Commit Graph

201 Commits

Author SHA1 Message Date
Kashargul
1def015bad end of file Fix (#17308)
* end of file Fix

* fix those lints too
2025-03-10 16:15:35 -04:00
Drathek
196bbd28e9 Refactor hardcoded lateloaded map define zs (#17290)
* Refactor hardcoded lateloaded map define zs to use a GLOB list instead

* Refactor groundbase wilds loading

* new to init docking codes

* fix space whales excessive deleting

* update comment

* Forgot some aliases

* How is this now a missing turf
Remove duplicate turf
2025-03-09 14:06:25 -04:00
Kashargul
46bea7cfa2 Initialize fixing (#17279)
* Initialoize fixing

* diff fix

* add init grep test

* fixed missed ones

* .

* some more

* ,
2025-03-08 13:59:29 -05:00
Kashargul
cb56adaa37 more font tag replacements (#17123)
* more font tag replacements

* few more

* more span conversion (#9)

---------

Co-authored-by: Nadyr <41974248+Darlantanis@users.noreply.github.com>
2025-03-01 11:58:58 -05:00
Drathek
d062ff9f49 Port OD Pragma Lints (#17171)
* Experimental: Port OD Pragma Lints

* first pass: Includes icon forge fixes/updates

* 2nd pass

* third pass

* debug_ai: This what you're unhappy with?

* Revert "debug_ai: This what you're unhappy with?"

This reverts commit bc178792e6.

* How about this

* Or is it the else?

* Pass summer

---------

Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>
2025-02-26 18:12:03 -05:00
Selis
5fbc920d1a Disables the default logging of some testing procs (#17190) 2025-02-23 17:34:25 +01:00
Kashargul
f9e7b44dae cleans up INIT (#17130)
Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>
2025-02-13 23:28:01 +01:00
Kashargul
7be621e7c3 usr to user part two (#16884)
* usr to user part two

* this can be null

* A few edits

- Gets rid of src. in a few places that were edited
- Gets rid of a few //VORESTATION comments
- Removes an unneeded sanity check in sizegun_vr
- Gets rid of a mind boggling !usr check in mob.dm
- Changes usr to user in sizegun_vr.dm

---------

Co-authored-by: Heroman3003 <31296024+Heroman3003@users.noreply.github.com>
Co-authored-by: C.L. <killer65311@gmail.com>
2025-01-30 17:17:46 -05:00
Kashargul
c0e339b1ea ports tgui color input from bubbers (#16934)
* ports tgui color input from monkeystation

* .

* push that real quick

* .

* .

* cleanup

* fix for 516

* port bubbers pre set selection

* also this

* allow 20 saved states

* oups

* regex replace

* urg

* use the update by type

* .

* .

* highlight?

* larger?

* fix those

* keep anyone below 516 on old style
2025-01-21 18:27:45 -05:00
Cameron Lennox
5c85b6744b Merge pull request #16848 from Kashargul/stop-double-logging
cleans up some logging
2025-01-11 15:20:07 -05:00
Kashargul
df3d303f97 fix some bad replaces (#16856) 2025-01-06 18:30:42 +01:00
Kashargul
b26f91600b clean them up 2025-01-06 02:29:25 +01:00
Kashargul
59b9802628 some istype to macros (#16826) 2025-01-06 06:45:02 +10:00
ShadowLarkens
5a47c9b8a1 Check for 516 byond:// hrefs (#16359)
* Add a lint to check for hrefs that don't start with byond://

* Regex convert href links

* Regex convert _src_ as well

* Clean up the last few

* Missed a few
2024-12-11 08:33:17 +10:00
Kashargul
938ab8af7c Merge branch 'master' of github.com:Kashargul/VOREStation into usr-to-user-up-to-player_effects 2024-11-27 23:53:06 +01:00
Kashargul
32c9f971bc tgui usr to ui.user 2024-11-13 00:49:17 +01:00
ShadowLarkens
d929645c49 Completely merk all traces of the skill system 2024-11-10 00:19:03 -08:00
ShadowLarkens
acc912bdbc ByondUI Overmap Navigation (#16474)
* ByondUI Overmap Navigation

* delayed map update

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2024-10-20 16:15:11 +02:00
Kashargul
b594520a74 next set of spans (#16434)
* next set of spans

* some more

* next

* next

* next

* .

* text...

* next... rest soon

* .

* .

* ok last set for the night

* .

* .

* .

* .

* some more

* next

* next

* all for now

* .

* some more easy ones

* some more easy ones

* .

* .

* some more bolds

* oups auto complete moment

* add the remaining spans

* this as well

* this as well

* .

* .,

* resync them properly
2024-10-16 23:37:27 +02:00
Kashargul
a2c673ab7a refactors most spans 2024-10-02 21:10:31 +02:00
Guti
409aaba802 Remove 2024-09-09 02:36:53 +02:00
Killian
e27e1335fa ship transponder flip (#16147) 2024-08-03 07:50:48 +10:00
Kashargul
ab31632830 even more local defines (#16033) 2024-06-12 12:57:31 +10:00
Heroman3003
c7b6c3e42b Revert "Revert "Garbage collection, asset delivery, icon2html revolution, and…" (#15816)
This reverts commit f6d0f62622.
2024-04-22 06:29:01 +10:00
Heroman3003
f6d0f62622 Revert "Garbage collection, asset delivery, icon2html revolution, and general…" (#15815)
This reverts commit cc05d51b69.
2024-03-10 20:01:05 +10:00
Cadyn
cc05d51b69 Garbage collection, asset delivery, icon2html revolution, and general fixes (515) (#15739)
* Making it compileable

* Adds Tracy & Fixed missing compat in sorting code

* CI workflow using "Stable" beta version

* Tracy define

* Fixes

* Update GC from TGStation

* fixes

* Appease linter

* begone custom_items.txt

* Making it compileable

* Adds Tracy & Fixed missing compat in sorting code

* CI workflow using "Stable" beta version

* Tracy define

* Fixes

* Build dependencies at 514

* Asset delivery/GC/515 megapatch

* fix runtime

* Appease integration tests

* More runtime fixes

* Attempting to resolve runtime

* Update spacemanDMM

* icon2html revolution

* icon2html part 2

* fixes

* Attempt to appease linter

* More fixes

* Final fixes (hopefully)

* operator keyword moment

* minor fixes and additions

* undo extra tgui files

* switch to QDEL_IN_STOPPABLE where necessary

* Pain

* GPS runtime

* dropped(null) fix, + chompedit the fixes just incase.

* Fix chat tags

* Update _build_dependencies.sh

* runtime in orebag, duplicate in computer/ship/proc/look, runtime in zoom

* tweak zoom change

* another registersignal override runtime

* 1

* Revert "1"

This reverts commit 43f619ca6c216c2bc41b8f7a346069f99591261b.

* various qdel ref fixes

* newplayer and observer harddels

* disposalholder logging remove, gargoyle hard del + typo

* retouch atom/movable destroy to be TG-like

* potential edge case ref in manualfollow

* extra following potential ref

* global list refs tweak, new_player undo a thing

* /mob/new_player qdel fixes

* undo some things

* revert atoms/movable/destroy

* revert mind and new_player panel changes

* atoms and atom/movable reversions

* bring back datum/mind and panel fixes

* projectile optimisation

* Reverts useless edits, clothing hood runtime, projectile runtime

I tried a lot of things which do not help, and i reverted a lot of it here.

* a few more reversions of useless changes

* Begin getting rid of CHOMPedit comments

* Nuke remaining chompedit comments

* Revert "undo extra tgui files"

This reverts commit f3bdcde8cb.

* fixing oops

* line ending shenanigans

* More GC cleanup

* Optimisations to test/trace projectile, turrets. Tweaks.

Turrets now only trace when they are absolutely sure they want to shoot. disposalholder, effect master and artefact qdel refs changes.

* bad usage of the check_trajectory proc

check_trajectory returns a list of objects hit along it's path to it's target, not a boolean of the target being hittable. a couple places in code assume this, so here they are fixed.

* puts legacy globals into GLOB datum for debug use

* fix upport oopsie

* fix

* Move recursive listening to component

* Minor fixes and cleanup

* undo my temp solution

* tweaks + a missed thing

* recursive_move sanity checks and safety cases

* Catch null initialisation cases + fix borg creation

VV edit spawns the object in nullspace then directly sets it's loc, which means the movement is unregistered. The spawn(0) delay should hopefully mean that setup_parents happens AFTER any unregistered movement.

* circular inventory check, make checks better

* better handling of safety reset cases

* Add logging to safety checks

---------

Co-authored-by: Selis <selis@xynolabs.com>
Co-authored-by: Selis <sirlionfur@hotmail.de>
Co-authored-by: Raeschen <rycoop29@gmail.com>
2024-03-10 09:39:33 +10:00
Runa Dacino
0d55fc9fb2 fix(overmap machines): Fixes number inputs not allowing decimals (#15801)
*Adds flag of round_value = FALSE to  sensor range on sensor console
*Adds flag of round_value = FALSE to acceleration limiter on helm console
*Adds flag of round_value = FALSE to global volume limiter on engine console
*Adds flag of round_value = FALSE on per-engine volume limiter on engine console
2024-03-03 13:44:02 +01:00
Drathek
7c8bb85de3 Whitespace Standardization [MDB IGNORE] (#15748)
* Update settings

* Whitespace changes

* Comment out merger hooks in gitattributes

Corrupt maps would have to be resolved in repo before hooks could be updated

* Revert "Whitespace changes"

This reverts commit afbdd1d844.

* Whitespace again minus example

* Gitignore example changelog

* Restore changelog merge setting

* Keep older dmi hook attribute until hooks can be updated

* update vscode settings too

* Renormalize remaining

* Revert "Gitignore example changelog"

This reverts commit de22ad375d.

* Attempt to normalize example.yml (and another file I guess)

* Try again
2024-02-20 11:28:51 +01:00
Kashargul
59d751a9f9 Round value adjustments for react (#15764)
* input adjustments

* .

* .
2024-02-16 14:18:54 +01:00
Heroman
9a94306585 Refactors tool typechecks, refactors transforming tools, makes Altevian wrench into one 2023-10-01 09:34:43 +10:00
Runa Dacino
0e365955e1 Fix(Overmap): Fixes distress beacons blaring "REPLACE ME"
initial(name) works fine for round-start shuttles with compile-time names. Unfortunately, lateloading and vvaring is not compile-time, but runtime. Thus, they do not work.

This makes sure they do work. I will add an admin handbook note on using real_name when making lateload or vvar stuff and planning on emergency beacons.

refactor(overmap): Makes get_scan_data more readable

Using ternary operators, makes the scan data proc more readable.
2023-09-02 23:05:49 +02:00
VerySoft
e6c827d9ac OM mob related tweaks
Adjusts things so that the OM mob won't lose its map_z. Also adds a 5 minute cooldown on announcements related to OM mobs
2023-08-05 15:18:37 -04:00
VerySoft
e71f823f7c Tweaks 2023-08-04 02:50:25 -04:00
VerySoft
333941d71e 437 2023-07-26 04:37:08 -04:00
ItsSelis
10d2178516 More 515 Compatibility 2023-06-05 19:29:40 +02:00
ItsSelis
0680645556 Weakref refactor 2023-06-01 20:31:54 +02:00
Runa Dacino
ffe34ae887 Update sectors.dm 2023-04-07 14:32:24 +02:00
Runa Dacino
2f6dc67e42 Adjusts sectors to have real_icons
* Previous implementation relied on icon and icon_state at compile time.
* This prevented GMs from editing icon_state, as it always reverted to defaults when scanned
* GMs can now edit real_icon using var edit->E "Icon" to use non-standard icon_states
* GMs can now edit real_icon_state to choose specific state as a simple text var type edit
* GMs can call a proc called gmtools_update_omobject_vars(setToHidden) with an argument that forces known locations to become unknown again with an arg of "1"
* If GM uses arg of 0, proc simply changes how pilots inside the sector see their own ship by updating real_appearance with real_icon_state
2023-04-07 14:19:43 +02:00
Runa Dacino
9425efbffe Fixes compile_pois failing 2023-03-06 21:07:42 +01:00
Runa Dacino
38f9021146 Creates framework for renaming visitable overmap objs 2023-03-06 19:46:47 +01:00
Casey
420957ffec Merge pull request #13828 from Cameron653/BUILDABLE_SHUTTLES
Blueprint Revamp.
2022-10-02 13:59:10 -04:00
C.L
100e62f4f2 Adds new helpers for area calculation
Fixes champagne
2022-09-30 00:59:37 -04:00
C.L
6236a13194 Sanitization and better TGUI utilization
- Sanitizes some more things so you can't put HTML into it.
- Utilizes TGUI better to show the user the max they can post.
- Limits some things like circuits so you can't insert 50000 characters.
2022-09-29 23:02:23 -04:00
Novacat
1aa4c73e8d Revert "[MIRROR] /atom New() => Initialize() [MDB IGNORE]" 2022-08-27 08:49:56 -04:00
MistakeNot4892
d717a4b50a Merge branch 'master' of https://github.com/VOREStation/VOREStation into upstream-merge-8298 2022-08-25 14:26:20 +10:00
ItsSelis
2d7b081a55 Input Conversion Part 2 2022-06-19 03:40:24 +02:00
ItsSelis
06c9b26252 Input Conversion Part 1 2022-06-19 03:05:03 +02:00
Novacat
4dbc7fe6bf Merge branch 'master' into upstream-merge-8298 2022-03-22 08:53:45 -04:00
VerySoft
e01b2d8313 AI/Borgs and Shuttles
Replaces the tourbus SMES with the appropriate kind

Also, prevents AI/Borgs from accessing shortjump consoles on OM capable ships and helm consoles. 

In general, borgs should not be leaving the station to go fly around without crew there. And it's happened a number of times, that AI will get involved in ship operations if they have any camera they can see anywhere in there, even when the ship is far away, and in general I have never been a fan of AI piloting ships. (And they couldn't really do so very well anyway since they couldn't access the map.)

So! Now short jump consoles and helm control consoles require a person to fly, unless otherwise configured to allow it.
2022-03-12 15:39:58 -05:00
Novacat
dda7396cfe Merge branch 'master' into upstream-merge-8298 2022-03-04 09:57:28 -05:00