Commit Graph

1305 Commits

Author SHA1 Message Date
Cameron Lennox a425f3e663 EMP cleanup (#18682) 2025-11-08 02:05:08 +01:00
Ryumi 26d5811d05 Big Fucking Shelter Capsule Update... TWO!!! (#18634)
* adds alt luxury capsule

* adds even MORE capsules

* Better privacy features for pre-existing pods

* adds triple casino deck to recroom

* Makes Theta a bit better

* MORE PODS RAHHH

* Makes polarized windows block light when tinted

* ehhh nvm to this one

* Adds shelter deploy preview on capsule activation

* organizes shelter maps into size-based subfolders

* Shows where shelter doors will be in capsule preview

* adds capsules to vendors/lathes + vendor price adjustment

* wait that wasn't gonna be able to toggle the door bolts lol

* oops, thank you integration test for catching that

* fixes edge-case bug where capsules could deploy beyond the edges of the map

* fixes comment wording oops

* wait oops messed up the door locations here

* Adds luxury features to more pre-existing pods

* Wait oops that should be using the lux cabin windows

* adds door indicators to tesla capsule too cuz why not

---------

Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2025-10-26 17:29:09 -04:00
Will cb303eb4af Rebuild the Destructive Analyzer For Experisci - Part1 (#18605)
* initial restore, not working obviously

* DA experiments

* oop

* DA board research

* cleanup

* cleanup

* mat recycling

* oops

* new DA

* Update misc.dm

* lint

* repeatable

* Safeties

* Update destructive_analyzer.dm

* Update destructive_analyzer.dm

* documentation on signal fix

* initial fixes

* basics

* attempt1

* .

* some more fixes

* unneeded

* don't use assoc here

* tgui from kash

* .

* fixes

---------

Co-authored-by: C.L. <killer65311@gmail.com>
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-10-14 06:58:52 -07:00
Will a621bbe4a1 Techweb Unittest (#18622)
* basic tests

* oops this is intended

* start nodes

* more flags

* missed flags

* fixes

* proper setup

* final fix

* req costs

* oops

* better doc

* wrong way

* orphans

* order

* science would already know, no bad hardcodes

* numbs

* oops

* some lesser channels

* starting nodes legal

* point minimums

* buildpath unique

* graviton fix

* mining material/ore scanner researchable

* health implant

* allow lower points on required experiments
2025-10-14 06:34:52 -07:00
Killian 40636c446f Update tool_designs.dm (#18620) 2025-10-11 16:50:22 -04:00
nesquik 9be822f8fa Add an implantable health scanner (#18465)
* Add an health scanner implant. Corrects slight naming mistakes of nearby implants.

* Makes it craftable + advanced

---------

Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2025-09-14 20:18:19 -04:00
Will 40506c2105 swapadoodle (#18482) 2025-09-14 13:32:09 +02:00
Jenny 0673043a6f Adds cafe capsule to research tiers because I accidentally left them out (#18451) 2025-09-11 03:01:14 -04:00
Killian 9c7b643b6e Techweb SMES Coils (& small tweaks) (#18407)
* techweb SMES coils

* add trailing newline

* techweb SMES coils

---------

Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2025-09-10 04:00:43 -04:00
Jenny f76eb26592 Big fucking shelter capsule update (#18391)
* Adds rec room capsule and stupid dumb meme loss capsules

* Creates MANY new shelter capsules

* maybe this should be above the misc category

* Pretties up Christmas capsule

* makes more normal shelters more evenly likely

* Breaks up map slection into tables, adds blacksmith + meth lab

* adds a sentient prize handler to the rec room

* tweaks paintings in rec room capsule a lil more

* Fixes accidental stacked doors in dumb loss capsules

* Adds art gallery

* miscellaneous minor tweaks to shark pool/ rec room

* Adds garden shelter

* Makes "pool" shelter a bit more dangerous and vorny

* Adds mimic hell

* Minor tweaks

* adds AREA_BLOCK_INSTANT_BUILDING flag

* sleep cleanup of capsule code

* Adds off-color double-bedroom shelter

* Adds living room redspace shelter

* Flags a fuckton of areas with AREA_BLOCK_INSTANT_BUILDING

* NO LINTER YOU DIDN'T SEE THAT SHUT UP 😭

* Adds redspace capsule to recycler vendor shop

* Adds bluespace capsules to Research

* makes shelter capsules actually print their flavor text whoopsie

* On second thought how about durasteel instead of plasteel to print these

* capsule QoL + potential exploit removal

* Adds candlelit dinner redspace capsule

* Replaces a couple airlocks in two pre-existing shelters with vertical ones cause it looks nicer that way

* And maybe a privacy bolt button here in the bar bathroom

* Adds cafe capsule - dear god stop me PLEASE

* Decorates cafe pod a bit more

* some recroom tweaks to make it look even NICER and removes automated prize vendor to make room for fake casino chips SOON

* I should have done this ages ago to make things visually clearer for me when mapping...

* Adds ADMIN-SPAWN-ONLY tesla capsule

* Fixes mis-print of capsule template info

* oops messed up some things with the tesla capsule apparently :(

* Fixes redspace capsule flavor text

* adds capsules to explo vendor (will this ever even be used??)

* Makes dangerous capsules more dangerous

* Adds privacy features to rec room capsule

* Replaces chips in rec room capsule with fake ones
2025-09-08 18:11:24 -07:00
Cameron Lennox d73f6b8dbd Makes uses of do_after sane (#18334)
* Prevents insta-actions

* Do_after sanity

NOTE: NUKE do_after_action

* Update bonfire.dm

* The  rest of them

Also fixes a tpyo

* no minitest :)

* .

* .

* Gets rid of the slowdown for now

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-09-08 02:25:08 +02:00
Kashargul e956d13a6b jobs, access and radio to defines (#18297)
* jobs, access and radio to defines

* .

* .

* urg

* .

* .

* finish the radio freqs

* why

* .

* .

* ticker initial

* eh

---------

Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2025-08-31 01:32:36 +02:00
Will 95d9e50fb7 Bunsen Burner (#18361)
* bunsen burner port

* reacting reagents returns if it did

* small fixes

* new bunsen burner icon

* fixes

* deconstruction fixing

* smaller range

* code review
2025-08-30 20:16:03 +02:00
Kashargul ece4a9761b fix netgun build path (#18376) 2025-08-30 12:36:29 +02:00
Aura Dusklight a1913c9873 Circuitry cloning implementation (#18316)
* Final implementation of circuitry cloning.

* Fix unnecessary change..

* Lint fix , added undef for prefixes

* Optimizations..

* Re-add undefs..

* Add printing time to circuit cloning.

* Added delete_me to timer.

* ui.user and stack items..

* More cleanup...

* Remove unnecessary buttons..

* More fixes..

* more fixes.

* scoping and procs changes

* .

* untyped list fixes..

* More untyped lists.
2025-08-30 02:18:40 +02:00
Kashargul dab09fae8a cleans up the cell mess (#18333)
* cleans up the cell mess

* .

* .

---------

Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2025-08-30 00:34:12 +02:00
Heroman3003 92f130905f Adds Compactor Energy Net Gun (for shrinky funsies) (#18349)
* Adds Compactor Energy Net Gun

* newlines
2025-08-29 09:59:25 +02:00
Killian e27422d499 Update message_server.dm (#18351) 2025-08-29 09:47:51 +02:00
Muted Kobold f51a0f4d4d Atmospheric Device Changes, Added Volume Pump (#18261)
* Volume Pump added, Can now Connect some devices to the General Atmos Controller and Large Tank Controller

* Corrected Linting Errors. Added the ability to print tank control circuits.

* Undefined some defined as per linter.

* Code style adjustments

* fixes these

* Code Standards

---------

Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2025-08-28 01:12:44 +02:00
Will 7541b443aa storage to part install (#18311)
Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2025-08-26 18:31:03 +02:00
SatinIsle 07a0b5bde6 Disable Telekinesis Research (#18294)
Disabled the telekinesis node in techwebs for the time being. We quite quickly saw undesirable behaviour from otherwise well behaved players when they got ahold of these. We believe they encourage memey behaviour and don't bring anything else of much value. In addition to that, they bring problems with access to buttons, especially when combined with gravitons. This causes issues with dorms amongst other areas.
2025-08-18 17:12:18 -04:00
Cameron Lennox 9df3695af8 Techweb additions (#18273)
* More batteries and designs

* Nodes as well

* borgos

* these as well

* these needed sprites
2025-08-16 20:02:13 -04:00
Will c229f88c3a Telekinetic Gloves (#18205)
* TK gloves

* fixes

* spans

* research

---------

Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2025-08-16 15:19:11 -04:00
Cameron Lennox f10c130c0d More techweb adjustments (#18191)
* More techweb adjustments

* Disables phasic for now
2025-08-16 05:02:21 +02:00
Will def8317533 Refinery mixing machine (#18254)
* working on mixer

* mixer icons

* researching

* fix transfer rates

* update the book too
2025-08-15 06:50:10 -04:00
Kashargul 867fec60bc sort cyborg modules (#18206)
* sort cyborg modules

* .

* bunch of runtimes

---------

Co-authored-by: ShadowLarkens <shadowlarkens@gmail.com>
2025-08-11 03:21:13 -07:00
ShadowLarkens ff519c3223 Maybe fix runtime in prosfab (#18100)
Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2025-08-07 06:07:23 -04:00
ShadowLarkens ab48dd459c Mothroaches <3 (#18169) 2025-08-07 06:03:44 -04:00
Cameron Lennox 8b2c32e593 fixes modsuit typo (#18186)
* fixes modsuit typo

* update dmi

adds vox sprites
2025-08-07 02:48:54 -07:00
Muted Kobold 111ac98511 Fixed an incorrect entry that's causing Advanced A.P.S. to print the standard A.P.S. instead. (#18192) 2025-08-07 02:46:37 -07:00
Muted Kobold 0c7358369c Science Expansion Pck-1: Hardsuits (#18123)
* Adds station hardsuits and additional modules to RND. Fixes a protean bug regarding pressure and thermals not being correct when assimilating a suit.

* Created new sprite state for the Faraday Protection Shield

* Code style adjustments for vision.dm and passive_protection.dm

* Removed Research requirmement, but upped the cost and made the research a discount.

* fix these while we're here

makes it so science mechfab can make it

---------

Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2025-08-05 18:20:03 -07:00
SaintLuther 12771ed29d Constructable honey extractor + floral disk printable (#18080)
* Constructable honey extractor + floral disk printable

Making the Honey Extractor buildable with a circuit in the autolathe and the floral disk for xenobot is now printable when floraguns are researched.

* Update beehive.dm

* Update .gitignore

* Update _map_selection.dm

* Update beehive.dm

* Update beehive.dm

* More honey_extractor changes.

– made the honey_extractor anchorable.
– ensured the honey_extractor can’t run when the maintenance panel is open.
– honey_extractor can now lose power and can’t run when so.
– honey_extractor will now use power 5*200watts for processing 1 honey_frame.
(can be easily changed if needed)
– appropriorate messages for the new states.
– appropriorate icons and overlays for the new states.

* changes to make the maintainer happy

put the circuit board in the appropriate place and changed some grammar and code to ensure smooth sailing.

---------

Co-authored-by: antokamire <140556309+antokamire@users.noreply.github.com>
Co-authored-by: Luther <221619555+SaintLuther@users.noreply.github.com>
2025-08-05 00:31:15 +02:00
ShadowLarkens 7c496b8284 Techweb Fixes (#18121)
* No research announcements

* Fixes and UI updates

* Make power cells empty again :C

* Make sheetsnatchers dump into materials
2025-08-04 16:52:11 +02:00
Cameron Lennox b9cb982db9 missed this too (#18128) 2025-08-03 00:20:10 -04:00
Cameron Lennox f33e4b3a02 science craftable (#18127) 2025-08-02 19:39:18 -04:00
Will f67d095338 Reagent Refinery (#17955)
* starting port

* missed one

* fixes and wip

* more cleanup

* reagent data setup

* distillation testing

* tanker dmi again

* supply pack fix

* Tiny fix

* better formatting

* metallic paints and outpost reagents

* working on refinery tutorial, reactor construction icons

* reactor activation dot

* updated for new reagent hoses

* This as well

* pump relay object

* climbing support

* less ugly trolly tanker handling

* more cleanup

* reagent pumping updated

* climbable tanker

* fixed test

* test fails

* smart centrifuge board

* pump relay art updated

* hose doesn't show message when stacking

* gas cracks and fracking

* randomly spawned gas gracks

* indentation

* fixed

* runtime fix, lore fix

* turf change respecting atmos

* args

* nevermind

* gas cracks to poi fodder

* less gamer

* compile fix

* oops

* Old ores enabled

* paint distillations

* unittest

* many more distillation reactions

* nullcheck

* guide book

* tweaks to globs

* moved designs

* techweb

* reagent tanker sale element

* proper tag

* sellable

* typo, reduced hose connectors

* show reagent

* synthfab fix

* Revert "synthfab fix"

This reverts commit b7764cfb33.

* post sale tank handling

* tweak

* oops

* another oops

* smasher recipe now valid

* condensing gas recipies

* those too

* condensing tweaks

* matching mols better

* fluid pump missing

* code review

* no rain code here

* smart centrifuge update

* small grinder patch

* grinding fix

* fix
2025-08-02 07:07:17 +02:00
ShadowLarkens b60cd47309 Techwebs & Experi-Sci (#17987)
* Techwebs

* Add basic stock parts

* Techweb production machines

* Circuit Imprinter

* More work

* More designs

* More designs, nodes'

* More more

* Better sorting for designs

* Add the exosuit fab'

* More conversions

* More and more and more

* mechfab parts

* Modsuit Designs

* Pinnace baron

* Equipment

* more mechfab

* vehicles

* more mecha

* Micro mechs

* Update mechfab_designs.dm

* no time

* zero

* Update mechfab_designs.dm

* Prosthetics Fabricator and fixes

* Update maps to use new parts

* Whoops, fix a few maps

* Fix lint error

* Port scene tools

* Fireworks~~

* Don't label the sex toys as sex toys

* Fixup maps in TGM format

26517b7122: maps/virgo_minitest/virgo_minitest-1.dmm

Automatically commited by: tools\mapmerge2\fixup.py

* Significant portion of designs converted

* Fix paths

* Fix tgui lints

* Just a whole bunch of designs

* Almost doneeee

* ALL DESIGNS CONVERTED

* Merk all of the old stuff

* Fix a few errors

* Fix more errors

* MORE FIX

* Make server control work

* Undo changes to archive

* Fix a TODO

* Make disks work

* Start the long process of finishing the node tree

* One more oops

* All mechfab designs

* Add departmental protolathes

* Down to 200 designs unsorted

* FINISH TECHWEBS

* Fuck whoops

* Remove the debug verbs

* Little map tweaks

* Fix mousedrop

* More map fixes

* Upstream bug lmao

* guess CI hates this

* Fixup maps in TGM format

fe062e7bc4: maps/tether/tether-03-surface3.dmm

Automatically commited by: tools\mapmerge2\fixup.py

* I gotta stop committing this

* Change scree requested

* Make science able to print implants too

* Fix ghost spawns

* Move NSFW gun

* Merk partbundles, make janus module work

* Pretty animation when you complete the tree :)

* Don't display designs you can't print

* Move security protolathes to warden's office

* Make servers recover from power failure gracefully

* Make fabricators drop their mats on the ground when destroyed

* Ore Silo

* Make CI happy

* Fixup maps in TGM format

fe062e7bc4: maps/tether/tether-05-station1.dmm

Automatically commited by: tools\mapmerge2\fixup.py

* Fix MC crash

* Make experiscanner work for borgs

* I REALLY gotta stop committing this

* Make scientists and the RD spawn with an experiscanner

* Lock NIFs behind scanning mice

* Make Biome happy

* Allow scanning Cocoa and Kendrick in case they can't find mice

* Change from Kendrick to Ratthew, ;help maint, or Brick

* Change the name of the /rat/pet class so the experiscanner is more helpful

* Add departmental_flags to a bunch of things

* Remove a few things from security's techfab

* Add a second engineering lathe to atmos

* Fix runtime recycling rig modules, add name to cost sequence

* Add a discount experiment for scanning slime cores

* Change some fluff and shuffle chameleon clothes to bluespace yadayada

* Make closets alt click immune

* Do a bunch of sorting

* Silly

* Hopefully fix all infinite material bugs in techwebs

* bad merge

* quick ai fix

* fix some robot stuff

* axe downlaod fully

* list

* no ref

* easier readable

---------

Co-authored-by: C.L. <killer65311@gmail.com>
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-07-26 06:30:08 +02:00
Aura Dusklight d5e6af1350 Circuity improvements and minor additions (#18046)
* Implement circuitry bug assembly

* Add distant ref grabbing support to circuits

* Set circuitry clothing wearer var for some functionality

* Add silent, built-in speaker to circuitry ear piece.

* Communicator support and reference grabber circuit

* Add toggler circuit to easily toggle functionality

* Allow reagent using circuits to use reagent storage.

* update .dme
2025-07-25 15:29:11 +02:00
Cameron Lennox 84dc5535dc var/global/list -> GLOB. conversion (#17928)
* These two are easy

* !!!runlevel_flags

the fact it was global.runlevel_flags.len has me a bit...iffy on this.

* !!!json_cache

Same as above. used global.

* player_list & observer_mob_list

* mechas_list

* this wasn't even used

* surgery_steps

* event_triggers

* landmarks_list

* dead_mob_list

* living_mob_list

* ai_list

* cable_list

* cleanbot_reserved_turfs

* listening_objects

* silicon_mob_list

* human_mob_list

* Update global_lists.dm

* joblist

* mob_list

* Update global_lists.dm

* holomap_markers

* mapping_units

* mapping_beacons

* hair_styles_list

* facial_hair_styles_list

* Update global_lists.dm

* facial_hair_styles_male_list

* facial_hair_styles_female_list

* body_marking_styles_list

* body_marking_nopersist_list

* ear_styles_list

* hair_styles_male_list

* tail_styles_list

* wing_styles_list

* escape_list & rune_list & endgame_exits

these were all really small

* endgame_safespawns

* stool_cache

* emotes_by_key

* random_maps & map_count

* item_tf_spawnpoints

* narsie_list

* active_radio_jammers

* unused

* paikeys

* pai_software_by_key & default_pai_software

* plant_seed_sprites

* magazine_icondata_keys  & magazine_icondata_states

* unused

* ashtray_cache

* light_type_cache

* HOLIDAY!!!

this one was annoying

* faction stuff (red?!)

* Update preferences_factions.dm

* vs edit removal

* backbaglist, pdachoicelist, exclude_jobs

* item_digestion_blacklist, edible_tech, blacklisted_artifact_effect, selectable_footstep, hexNums, syndicate_access

* string_slot_flags and hexdigits->hexNums

* possible_changeling_IDs

* vr_mob_tf_options

* vr_mob_spawner_options

* pipe_colors

* vr_mob_spawner_options

* common_tools

* newscaster_standard_feeds

* Update periodic_news.dm

* changeling_fabricated_clothing

* semirandom_mob_spawner_decisions

* id_card_states

* Update syndicate_ids.dm

* overlay_cache & gear_distributed_to

* more

* radio_channels_by_freq

* Update global_lists.dm

* proper

* default_medbay_channels & default_internal_channels

default_internal_channels is weird as it has a mapbased proc() but that proc is never called...

* valid_ringtones

* move this

* possible_plants

* more

* separate these

moves xeno2chemlist from a hook to a new global list.

* tube_dir_list

* valid_bloodreagents & monitor_states

* Junk

* valid_bloodtypes

* breach_burn_descriptors & burn

* more!!

appliance_available_recipes seems uber cursed, re-look at later

* Appliance code is cursed

* wide_chassis & flying_chassis

* allows_eye_color

* all_tooltip_styles

* direction_table

* gun_choices

* severity_to_string

* old event_viruses

* description_icons

* MOVE_KEY_MAPPINGS

* more more

* pai & robot modules

* Update global_lists.dm

* GEOSAMPLES

Also swaps a .len to LAZYLEN()

* shieldgens

* reagent recipies

* global ammo types

* rad collector

* old file and unused global

* nif_look_messages

* FESH

* nifsoft

* chamelion

* the death of sortAtom

* globulins

* lazylen that

* Update global_lists.dm

* LAZY

* Theese too

* quick fix

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-07-14 20:14:31 +02:00
Cameron Lennox eeb07a837d Protolathe and qdeleted failsafe (#17984) 2025-07-09 22:47:26 -07:00
ShadowLarkens 530809ffe6 Add a very simple bluespace RPED (#17835) 2025-06-12 10:40:53 -04:00
Kashargul 5a5d8117ae no infinite materials (#17814)
* no infinite materials

* cleanup

* RMS and some other stuff

* fix name

* shock fix

* .

* .name

* Update RMS.dm

* names

---------

Co-authored-by: C.L. <killer65311@gmail.com>
2025-06-07 10:08:18 -04:00
Will adde40854a Gene Scanner Tool (#17733)
* Gene scanner

* loot and lathe for gene scanner

* show suppressed genes
2025-05-24 18:58:14 -04:00
Selis 28e969778c code/global.dm => code/_global_vars/ (#17244)
* 1

* Full conversion

* .

* .

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-04-21 05:55:25 -04:00
Selis 21dcf0555b Conversion many Globals to Managed Globals (Part 1) (#17121)
* Conversion of some Globals to Managed Globals

* Fix

* for later

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-04-17 14:16:53 -04:00
Will 1da1cad936 DNA Clone Fix (#17466)
* dna vars to organ data

* bandaid for species

* get species data

* species cache in dna

* 200 runtimes fixed

* macrocoding

* small cleanup

* Seromi don't exist

Convert

This variable was NEVER EVEN USED

* extra tab fix

* pointless if removed

---------

Co-authored-by: C.L. <killer65311@gmail.com>
2025-04-02 21:41:03 +02:00
Cameron Lennox 1aa1388fc8 Various fixes & tweaks (#17439)
* More tweaks

Moves it up to use diamond and phoron like bluespare crystals use.

* .

* sass update

* Watch fixes

* no

* .

* eaeryl

* fixes that properly

* ...

* .

* No deleting mannequins

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-04-02 21:40:40 +02:00
Cameron Lennox c11279a328 fixes cost of xenobiotoys (#17305)
i can literally make a grinder with 5 sheets+cable+circuit board + components in <20 seconds then decon it and go about my day if I'm really so enclined
2025-03-24 18:30:54 -04:00
Kashargul d3b7ba8b43 next new to init (#17400)
* next new to init

* .

* this needs thorough testing

* .

* needs an istype

* also vnotice

* mvoe to defines
2025-03-24 06:18:39 -04:00
SatinIsle 6be4f4e97b Better sheet snatchers (#17287)
* Better sheet snatchers

Added a new bluespace sheet snatcher of holding that can be created by science (cheaper and easier than other "of holding" items). This allows it to carry up to 5000 sheets.

Changed the normal sheet snatcher to hold 500 (previously 300), and the borg version to hold 700 (previously 500).

* Mistakes

* Added to mining vendor

* Update equipment_vendor.dm

* Removes ;
2025-03-16 22:10:35 +01:00