* Initial
* some more
* next few
* only light left
* fix things up
* some rmore fixes
* guh
* Update ai_vr.dm
* comment
* lets try something
* .
* hmm
* .
* .
* hmm
* push that here
* fix layout
* grrr
* Fixes some bad Destroy()s
Fixes some bad destroys on request of Kash, will need checking over that I've not misunderstood the instructions! This is all I had time to look through for now. Checked around 200-ish files.
* The rest of them
Found a quick way to look through them all
* Update chicken.dm
* fix that
* don't abuse destroy
* .
* move this up
---------
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
* next set of spans
* some more
* next
* next
* next
* .
* text...
* next... rest soon
* .
* .
* ok last set for the night
* .
* .
* .
* .
* some more
* next
* next
* all for now
* .
* some more easy ones
* some more easy ones
* .
* .
* some more bolds
* oups auto complete moment
* add the remaining spans
* this as well
* this as well
* .
* .,
* resync them properly
* Ensures cores, slimes cannot be used twice in their machines.
* Fixes xenos appearing friendly, simple_mob death problems.
Simple mobs that were dead and not of the hostile subtype wouldn't call walk(src,0), which prevents corpses from following their target.
* Cleans up trait data when a xeno or xeno product is removed.
* Slimes more likely to have amutationtoxin, consumes virusfood.
* Fixes some issues.
* Adds changelog
* Adds growth inspection to the trait scanner, lowers mutation and growth levels.
* Adds NutriMaxes to Xenobiology, for feeding the slimes.
* Fixes a typo
Adds the trait scanner, which I had thought was previously added.
Fixes the smartfridge not believing that it had the cores in it's inventory.
Fixes an inverted check.