72 Commits
Author SHA1 Message Date
Cameron LennoxandGitHub f82d1dcffa Borg Icon Optimization and Weapon Modulation (#16705)
* Streamlines borg icon generation

Cross-port of https://github.com/TS-Rogue-Star/Rogue-Star/pull/708
Makes borgs not super super wonky with icon generation
https://i.imgur.com/qp8K2tD.gif

* Virgo Specific

* Makes borgs use flags

Instead of the copy-paste gore that was EVERYWHERE

* Makes it a list. ADDS WARNINGS.

* I don't know hexi!!!

* Sit!

* Changes them to the new paths

* Makes cyborg guns modular

* whoops i forgot a word

* Makes dogborg melee modularized

Makes it so you can have a generic 'melee' sprite and a 'dagger' sprite.

* blade

Downstream compat

* Moves it to a nicer check loop
2024-12-18 20:25:59 +10:00
ShadowLarkensandGitHub 9e53689ec7 Replace most legacy robot interfaces with a unified interface (#16517) 2024-10-26 14:17:24 +02:00
c07027136e Port tg statpanel (#16463)
* Port tg statpanel

* Add verb descriptions using the title attribute

* Fix a dreamchecker error

* Remove chomp edits

* Add mentor tickets to ticket panel

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2024-10-16 19:39:06 +02:00
Kashargul a2c673ab7a refactors most spans 2024-10-02 21:10:31 +02:00
Guti f4f5476121 Merge branch 'master' into weapon-removal 2024-09-18 18:07:43 +02:00
Kashargul 8a90ae6523 only missing alt titles 2024-09-12 22:48:14 +02:00
Guti 409aaba802 Remove 2024-09-09 02:36:53 +02:00
KashargulandGitHub d0da4be152 Disables shell renaming (#16061)
* prevent AI shell renaming

* verb wording
2024-06-20 15:15:28 +10:00
KashargulandGitHub 32204eeafd some borg upgrade overhaul, power use function, bluespace pounce and some fixes (#15924)
* some borg upgrade overhaul

* .

* adjust icon some

* .

* fixes the borg hud store icon breaking

* refactor borg skill power usage, add bluespace pounce

* .

* .

* copy paste mistakes...

* first check distance then drain power on leap

* small oversight in the calculation

* comment

* second silicon hud store icon case
2024-04-21 21:11:37 +10:00
KashargulandGitHub cd0cfd0dd7 borgs can walk, vtec overhaul, no more borg light and some glow flicker (#15901)
* borgs can walk, no more borg light flicker

* rework vtec

* small oversight on glow

* .
2024-04-07 10:34:06 +10:00
KashargulandGitHub d3b0c1ebe6 robot upgrade overhaul 2024-01-27 13:29:19 +01:00
KashargulandGitHub 7b17325809 Vorepanel fixes + VTEC toggle
fixed typo in the vorepanel tgui, resulting in Item Vorebelly Size Mult: not being changebale
fixed a wrong variable use which led to broken sprites in case the Mob Vorebelly Size Mult: was tset to 0.
added VTEC toggle.
2023-11-17 19:46:13 +01:00
C.L 900bf18433 Condenses all the animal languages and deletes unused/unwanted languages. 2022-08-12 14:51:43 -04:00
Heroman 6ca8c358d7 Makes robot emergency restart re-add robot verb 2022-07-01 15:41:10 +10:00
ItsSelis af64bcf406 More Input Conversion 2022-06-19 12:21:51 +02:00
FartMaster69420 c4d09997f7 Printable modules
Making the modules printable
2022-03-11 20:39:56 -05:00
FartMaster69420 f139c8369d Update robot_upgrades.dm 2022-03-11 17:26:37 -05:00
FartMaster69420 c195eba49a Update robot_upgrades.dm 2022-03-11 16:29:32 -05:00
FartMaster69420 c3d2a3591f Borg Stuff 2022-03-05 12:22:03 -05:00
ShadowLarkens 097d4fa283 TGUI Research 2020-08-25 13:30:47 -07:00
AtermoneraandVirgoBot 87333d9c25 Add mob/living stat setter and observer 2020-03-23 22:47:44 -04:00
Unknown c4860391b6 Conflict Resolution 2019-04-06 14:47:21 -04:00
NeertiandVirgoBot 1d59d8683c Replaces AI-controlled Maint Drones with AI-controlled Borg Shells 2019-04-06 05:07:05 -04:00
elgeonmbandNovacat 9d056decda Adds the Zaddat Race + Modifies pressure damage calculations 2019-03-28 16:54:32 -04:00
Heroman3003andAronai Sieyes 1aef94ae0e Module change and reset animations for borgs (#3210)
* Added robot module reset and change animation

* changed some procs to more appropriate ones

* removed unnecesary sleep()

* readded intialize proc for_temp_visual
2018-03-16 20:35:08 -04:00
CerebulonandAnewbe b7090d7df2 Adds Tajaran Akhani language. (#5032)
* Adds Tajaran Akhani language.
Fixes plural form of Tajaran (Tajara->Tajaran) in about 50 places.

* Gives the language a colour distinct from Siik.

* Changelog
2018-03-11 16:55:08 -05:00
elgeonmbandAnewbe 8c9c99f817 Adds new languages (#4961)
* langs

* humanity first

* humanity first but for real this time

* i know how to spell good

* grumbles
2018-02-26 21:21:50 -06:00
CyantimeandGitHub b0a8ebcbb7 Robot upgrade fixes 2018-02-21 13:12:34 -05:00
mistyLuminescenceandAnewbe 0d458b204e Adds the advanced health analyzer (#4326)
* WIP - advanced health analyzer

* Adds the advanced health analyzer.

* Updates radiation levels

* Fixes travis and removes snark

* Fixes a bug that wasn't my fault (for real)

* Adds tiers.

* Phasic sounds cooler

* Fixes sprites
2017-12-03 17:36:51 -06:00
MisterLayne 436eaa1efb Adds language module. 2017-10-26 15:43:25 -04:00
AndrewandGitHub d6c4d76d43 Converts dialog to use to_chat
Figured I might as well change the rest of the file while I was add it
2017-08-30 12:40:48 -05:00
Andrew ff22f0e365 Removes Cyborg Module Restraint on Jetpack
The jetpack upgrade can now be applied to any cyborg module.
2017-08-27 22:48:31 -05:00
AndrewandGitHub 09f0ca8c81 Fixes description of upgrade
adds of
2017-07-30 15:48:30 -05:00
Andrew 36e4adaf8f Modifies Illegal Equipment Module
+Illegal equipment module now scrambled equipment module
+Scrambled equipment module now unlocks emagged borg items without
actually emagging the borg, allowing for AI sync, law updates, and being
emagged.
+Makes the miner borg diamond drill appear in all cases of being
upgraded or emagged instead of only if emagged while the mining module
is equipped.

Changelog includes all my previous PRs as well for ease of access to the
changes by the general public. I can trim it down to just this PR if
requested.
2017-07-29 17:32:33 -05:00
Cerebulon 55fd0a2041 Adds hand sprites to many items in the engineering department 2017-03-29 04:09:33 +01:00
PsiOmegaDeltaandYoshax 76dc56bd2b Robot upgrades now checks that the upgrade type is valid.
As opposed to the instance itself. Fixes #13652.
2016-07-23 16:13:29 +01:00
Kelenius acc78a8000 Changes types of ghosts and eyes
``/mob/dead/observer`` -> ``/mob/observer/dead``
``/mob/eye`` -> ``/mob/observer/eye``

Reason being that they are similar in that they both don't interact with
the world in any way. Some procs were shared, some checks as well, and
it overall makes more sense this way. Plus, there were no ``/mob/dead``
mobs.
2016-02-20 15:36:05 +03:00
Kelenius dd11a301e4 Merge branch 'dev' into ofMechfabAndPanic
Conflicts:
	code/game/mecha/mech_fabricator.dm
	maps/exodus-1.dmm
2015-08-24 18:16:36 +03:00
PsiOmegaDelta cd06409a1f Makes it possible for syndicate borgs to copy access from other ids. 2015-08-20 13:49:53 +02:00
PsiOmegaDelta c2e2252342 Synth access and icon update changes.
Refactors how synthetics set their modules. On login, if appearance selection was initiated but not finalized, the selection options popup again. Fixes a long-standing issue of borgs being able to look like the standard module by loging out.
Ensures the syndicate agent IDs and syndicate borgs will always have the same initial access permissions.
Removes now unnecessary syndicate snowflake code from NanoUI.
Synths now utilize actual ids.
2015-08-20 12:40:08 +02:00
Kelenius 012fb38de2 Finalizes mechfab 2015-08-12 21:46:11 +03:00
GinjaNinja32 c77605265c code/game/objects, code/game/machinery merge fix 2015-06-02 20:18:45 +01:00
Zuhayr 495952ff5d Changed steel material name to a define. 2015-05-12 13:08:41 +09:30
Zuhayr bc50ba5166 Merge resolution. 2015-05-11 11:47:24 +09:30
PsiOmega 7cbd72d1be Cleanup. 2015-05-07 09:09:12 +02:00
PsiOmega e54fbcb9ec Cleans up borg module code and responsibilities. 2015-04-26 12:00:30 +02:00
Zuhayr dbf8e53020 Mass rename of 'metal' to steel, refactor of walls and falsewall mineral construction, refactor of materials and ores. 2015-04-26 12:53:26 +09:30
volas f8822626bb sanitize() refactor: second pass(other sanitize functions) 2015-03-23 01:38:09 +03:00
PsiOmega 533ccef0ab Robot code clean up and fixes.
Fixes runtime when a borg is reset.
Fixes issue where /proc/select_active_ai_with_fewest_borgs() would not always return the intended AI.
Fixes issues with new borgs spamming the master AI with creation messages under some circumstances.
2015-03-10 13:37:20 +01:00
PsiOmega 4dca85b17c Fixes camera network changes not always being reflected in camera consoles.
Cameras with altered networks would not necessarily show up on camera consoles, primarily affecting cameras joining/leaving alarm zones.
2015-02-25 19:50:07 +01:00