Commit Graph

360 Commits

Author SHA1 Message Date
Aronai Sieyes
00a42a96ea Finish polaris linter portions 2021-05-27 11:12:51 -04:00
Neerti
767e655310 Linter Introduction + Cleanup 2021-05-25 23:19:34 -04:00
MistakeNot4892
3e804dc799 Sideports a couple of init unit tests from Neb. 2021-02-27 13:05:16 -05:00
Novacat
bcaf7dcdff Merge pull request #9445 from VOREStation/upstream-merge-7369
[MIRROR] Department and Round Goals
2021-02-21 17:14:47 -05:00
Verkister
974b4f35c0 Update disposal.dm 2021-02-09 19:48:10 +02:00
Mechoid
f8414c3ec1 Wall Disposals 2021-01-15 01:57:22 -05:00
tigercat2000
43541ac56c Allow remote control of disposal bins for silicons
Closes #9457

I'm pretty neutral on whether this should be merged or not, but it was apparently this way in the past.
/tg/ matches the current behavior (no one inside a disposal bin can control it, silicons can not pull the handle)
The new behavior is carbons inside a disposal bin cannot control it, silicons can pull the handle remotely
2020-12-15 21:28:50 -08:00
Mechoid
40d65d962f Department and Round Goals 2020-12-11 19:19:15 -05:00
Hatterhat
7ed50074aa polaris#7778 earlyport 2020-12-07 01:34:32 -06:00
Rykka
d2fb9a7691 Rebase onto Master for Volume Control Panel, Squash Commits 2020-08-27 19:47:38 -04:00
ShadowLarkens
097d4fa283 TGUI Research 2020-08-25 13:30:47 -07:00
ShadowLarkens
6f9545ea63 TGUI Destination Tagger 2020-08-16 22:27:08 -07:00
ShadowLarkens
dc6c47841d TGUI Backend Tweaks & Fixes 2020-08-07 00:29:50 -07:00
ShadowLarkens
2992efb823 TGUI v4.0 2020-07-17 22:09:26 -07:00
ShadowLarkens
c1f037fc33 Minor fix for not repeating checks that default state already does 2020-07-16 14:59:52 -07:00
ShadowLarkens
1cded01770 TGUI v3.0
This ports TGUI, and makes the old nano crew monitor and the disposal
bins use it as first examples.
2020-07-16 14:59:45 -07:00
Kenzie
a82de6eddd fixes small package examination 2020-06-01 20:42:37 -04:00
Aronai Sieyes
09074eaabb Alter playsound paradigm 2020-05-18 23:42:15 -04:00
Atermonera
9c32a0e2b3 Updates machines to use default_apply_parts() 2020-05-07 00:40:34 -04:00
Leshana
f029c555f2 Adds the Rapid Pipe Dispenser
- Adds "paintable" flag to pipe recipes so we know if we can paint it.
- Ports the RPD from Yawn Wider.
  - Brings RPD sprites from /tg instead.
  - Slightly refactors recipes to keep type-specifc vars on subtypes.
  - Refactors RPD UI icons to use iconsheet assets: Instead of sending each individual icon to the client as needed, we declare an icon sheet asset and send the entire thing to client.  Then we just use the given CSS classes to display the icons!
- Adds icon sheet asset datum for pipe and diposals construction.
2020-05-02 19:18:10 -04:00
Aronai Sieyes
b9c6107f26 Merge pull request #7513 from VOREStation/upstream-merge-7038
[MIRROR] Rewrite examine() to pass a list around
2020-04-29 18:38:26 -04:00
Atermonera
84eb15f9cc Merge pull request #7041 from VOREStation/vplk-disposal-consts
Slightly clean disposal pipe construction code.
2020-04-29 16:52:26 -04:00
Aronai Sieyes
6ebd249748 Rewrite examine() to pass a list around 2020-04-29 16:42:50 -04:00
Atermonera
d7a9416bb8 Clean up various things 2020-04-03 03:15:06 -04:00
Atermonera
cbb40196fc Machinery: Always use update_use_power() 2020-03-23 23:21:10 -04:00
Atermonera
8d2b41ad2c Big Bastard Incidental Sound Port 2020-03-15 14:39:19 -04:00
Atermonera
9b93339969 Moar descriptions for things 2020-01-20 22:50:39 -05:00
Michiyamenotehifunana
ce4f248381 Okay that should be all 2019-08-15 23:06:26 +08:00
Atermonera
9325f590ca Mining Expansion, the Diggening. 2019-07-13 03:48:38 -04:00
Neerti
93e6bbc031 Merge pull request #6073 from Heroman3003/conveyor-boogalo
Fixes newly constructed conveyors not working
2019-04-14 02:25:14 -04:00
Heroman
6a5a4ffb85 Fixes conveyors being unable to go backwards 2019-04-08 08:17:11 +10:00
Neerti
30b967e28a Items are now assumed to be conductive, rather than the opposite 2019-03-28 21:45:38 -04:00
Anewbe
8ed384b38c Rewrites Atmospherics 2019-03-28 19:25:11 -04:00
Neerti
3256202407 [READY]Ports /tg/station pixel projectiles, processing subsystems, timer subsystems, and some misc stuff to make it all work 2019-03-27 22:02:07 -04:00
Neerti
b9adc37685 Standardizes rotation verbs 2019-03-27 03:17:07 -04:00
Neerti
86174593bf Replaces GoonPS scheduled_tasks and obj processing with SMC processing subsystems and timer 2019-03-26 23:58:26 -04:00
Atermonera
131636b1d2 Capitalizes initialize() to Initialize() because Destroy() is capitalized and this is pretty nerve-grinding 2019-03-26 13:21:08 -04:00
Anewbe
51a493427d Graves (#5622)
* Adds support for closets storing closets, and graves

* More Grave Things
2018-10-13 17:58:48 -04:00
Anewbe
c2794c571d Hopefully fixes some tool-conversion things 2018-08-03 15:13:29 -05:00
Anewbe
729ce71aa0 Converts most istype(thing,tool) procs into an appropriate thing.is_tool() format 2018-08-02 21:45:15 -05:00
Leshana
0994c9dbe7 Removes the global lists all_clothing, all_items, all_objs, and all_atoms for performance reasons.
- The cost of maintaining these lists is more than the benefit of having them (mostly used only for debugging code)
2018-05-27 15:20:40 -04:00
Neerti
be73b8c36a for(var/bad_code in world)
Removes a very large amount of world loops.
Adds a macro to painlessly generate a global list, and the needed code to modify the list when an object is made or deleted automatically.
Cleans up some commented out code.
2018-04-29 17:55:04 -04:00
Leshana
449597f148 POLARIS: Fix conveyors on dynamically loaded maps obeying switches.
Converted conveyors New() to initialize() so that runtime loaded maps will have conveyors and switches find each other.
2018-04-19 20:51:05 -04:00
Leshana
7da46a6dcc Switch cables and pipes to use define constants instead of literals for layers.
Also fix a few things to be on the correct plane.  Basically the under-floor stuff is supposed to be on PLATING_PLANE.
Portable atmospherics go on object layer so they are above stationary machinery, given that they move around.
Fixed wires to be on top of pipes like they used to be, otherwise they'd be obscured too often.
2018-04-02 21:50:03 -04:00
Aronai Sieyes
7d3aec96fd Arranges lots of things into planes (#5072)
* Rearranges a billion things into planes

* Make cryotubes fancy

* Update Travis

* Fix hiding logic
2018-03-28 12:59:12 -07:00
Arokha Sieyes
73838e0a62 POLARIS: Revamp logging to be consistent 2018-03-13 18:20:58 -04:00
Cyantime
c0a446d106 Mechs don't fit in disposal chutes 2017-12-31 17:17:23 -05:00
Neerti
4bfcec55f2 work 2017-09-04 21:52:47 -04:00
Neerti
99eb6f9404 Updates Tools
Adds toolspeed var, which is a multiplier on how 'fast' the tool works.  0.5 means it goes twice as fast.
Adds usesound var, which determines what sound is used when a tool is being used.
Changes a lot of code to use those two vars instead.
Adds 'ayyy' tools, which are ported from /tg/'s abductor gamemode.  They're currently admin only but I might make them obtainable by xenoarch later.
Adds powertools, also from /tg/.  CE starts with them in a new toolbelt that spawns in their locker, ported from (you guessed it) /tg/.
Changes welder sprites to look nicer, ported yet again from /tg/.  Modified the blue welder slightly so it can be the electric welder sprite.
Adds various sounds from /tg/, for tools and welders.
2017-08-03 04:49:23 -04:00
Cameron653
e158fcd3cc Macro Replacements. (#3574)
* A preface to my madness

Travis failed one of my PR's because I copied old code
that used /red /blue /green.

Because of this, I am going to find and replace every
instance of it that I find.

Also this is a test commit to make sure I'm comitting
to the correct branch.

* /blue /green /red replacements

Dear god.

A slow and painful death from acid is more fun than this.

I wouldn't wish this torture on my worst enemy.
And this is only the beginning

* Replace part 2.

Time to fix the human error.

* Fixes mismatches

* Sets macro count to 220

One above the current number of macros in the code.

* Fixes last of the mismatches.

* Removes spaces, replaces \black

Removes spaces
Replaces \black in a few areas where seen
Replaces \bold with <B> </B> where seen

* Updating macro count again

* More fixes!

* Issues fixed! For real this time!

I swear!

* Fixing all the merge conflict files.
2017-07-19 12:47:23 -05:00