* Adds Trait Genetics from Outpost21
Adds trait genetics from Outpost 21
- Tried to update each file it touched to be equivalent to their Chomp specific variants in order to maintain functionality and make sure no oddities would happen due to code differences. (Some things like the eardeaf loop were left there but commented out)
* Morph trait
* Fixes a server crashing bug with flip
aa
* flip
* Makes morph superpower better
- Makes it use the appearance_changer instead of 1000 different procs
- Makes cocoon weaver able to change eye and skin color.
I did NOT select you. BAD
* begone
* fix dna modifier
* Fixes massive memory leak
* Brain Runtime Fix
* There was no reason for this to be a spawn(0)
And no I didn't spawn with no blood - https://i.imgur.com/vPizqCD.png
* revert
revert the dna changes there
* Deconf
* gets rid of unused proc vars that did nothing
* expects enough free slots
* glob
* fixed and added two other tests
* another few tests
* this is a list
* fixed bad injector
* lets wrap these for sanity
* better feedback
* wrong name
* don't allow multiple occupants into the dna pod
* future traits will have activation levels instead of binary on/off
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Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
Co-authored-by: Willburd <7099514+Willburd@users.noreply.github.com>
* next set of spans
* some more
* next
* next
* next
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* text...
* next... rest soon
* .
* .
* ok last set for the night
* .
* .
* .
* .
* some more
* next
* next
* all for now
* .
* some more easy ones
* some more easy ones
* .
* .
* some more bolds
* oups auto complete moment
* add the remaining spans
* this as well
* this as well
* .
* .,
* resync them properly
Ports the following markings upstream, plus an emote:
* Maned Wolf Markings
* Head Paint
* Sect Drone Body
* Sect Drone Eyes
* Sect Drone Tail
* Sect Drone Wings
Adds roarbark emote.
This may break REGs since they weren't designed for mobs with negative movement cooldown values but we can address that later if it becomes a problem
Also fixes a couple emotes for pAIs
While I was working on kobs I fixed and tweaked a whole bunch of little things. I figured even then that I should separate the fixes, but I never got around to it
Now I have~
Changes some things around!
Removes the 'wipe' button from pAI's interface, since I think there being an instant 'kill player' button is pretty lame, especially since most pAIs activate on their own without a master. They're easy enough to kill or contain without this, so I don't see it as necessary. If you want to kill your pAI friend just eat them. :U
Removes the 'pAI Suicide' verb, and renames the 'Wipe Personality' to 'Enter Storage' and moved it from the OOC tab to the pAI Commands tab. Killing a pAI deletes the card and all that, where the 'Enter Storage' verb deletes the card and spawns a new one that can be used, which! I think it more appropriate.
Makes it so that, when damaged, pAIs will slowly regenerate while folded up, at a rate of 0.5 brute and burn per life tick, where previously it had been impossible to recover health outside of admin intervention.
Updated the Universal Translator with many of the newer languages that aren't obviously for events or hivemind type things.
Added the same emotes that humans can use to pAIs
Added an alternative pAI card style, and rearranged the expressions for the cards a little bit, and added one more.
Plan to add more pAI chassis to play with
Upstream port of https://github.com/CHOMPStation2/CHOMPStation2/pull/3816
...but with this amazing offer we'll throw in 4 MORE AWOOS FOR THE PRICE OF ONE!
Coyawoo is the main awroo.
Coyawoo2 is a lengthy howly-awoo.
Coyawoo 3 is a short yap, and awoo.
Coyawoo 4 is several yaps and a short awoo.
Coyawoo 5 is a whiny-grumble awoo-ish sound.