* pumps use their layer to connect pipes visually
* connectors for supply and scrubbers
* pump dmi stuff
* fixed volume pump dmi
* Vents support multiple connection types
* prevent multiple pipes attaching to the same side
* old code
* prioritize linking already connecting pipes
* constructable pressure tanks
* tank icon fix
* color fix
* fixes
* multiple connection universal pipes
* possible network fix
* buh buh
* tanks no longer go invisible
* Initial
* some more
* next few
* only light left
* fix things up
* some rmore fixes
* guh
* Update ai_vr.dm
* comment
* lets try something
* .
* hmm
* .
* .
* hmm
* push that here
* fix layout
* grrr
- Ports the overmap, ships, sectors, and "landable" ships from baystation.
- Ports necessary computers to control ships and overmap shuttles.
- Shims missing machine and computer functionality pending future enhancements.
- Includes required new sprites and sounds.
* Yes, all of them.
* Also did a few corrections to redundant New() and broken Destroy() along the way
* Renamed the turf_initializer.initialize() proc to InitializeTurf to avoid confusion.
* Subsumed /area/proc/initialize into /atom/proc/initialize() - Made /area's LateInitialize to get same behavior as before.