* robot offset added to unit test
* another test and fix
* forbid no icons
* another fix
* fixed math
* wrong var
* legal offset
* Fixes offsets
* more
* gwah
* whoop
* y
* m
* expand
* earth to raptor, wake up
---------
Co-authored-by: Willburd <7099514+Willburd@users.noreply.github.com>
* Gooborgs!
add: Adds gooborgs! Sprites from Toriate
code: Robotic eswords and batons now count as robotic weapons and trigger appropriate sprites.
* shocker
* cargofix
* some more
* sendit
* rest sprites
* mmoree
* Glowy tummies
Will make all the catborg sprites scream, but let's see what the UT says
* FIXES MORE SPRITES AAAAAAAAAAAAAAAA
* License
* fixed sprites
* better handling
* rewrite
* bonus damage
* Fixes stunbaton
* status check
* Makes BCS remove the charge properly
* charge
* subsystem
* fix robot linting
* Fixes the broken sprites
* Combat Medic Catborg
Original sprites by Toriate. Modifications curtesy of @tacoguy7765093
Including in this PR since it's going to be merged but might as well be included in this one w/ the fixed borg linter to see what it catches
* more sprite fixes
---------
Co-authored-by: C.L. <killer65311@gmail.com>
* Robot sprite validity
* key instead of index
* kash additions
* missing tag
* fail out on no name
* fixes
* let the dance commence
* rest style
* Fixes some of the sprites
Merging so I can see what else it wants
* check belly stages too not just max
* this too
* fixes
* fixes
* Adds variant catborgs
- Adds variant carborgs. These are the older models. Upport from CS.
NEEDS REMOVAL:
DMI FILE: modular_chomp/icons/mob/catborg/catborg.dmi
SPECIFIC REMOVAL IN FILES:
modular_chomp/code/modules/mob/living/silicon/robot/sprites/mining.dm
modular_chomp/code/modules/mob/living/silicon/robot/sprites/medical.dm
modular_chomp/code/modules/mob/living/silicon/robot/sprites/janitor.dm
modular_chomp/code/modules/mob/living/silicon/robot/sprites/science.dm
modular_chomp/code/modules/mob/living/silicon/robot/sprites/security.dm
modular_chomp/code/modules/mob/living/silicon/robot/sprites/civilian.dm
modular_chomp/code/modules/mob/living/silicon/robot/sprites/engineering.dm
* DULLAHAN BORGS
Up-ported dullahan borgs.
Makes it so proteans can choose dullahans as their sprite blob sprite.
NOTE: DULLAHAN-NINJA (V3) DOES NOT HAVE A SIT SPRITE. IT'S ALSO UNUSED. SYNDI SPRITE WAS PUT TO ACT AS A STANDIN
TO BE REMOVED DOWNSTREAM:
modular_chomp/icons/mob/dullahanborg
modular_chomp/code/modules/mob/living/silicon/robot/sprites/civilian.dm (dullahan/service & dullahan/servicealt)
modular_chomp/code/modules/mob/living/silicon/robot/sprites/engineering.dm
(dullahan/engineerv1 & dullahan/envingeerv2)
modular_chomp/code/modules/mob/living/silicon/robot/sprites/janitor.dm
(dullahan/janitor & dullahan/janitoralt)
modular_chomp/code/modules/mob/living/silicon/robot/sprites/medical.dm
(dullahan/crisis & dullahan/crisisalt)
modular_chomp/code/modules/mob/living/silicon/robot/sprites/mining.dm
(dullahan, dullahan/miner, dullahan/mineralt, dullahancarg, dullahancarg/cargo, dullahancarg/cargoalt
modular_chomp/code/modules/mob/living/silicon/robot/sprites/syndicate.dm
(Delete the entire file)
modular_chomp/code/modules/mob/living/silicon/robot/sprites/security.dm
(security/dullahan dullahan/sec dullahan/secalt)
* Update science.dm
* fixes dead overlays
* Update mining.dm
* more borgs
DOWNSTREAM REMOVAL:
code/modules/mob/living/silicon/robot/robot_modules/Widerobot_Clown_ch.dm
modular_chomp/code/modules/mob/living/silicon/robot/sprites/clown.dm
code/modules/mob/living/silicon/robot/robot_modules/Widerobot_Standard_ch.dm (This file was unticked. It was placed in standard.dm)
modular_chomp/code/modules/mob/living/silicon/robot/sprites/combat.dm
modular_chomp/code/modules/mob/living/silicon/robot/sprites/medical.dm
code/modules/mob/living/silicon/robot/subtypes/boozeborg_ch.dm (Unticked in the DMI. Moved to subtypes/boozeborg.dm)
modular_chomp/code/modules/mob/living/silicon/robot/dogborg/dog_sleeper.dm
modular_chomp/icons/mob/raptorborg/raptor.dmi - Unused
All the worm borg overrides
Downstream as well:
/obj/item/robot_tongue/examine(user) in code\modules\mob\living\silicon\robot\dogborg\dog_modules_vr.dm needs to be enabled.
* whew
* gwah
* SAVE
* fixes
* fixes sprites more
* Adds Outpost Borgs
Stoat and Possum.
Other versions of possum WIP
* no wreck overlay
* gwah
* decals to list
* fixing
* .
* fixes there 3 being 3
* fix decal resting
* sleeper fix
* fix struggle resting
* puts surgery module in its place
* no CE
---------
Co-authored-by: Willburd <7099514+Willburd@users.noreply.github.com>
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>