connect command removed. autocomplete updated
to offer scan pool IDs at argPos 1 for scan (non-flag). constants and
help entries updated throughout.
* Unangy the belly lint
Make Linters happy
* fix(bytecrawl): resolve all remaining biome lint errors and warnings
* Exlpicitly return FALSE
* Make var h more verbose as handle
* unasterisk the react
he will be missed
* Add more Style points
get it
* remove stale bread
we dont need you
* forgor the other asterisks, not they gone for good
can_run() only checked the user's worn/held ID via GetIdCard(), ignoring any
card inserted into the computer's RFID card slot. This caused access-locked
software to always show an RFID error for users relying on a slotted card.
Three fixes:
- can_run(): add explicit_card param; resolution order is explicit_card,
then user.GetIdCard(), then computer.card_slot.stored_card
- run_program(): set TM.using_access from the slotted card when present,
falling back to user.GetAccess()
- ntdownloader.dm: pass my_computer.card_slot.stored_card to can_run() so
the software download list respects the slotted card
* talon uniform
* Talon update
* Update talon_v2.dmm
Playing
* Talon fix and a new Slogan!
* talon fax
* For admins set up talon company fax
+ paperworks can use [talogo]
* Add FAX word
* Talon seal addation
* Fix and Updating the Talon map
Regarding the Talon map, I brought it to the appearance of the Rogue Star. So that players on both servers feel as little strange as possible when playing on the same ship, even on different servers.
* Update talon_v2.dmm
bluespace
* Fixup maps in TGM format
a89e3f1f87: maps/offmap_vr/talon/talon_v2.dmm
Automatically commited by: tools\mapmerge2\fixup.py
* Update talon_v2.dm
* Update talon_v2.dm
* sprite fix
* Forgot to add a fix
Fix for stamp and logo for correct work
* Delete custom_items.txt
accidentally add that in PR, now rempve that
* move ref lists from world new to ref list creation
* tg styl
* .
* next globals
* ugh
* some more
* pain
* .
* horror
* .
* .
* .
* shoe me
* ye
* .
* eh
* .
* .
---------
Co-authored-by: Cameron Lennox <killer65311@gmail.com>
* Remote view setting datums
* remote view handles relayed move
* setting up checks
* many fixes
* small fixes
* default relay behavior
* use camera settings
* coordinated for overmap shuttle
* lock this down
* not needed
* not needed
* inaccurate doc
* small fixes
* various set machine calls no longer needed
* runtime
* health hud moved to signal controls
* overriding huds
* allow signal based huds entirely
* uav health icon
* fix
* oops that's important
* more return types
* mmis view fix
* not needed
* protect against instantly deleted ghosts
* all of these need remote on enter
* these too
* order
* Admin ranks update
* Permissions fix
* One missing thing
* Further rework to make database also fully work
* Adds admin rank bitflag calculator to tools
* ZA WARUDO
---------
Co-authored-by: C.L. <killer65311@gmail.com>
* next set of spans
* some more
* next
* next
* next
* .
* text...
* next... rest soon
* .
* .
* ok last set for the night
* .
* .
* .
* .
* some more
* next
* next
* all for now
* .
* some more easy ones
* some more easy ones
* .
* .
* some more bolds
* oups auto complete moment
* add the remaining spans
* this as well
* this as well
* .
* .,
* resync them properly