Commit Graph

14063 Commits

Author SHA1 Message Date
Cameron Lennox c38c1bfcd2 Waddle oversight fixes (#17747)
* clear!

* Update waddle.dm
2025-05-27 10:48:22 -07:00
ShadowLarkens 31e8e009db Character Setup Rework (#17576)
* Character Setup Rework

Little tweaks

Species selection done~

Merk randomize body button

Body color and eye color

Merk more replaced code

Convert robolimbs to tgui

Add a warning if flavor text/ooc notes are too short

Custom preview icons for species selector!

A sidequest that only took 8
hours. Also add digitigrade and blood type.

Remove unused body_descriptor system completely

Finish the general tab~

Reorganization to prepare for loadout page creation

* Start of work on the loadout screen

* Only send the data that's actually selected

* Get rid of these ugly ../../../..

* Retype this to avoid conflicts

* Holy shit why did this work this way

* Finish loadout screen

* Add copy loadout function

* Finish occupation page

* Move Special Roles into general tab

* Fix path conflict

* Move size prefs to general tab

* Convert jukebox and volume settings to datum/preference

* Fix a little mergery fuckery in loadout

* Migrate jukebox to new range

* Fix TabbedMenu tabs

* Fix wordwrap for loadout screen

* Kill the vore tab, just traits left to convert

* Convert custom messages

* Convert custom species name

* Convert blood color and reagents

* Move icobase to tgui

* Finished

* This can fuck off too

* Fix a few bugs

* Update index.tsx

* initial for emote sound mode switch

* Make show_roles actually work, hide fluff items

* Fix not being able to select species

* Add emote_sound_mode to body tab

* Fix runtime when no active gear list is present

* Add a save notification to character setup

* Switch to floating

* Add more search bars

* Whoops forgot to add this

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-05-25 03:20:51 +02:00
ShadowLarkens 3986e4c5a5 Theoretically fix new player runtime (#17739) 2025-05-24 15:55:46 +02:00
ShadowLarkens 959b1728d9 Fix gas overlays (#17735)
* Fix gas overlays not working

* Make gas_data a GLOB

* Just get rid of this entire cursed Initialize proc
2025-05-23 17:21:06 +02:00
SatinIsle 10c0882a60 Rebalanced spider security events (#17725)
* Rebalancing spider events

* Update vorestation.dme

* Updated timers

* Removed sleeps

Tested and it works fine still!

* 0.5 SECONDS
2025-05-19 13:55:24 -07:00
Kashargul 033c99579b tgui core 3.2.0 (#17715)
* tgui core 3.2.0

* .

* try tg method here

* .
2025-05-19 13:53:57 -07:00
tacoguy7765093 aafc448614 adds vore bellies to fox taur (#17727) 2025-05-19 13:52:58 -07:00
aKromatopzia 0e779ad760 Smolraptor updates (#17687)
* i think i ported this right

* oops

* eng's dmi is identical

* one more

* fix

* yeah this should work

* fix

---------

Co-authored-by: ShadowLarkens <shadowlarkens@gmail.com>
2025-05-19 13:51:48 -07:00
Guti 17dc77754b eww (#17721) 2025-05-17 19:21:05 -07:00
Cameron Lennox 47110b04e5 Makes gibbing 75% more efficient! (#17719)
* Makes explosions 75% more efficient!

* fix this while im here
2025-05-17 06:42:23 -07:00
ShadowLarkens 70fbea5d4c Reduce Lists Memory usage, update CI (#17706)
* Convert alerts to a lazylist

* Convert fullscreens to lazylist

* Convert ckeys_allowed_itemspawn to a lazylist

* Convert camera lists to lazylists

* Get rid of an old unused footstep_sounds list

* Make flooring_cache a lazy list

* Fix flooring_blacklist, convert a bunch more flooring lists to lazylists

* Improve ci byond caching
2025-05-16 22:07:33 +02:00
Will 6ec5d32685 check for fire (#17716) 2025-05-16 11:10:58 -07:00
Will 8d1074cf7c Light-Based Damage Component For Zaddat and Shadows (#17714)
* implimentation

* some small improvements, photodegeneration trait
2025-05-16 11:10:21 -07:00
Will 1711fcf3d7 implimentation (#17713) 2025-05-15 22:22:18 -07:00
Will 9d8ec7454b photosynth component for traits and species (#17712) 2025-05-15 22:14:10 -07:00
Cameron Lennox 86a21e9578 Properly paths sound files and folders (#17604)
* bye

* hello

* hi

* hi

* bye

* hi

* bye

* hi

* Replace em

* bye

* hi

* bye

* Hi

* bye

* hi

* bye

* hi

* bye

* hi

* bye

* hi

* bye

* hi

* bye

* hi

* bye

* hi

* hi

* hi

* hi

* hi

* gwah
2025-05-15 20:14:50 -07:00
Cameron Lennox f40bf1f7e4 Vendor and Phasegun adjustments (#17647)
* part 1

* Cleanup

* text

* webbing

* Eh these values seem fine

* Bonus damage to mobs

* if we have a mind, dont take bonus damage

* Less VR overrides

* vendr
2025-05-15 20:14:05 -07:00
Cameron Lennox bc266ea913 destroy all refs (#17710) 2025-05-15 20:11:18 -07:00
SatinIsle e4758a2e79 Fix lleill drain message (#17708)
Fixes the glamour drain ability showing the "contact has been broken" message when it is successful.
2025-05-15 19:12:35 -04:00
Will c213dbcd21 Reagent Addictions (#17498)
* Addictions

* improvements to addiction code

* some small revamps

* some polishing to reagent code

* some more fixes

* wiki updated for addiction

* proper addiction sync on respawn

* final cleanup, config

* coffee handle addiction proc

* fixed global var

* Addictions and

Gives alcohol special effects
Disables the harder addictions
Gives nicotine an a special effect

* remove >0

* safety

* Update medicine.dm

* Update medicine.dm

* Update food_drinks.dm

* update lazydefines

* disable alcohol addiction on virgo

* use lazylen, proper addiction end messages

* cure message bugfix

* use right args

* proper macro

---------

Co-authored-by: C.L. <killer65311@gmail.com>
2025-05-15 10:57:41 -07:00
Cameron Lennox 4bcfffe44b Waddle / Animated Movement component (#17675)
* Adds waddle component

* waddle

* moved to tgui and spans

* Update waddle.dm

* proc name

* Waddling toggle trait!

---------

Co-authored-by: ShadowLarkens <shadowlarkens@gmail.com>
2025-05-15 01:09:02 -07:00
Cameron Lennox 5d95b50db9 Component Traits. (#17665)
* Drippy component

* Converts disabilities to components.

* Makes weaver a component

* living

* Update vorestation.dme

* Update weaver.dm

* yeah tis

* no spawn

* yes

* signals hell yeah

* Teaching

* yeaaah

* makes gargoyle follow the law

* whoops

* return properly

* wah

* Update station.dm
2025-05-15 00:59:47 -07:00
Will 71cc89be87 Talk Sound Refactor (#17691)
* voices use a unified list

* Move that back

* unneeded file

* use subsystem

* old order

* matching

* matching again

* whitespace

* another whitespace line

* global that's never used

* more cleanup

* little better naming

* lets just use the vars

* oops needed that

* incorrect comment

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-05-15 00:30:52 -07:00
Cameron Lennox 40861f50e0 Proper MaxHealth checks and Crit Point (#17704)
* Fixes maxhealth checks not including modifiers and mxHP

Death at:
W/ 100max hp: https://i.imgur.com/nR8DtzG.png
W/ 125max hp: https://i.imgur.com/87eD2hW.png
W/ 25max hp: https://i.imgur.com/SP6rPWc.png

* Crit Point

* small xenochimera fix

* Update game_options.txt
2025-05-15 00:25:30 -07:00
crabcube 614a300297 moth eyes addition! (#17705)
* moth eyes addition

* Indent over spaces

* ye

* add

---------

Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2025-05-15 00:18:51 -07:00
Will 709e9d130c Hallucination Refactor (#17661)
* begone accursed beast

* cleanup and notes

* screen object fix

* varset clear

* don't raw send sounds, spark on door sound, pain hallucination

* lengthen this a bit

* more pain messages, become jittery

* note

* lets clean that up to

* Revert "lets clean that up to"

This reverts commit 2409e41870.

* cleanup and define

* use accessors

* death isn't working so have toxins instead, it's scarier

* don't actually clean these up, because of how xenochi works

* additional protection

* hunger joke

* Use get_component instead of a cache

* empty scope removed

* Updated xenochi code to use hallu component

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-05-15 00:17:39 -07:00
Kashargul f84536fc3a some small things (#17693)
* some small things

* .

* clean this up

* potentially fix nulls in player list

* .

* Fixes

* Update machine_stacking.dm

---------

Co-authored-by: C.L. <killer65311@gmail.com>
2025-05-15 00:56:26 -04:00
Cameron Lennox 2b0853887b Shadekin and Xenochimera variable refactor (#17651)
* gets rid of xenochimera brain var

* whoops

* shadekin too

ye https://i.imgur.com/lNI2AiG.png

* organize

* simplekin too

* yuh

* Refactors xenochimera

progress:
https://i.imgur.com/ssQbRKS.png
https://i.imgur.com/ySBxm0M.png
https://i.imgur.com/3FWPVuP.png

* Update xenochimera.dm

* Update examine_vr.dm

* Update xenochimera.dm

* Update xenochimera.dm
2025-05-12 21:44:25 +02:00
ShadowLarkens becee29587 Fix a bunch of oversights in the kitchen sink PRs (#17690)
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-05-12 21:41:49 +02:00
Asher 49 4c685c2dc4 decal fix for v3s (#17699)
forgot to renable some of these
2025-05-12 21:40:52 +02:00
TankTheBirb b871ad9937 thrumbo horns (#17692)
I CRAVE THE ANIMA TREE
I WISH TO SAVOR ITS DELICIOUS BARK AND HEAR ITS SCREAMS
2025-05-11 13:37:13 +02:00
TankTheBirb ae879fee59 Rapala lore update (#17561)
* Rapala lore udpate

check the wikiiiiiiiiiiiiiiiiiiii or I kill u

* grammar but otherwise looks good neat
2025-05-11 13:35:16 +02:00
TankTheBirb b295ecebe7 tesh lore updoot (#17593)
bird lore bird lore bird lore

Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2025-05-11 13:34:57 +02:00
Kashargul ca5a254a00 lobby screen subsystem (#17686)
* lobby screen subsystem

* .

* tgui core 3.1.5

* use unknown in the class

* .

* second

* Didn't even know you could type components like this

* .

* dependency up

* can we not use any...

---------

Co-authored-by: ShadowLarkens <shadowlarkens@gmail.com>
2025-05-09 22:25:18 +02:00
Guti 78c71907e9 Balloon Alerts (#17540)
* balloon alerts

* Take that one out

* fixes

* fixes 2

* Missing one

* That goes there

* ough

* ,

* .

* .

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2025-05-08 22:00:54 +02:00
Kashargul 3a5908ca1d soulcatcher patches and tgui core updaste (#17685) 2025-05-08 21:52:11 +02:00
Cameron Lennox ced163a2e1 Adds optional Big Leggies Markings (#17659)
* p1

* wah

* Adds Big Leggies as a marking

Delete modular_chomp/code/modules/organs/organ_icon.dm

* I mean this works
2025-05-07 02:18:05 -04:00
TankTheBirb 881b6a891c adds floor tiles to sheet loader gripper (#17388)
I had this cool idea for a like, storage box of tiles that you could kinda just slurp up and store but I realized that was really complex and all borgs needed was literally any method of interacting with stacks of floor tiles beyond visual contempt. so this is that.
2025-05-06 19:53:59 +02:00
ShadowLarkens f0444ef8d8 Fix a handful of bugs introduced in VOREStation/VOREStation#17515 (#17669)
Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2025-05-05 22:28:57 -04:00
ShadowLarkens ff4e99c121 Maybe fix winset crashing Logout? (#17662) 2025-05-04 18:04:15 +02:00
Cameron Lennox fc36096ef8 Makes Big Leggies not have clipmask (#17650) 2025-05-01 13:20:17 +02:00
Will 05bfb16407 pai zmovement for climbing ladders, space and scaffolding (#17621)
* pai zmovement for climbing ladders, space and scaffolding

* .

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-04-28 01:35:27 +02:00
eghughguhhhhhh e639def0aa Recycler hotfix 1 (#17620)
* whoopsies

* Makes PAIs nice children by making them never call their parents.

* FUCK

* Move unit tests to unit test folder
2025-04-28 00:51:04 +02:00
Kashargul 550f36fad7 Somemissingthings (#17615)
* cleans up some comments

* ...

* .

* somemissing things

* that too

* make this nicer

* .

* .
2025-04-27 21:19:59 +02:00
Kashargul 07747a6f46 fix those (#17616) 2025-04-27 20:41:22 +02:00
Kashargul 305944ccc6 cleans up some comments (#17613)
* cleans up some comments

* ...

* .
2025-04-27 16:53:26 +02:00
Kashargul f6a99359a9 move invisibility to defines (#17612)
* move Invisibility to defines

* .

* .
2025-04-27 16:47:53 +02:00
Kashargul 9b8936575d lobby browser uses config name (#17609)
* lobby browser uses config name

* ...
2025-04-27 02:10:58 +02:00
ShadowLarkens e627fb8d1d CMSS Lobby Screen (#17581)
* Establish base working new_player tgui

* Tweak to fit virgo

* .

* fix that

* split that

* no as import

* clean up old code

* .

* .

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-04-26 23:52:01 +02:00
eghughguhhhhhh 36cb476854 Maint Recycler and Vendor (#17514)
* initial

* fsdfsd

* fsdfsd

* Update to TGUI-Core. Adjust naming scheme. Add screen functionality to the dohickey.

* Updates maint_recycler

* Various cleanup

* Mob resist

* Crowbar code for when there's no power

* Initial vendor sprites / etc.

* The rest of the fucking commit

* * Fsdfsdfsd
* Add sample "bling" obj for medical use. mostly for testing later.
* Initial ground work for ads and vendor datums.
* Fsdfsd

* Automatic changelog compile [ci skip]

* Initial vendor entries

* Automatic changelog compile [ci skip]

* work work etc

* tweaks

* Implement Vendor Code. Implement Various entries. Implement remote scene tools.

* remove excess pronouns to appease dreamchecker
idk how these got here

* Voodoo Tweaks

* Voodoo boxes, entry cleanup, carpet hell, sandstone/etc.

* Spawn Logic

* some dangerous weapons as a treat

* RARRGHHH

* tab indents

* Refactor Spawns/Sleeps to Timers. Fix "Clientless projectile source" missing issue

* Fix recycler imports

* Fix ejection

* fix indentation

* Cleanup Pt1

* Cleanup Pt2

* Cleanup Pt3

* Cleanup Pt 4

* remove unneeded ifle

* #undef

* Cleanup #491

* Fucked up burger

* Map Markers/machines into tether

* Stellar Delight Mappage

* Fix spawn logic to not be hot ass.

* Readd custom emote change after merge conflict

* Fix recycler not using GLOB. post refactor

* i'm... i'm.... TWEAKKKKINNNNNNG

* Reasonably sane access requirement notices

* foceMove me baby

* no <h2>  4 u

---------

Co-authored-by: vorestation-ci[bot] <199609141+vorestation-ci[bot]@users.noreply.github.com>
2025-04-26 23:48:45 +02:00