6 Commits
Author SHA1 Message Date
94e61bdfc0 Fixes some bad Destroy()s (#17511)
* Fixes some bad Destroy()s

Fixes some bad destroys on request of Kash, will need checking over that I've not misunderstood the instructions! This is all I had time to look through for now. Checked around 200-ish files.

* The rest of them

Found a quick way to look through them all

* Update chicken.dm

* fix that

* don't abuse destroy

* .

* move this up

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Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-04-12 00:15:42 +02:00
KashargulandGitHub 46bea7cfa2 Initialize fixing (#17279)
* Initialoize fixing

* diff fix

* add init grep test

* fixed missed ones

* .

* some more

* ,
2025-03-08 13:59:29 -05:00
KashargulandGitHub 4f8e9f7ef8 some more new to init (#17231)
* some more new to init

* rigs

* rigs

* intellisense moment

* telcoms and landmarks

* fix that as well

* some more minor things

* re add missing message

* fix trash eating...
2025-03-01 13:39:52 -05:00
Kashargul e0d694e8ac rid of old span macros 2024-10-01 23:51:48 +02:00
Runa Dacino 6b0adb782f tweak(Event Triggers): Implements requested changes
- Merges Personal, Vis and Aud checks into a single var
- Removes excessive isObserver check
- Permits removing other staff's stuff with an explicit confirmation and request to ask them first
- Removes Invisibility = 100 setting from new()
- Adds check for potential null responses
- Clarifies comment in type definition.
2023-07-29 14:05:59 +02:00
Runa Dacino 694a5b617b Adds(feature): Triggerable Landmarks for Event-help
- Adds a new verb to staff with FUN permissions under the eventkit tab
     - name: "Manage Event Triggers"
     - Permits creating "Notification" and "Narration" landmarks
     - Permits deleting/teleporting to self-created landmarks at any time
     - Permits deleting other staff's landmarks if DC'd/Inactive
     - Permits teleporting to other staff's landmarks at any time
(the landmark management buttons I couldn't implement without code repetition due to managing others' landmarks needing (imo) admin logging)
 - Adds new landmark subtype: event_trigger
     - Handles notification of staff/team depending on options
     - May autodelete if requested
     - Makes a loud bwoink at the creator if requested
     - Is triggered by the base DM proc /Crossed(var/atom/movable/AM)
     - Ghosts and NPCs don't trigger it.
 - Adds a subtype of event_trigger, auto_narrate
     - Adds functionality to automatically print a normal/red message to player entering the turf with the landmark.
     - Alternatively, allows creating a visible/audible message when the turf is triggered
     - Inherits all behaviours of event_trigger otherwise
  -Adds new global list, "event_triggers"
      - It is an associative list of key:list(element1,element2,element3) form
      - key is the staffmember's ckey, elements are references to event_trigger landmarks they created
2023-07-24 17:38:11 +02:00