on your person (so not in a backpack), the message will be displayed to you in
the text box along with the name and rank of the sender. A reply button will be
next to this to make replying easier. The PDA beep will still appear and the PDA
must not be in silent mode for this to work.
Screenshot:
http://www.kamletos.si/PDA%20communication%203.PNG
Added this to the changelog.
Revision: r3628
Author: baloh.matevz
-Added confirmation prompt when calling the shuttle as an AI
-Glass airlocks no longer super-silent
Revision: r3629
Author: ericgfw...@hotmail.com
someone on them, making them the perfect prisoner transport vehicle~
- The extinguisher will now tell you when it's empty
- Office chairs and extinguishers.... OH HOW COULD I RESIST. Yes, you can have
extinguisher derby races with office chairs :)
(Shame there are currently no office chairs on the map)
Revision: r3615
Author: baloh.matevz
- Wallets now fit in pockets
- If you are clicking on a storage item in your pocket with an empty hand it
will return that item to your hand
Revision: r3610
Author: baloh.matevz
-New glass airlocks for science and supply departments
-Added more department-specific door sprites to map
Revision: r3605
Author: ericgfw...@hotmail.com
Sink path has changed- /obj/machinery/sink to /obj/structure/sink
/obj/machinery/sink/kitchen2 to /obj/structure/sink/kitchen
Sinks have been slightly updated, if you're wearing gloves, your hands will stay
bloody underneath. Nothing drastic.
Added Cheri's puddles.
Updated showers, they actually clean now. They're pretty powerful, so I'm going
to add a way to make them lethal, to ensure the washing machines still get some
use.
Updated hydroponics trays, to make them work better with soil.
And a couple of map fixes, for toilets that were facing the wrong way in the
prison and on the mining asteroid.
Revision: r3603
Author: petethegoat
-Added two new syndicate bundles
-Reduced cost of thermals to 3 telecrystals (formerly 4)
-Singularity Beacons are now spawned from a smaller, portable device.
-CMO and QM jumpsuits made more unique.
-Updated Cargo Tech jumpsuit and sprite
-Edited Warden's jumpsuit striping to match his jacket
-Added WJohnston's CMO bio hood
-Bug fixes for Nodrak's Random button (Still not actually in. - Erthilo)
-Fixed misaligned downed sprites for HoS's coat and medical scrubs
-Reduced number of scrubs in medical lockers, randomized their colours
Revision: r3599 & r3601
Author: ericgfw...@hotmail.com
-Added spare Warden's jacket in his locker
-Some re-sorting of items in security lockers for convenience
-Removed leather gloves from hydro lockers
Revision: r3598
Author: ericgfw...@hotmail.com