15 Commits

Author SHA1 Message Date
ShadowLarkens af6fad2797 Startup Time Optimization (#17673)
* Add compatibility for para-byond-tracy because byond-tracy is deprecated

* We don't need to poke our neighbors to update in LateInitialize, we only late init during mapload when all of our neighbors are going to be updated anyways

* Minerals shouldn't update neighbors during mapload either

* Slightly optimize mineral/update_icon

* Reduce /turf/simulated/mineral/update_icon by ~100,000

* Potentially reduce cost of ZAS init

* Make verdigris generate automata waaay faster

* DON'T ENABLE TRACY OH GOD

---------

Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2025-05-21 08:16:41 +02:00
Kashargul 9d688b7a7c Some more Init and Destroy issues (#17252)
* moreInitandDestroy

* .

* oups

* .

* .

* fix?

* oups

* clean this up

* fix those dels

* ...

* fix

* ummm

* reworks resource handling

* .

* .
2025-03-06 01:53:52 +01:00
Selis 5fbc920d1a Disables the default logging of some testing procs (#17190) 2025-02-23 17:34:25 +01:00
Aronai Sieyes 41ad584cdf Fix merge 2021-09-27 14:02:26 -04:00
Atermonera 4fcb034d81 Backports Bay/Neb random map optimizations. 2021-09-21 03:54:50 -04:00
Aronai Sieyes 3058376c99 Makes mineral vars sensible 2021-05-30 19:26:06 -04:00
Heroman 1b87b38c4a More PoIs 2019-04-30 05:39:42 +10:00
killer653 3a2093ef40 Polaris sync 2017-12-21 04:01:07 -05:00
Neerti 3dfa7edb34 Removes Cracked Asteroids from Sif Mountains
Hackfix but it works fairly well.
2017-11-26 03:57:56 -05:00
Arokha Sieyes 3fc249bf8b Tether 1,8 work
Adds solar farm to the left of z1
2017-05-04 17:48:21 -04:00
Eearslya Sleiarion 868413c880 Polaris Sync October 9th (#633) 2016-10-09 18:55:29 -04:00
Neerti 393c9899a9 Adds Asteroid Cracks
Adds a new type of turf, which is a cracked asteroid floor.  It is functionally a space tile, which means air can escape through the cracks and into the void.  These cracks can be plugged by building a floor over them using rods and tiles.  The cracks are generated randomly along with the asteroid whenever a floor is placed, with a 1 in 10 chance of it being a cracked floor.
2016-10-02 06:26:44 -04:00
Zuhayr f2cc74d588 # This is a combination of 2 commits.
# The first commit's message is:

Rewriting the mining turfs to reduce worldstart lag.

# This is the 2nd commit message:

Map cleanup.
2015-12-16 15:26:38 +10:30
Zuhayr c8baafed2a Removed turf_animation for now, ported vg hasproximity optimisation. Rewrite and refactor of how turfs handle icon updates, edge smoothing and
construction/deconstruction. Major map rework/changes.
2015-08-16 06:05:21 -07:00
Zuhayr ebe62cefd8 Refactored random map generator system and added several terrain generators.
Created a global list to track base turfs for explosions/shuttle moves.
Remaps the asteroid to be a moonlet. Tidies up some references to 'asteroid', removes moonbase from the accessible z level list.
2015-06-03 04:36:19 +09:30