Commit Graph

2065 Commits

Author SHA1 Message Date
SkyMarshal
1e4bdf7183 Fix for bloodying shoes when walking in blood. 2012-03-02 20:14:27 -07:00
comma
ef6473b964 Merge branch 'master' of https://github.com/Baystation12/Baystation12
Now working
And without promoting myself as Game Master :P

Signed-off-by: comma <krauchinsky@gmail.com>
2012-03-03 03:16:30 +02:00
Albert Iordache
0fe9ef55c2 Merge pull request #586 from CIB/master
Some enhancements to the monkey AI
2012-03-02 12:25:46 -08:00
comma
ee09389f5b Merge branch 'master' of https://github.com/Baystation12/Baystation12
Conflicts:
	baystation12.dme
2012-03-02 22:04:20 +02:00
comma
2edd73627d Added ashtrays
Breakable. Spill contents on breaking or hitting the solid stuff after being thrown.
Have limited capacity. Can be emptied in disposal outlet.
Change sprite when are half-filled and filled.
Also fiddled a bit with the cigs code, so you can put them out without dropping.
2012-03-02 21:56:08 +02:00
Ren Erthilo
79501f3111 Changed AI laws to use crew instead of human. Left Asimov unchanged. Added more Ion Storms laws. 2012-03-02 18:25:28 +00:00
SkyMarshal
0d8c7d5e51 Reworked the gun system to handle hostage scenarios better.
Ported and adjusted with permission from Lost Worlds.
2012-03-01 19:20:39 -07:00
cib
e0a919be43 Monkeys now react to being attacked by doing emotes and trying to run away. 2012-03-01 16:03:55 -08:00
SkyMarshal
14366e389d Merge pull request #578 from Hawk-v3/master
MORE TG UPDATES
2012-03-01 12:03:50 -08:00
musketstgstation@gmail.com
96fe016964 Fixed an accidental revert of an iconstate change from r2795 (erro, when you change the iconstate mention it in the commit log plzkthx)
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2797 316c924e-a436-60f5-8080-3fe189b3f50e
2012-03-01 19:53:29 +00:00
musketstgstation@gmail.com
88ac61af67 TG Updates: Separated empty soul belts and full soul belts for consistency with utility belts.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2796 316c924e-a436-60f5-8080-3fe189b3f50e
2012-03-01 19:52:23 +00:00
baloh.matevz
3230ddcd25 TG Updates: Soulstone belts and engineering belts are not the same things, KOR
Fixed engineers starting with a belt full of soulstones caused by KOR in r2777.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2795 316c924e-a436-60f5-8080-3fe189b3f50e
2012-03-01 19:51:12 +00:00
cib
a3d8d0ac7f Bugfix: Mecha replicators were bugged. 2012-03-01 11:37:03 -08:00
Hawk-v3
9d6e3378af Merge branch 'master' of github.com:Baystation12/Baystation12 2012-03-01 19:34:45 +00:00
Hawk-v3
bbc12c6713 Subject: [PATCH 084/285] TG Updates: Cyborgs now get a message that their parent AI has had their laws modified. (For Kor) 2012-03-01 19:31:58 +00:00
Hawk-v3
827552c499 Subject: [PATCH 083/285] Tg Updates: Added the Soul Stone Shard. tl;dr it functions like an intellicard for dead or dying humans.
It will only work on a human if they are in crit/dead, if they actually have a player in them (so corpses where people
have ghosted are immune) and if the soul stone shard is empty.

Right now you can't do anything them other than capture people (and talk to them if you're near the stone)

Added a new belt variety that can only hold shards. Still needs its own sprites.

They currently do not spawn anywhere/are admin only.
2012-03-01 19:19:31 +00:00
CIB
899331a58d Merge pull request #575 from Abi79/master
News fixes
2012-03-01 11:00:19 -08:00
quartz235@gmail.com
754b4c6c7d TG Updates: Fixed psychic reinforced table deconstruction
Fixed issue 270
- Changelings now have an "isabsorbing" var to prevent spamming absorb for free chems.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2766 316c924e-a436-60f5-8080-3fe189b3f50e
2012-03-01 18:21:19 +00:00
Hawk-v3
d9e615604e Subject: [PATCH 070/285] TG UPdates: Changelog code has been fixed, when editing it please use notepad or some other text editor that wont attempt to change everything. NOPE ~HAWK
Bit of work on blob, mainly cleanup of the blob gamemode files.
2012-03-01 18:18:32 +00:00
kortgstation@gmail.com
d5756b4612 TG Updates: Staff of Change victims now have Universal Speak (the metroids/xenos/monkeys can all speak english).
Reverted it back to cultists getting one random word each because I broke something apparently.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2763 316c924e-a436-60f5-8080-3fe189b3f50e
2012-03-01 18:05:01 +00:00
Albert Iordache
cbb7ef99b7 Fixed bug about news editing and deleting. News can now be edited by any admin. 2012-03-01 13:04:54 +02:00
SkyMarshal
67502c5d2e Bugfixes for Hallucinations, borgs'n'doors, and airlocks autorefreshing. 2012-02-29 22:21:01 -07:00
Hawk-v3
bff678772a [PATCH 064/285] TG UPDATES: Santa's toy bag!
Fixed some miscellaneous stuff to prevent round-start crashing.
2012-03-01 03:25:14 +00:00
heisen51@gmail.com
65afce8818 TG Updates: You now need to stand still for one whole second to place a grille.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2751 316c924e-a436-60f5-8080-3fe189b3f50e
2012-03-01 03:18:16 +00:00
Hawk-v3
88390a0010 [PATCH 056/285] TG UPdates: fingerprints on cans now log on any attackby() that isn't a wrench/analyzer/pda/tank; added a 2 minute
countdown var to humans/monkeys that resets when move() is called;(for an actual fix to the cuffbreak bug(NOPE, NOT ACTUALLY IN ~Hawk.)) changed a typo in security levels

committed a gib animation fix for Sieve (todo: make custom gib animations for simple_animals/metroids)
2012-03-01 03:16:34 +00:00
kortgstation@gmail.com
748c1b8990 TG Updates: Sprited/added the blue magus and red magus robes
The blue version functions as wizard robes and spawns on the wizard's shuttle, the red versions replace the old cultist robe sprites.

Cultists now each start with join/blood/self instead of one random word each.

Cultist supply talisman now has five uses and can spawn armor talismans.

Updated the changelog

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2749 316c924e-a436-60f5-8080-3fe189b3f50e
2012-03-01 02:59:33 +00:00
SkyMarshal
122ed8581f Merge pull request #569 from comma/master
Randomized cig butt sprites (5 variations)
2012-02-29 18:55:48 -08:00
comma
e066006f51 Randomized cig butt sprites 2012-03-01 04:44:28 +02:00
Tastyfish
227a6d0541 Merge pull request #567 from SkyMarshal/master
Some fixes for traitor uplinks, added overdoses for some chems by Laser50
2012-02-29 17:00:12 -08:00
SkyMarshal
2b3fbc5047 Merge pull request #566 from Erthilo/master
Added Notebook for the Detective
2012-02-29 16:59:35 -08:00
Ren Erthilo
cf2b6ec28c Added Notebook for the Detective. 2012-03-01 00:23:29 +00:00
SkyMarshal
e8bd665e76 Added overdoses to some chemicals. Fixed some gamemode stuff, involving uplinks. 2012-02-29 17:17:41 -07:00
Tastyfish
1724038ce9 Merge remote-tracking branch 'upstream/master' 2012-02-29 18:50:17 -05:00
Tastyfish
c8810833e9 make security huds work 2012-02-29 18:49:52 -05:00
SkyMarshal
665c2bf7fd Merge pull request #564 from SkyMarshal/master
Tajarn bloody stuff and PDA bugfix
2012-02-29 13:06:35 -08:00
SkyMarshal
3a14201f37 Bugfixes for PDA manifest and bloody Tarjans 2012-02-29 14:05:36 -07:00
Mloc
69399a8cac Merge pull request #560 from comma/master
Melding windows
2012-02-29 12:58:51 -08:00
Mloc
9cee329958 Merge pull request #563 from SkyMarshal/master
Disposals for mining, final blood_DNA stuff, cleaned up more code, fixed some scattered bugs, added 50% chance to end up in deep space.
2012-02-29 12:51:48 -08:00
SkyMarshal
4524a2ff10 Disposals for mining, final blood_DNA stuff, cleaned up more code, fixed some scattered bugs, added 50% chance to end up in deep space. 2012-02-29 13:48:16 -07:00
Tastyfish
a107607092 custom jobs work in categories correctly now 2012-02-29 15:15:13 -05:00
Tastyfish
626bbaff4c fixed walllocker path 2012-02-29 15:07:51 -05:00
Chinski
a9e3e2d431 Made full-tile windows meld together like walls 2012-02-29 23:29:41 +04:00
Miniature
a93c13640a Merge pull request #553 from Miniature/master
runtime fixes
2012-02-28 19:02:37 -08:00
Miniature
86b3d3cde5 fix dna runtime
seems like original cause was actually space ninjas not doing hair properly
2012-02-29 13:28:54 +10:30
CIB
6cacfacf57 Merge pull request #549 from Hawk-v3/master
TG UPDATES
2012-02-28 18:26:18 -08:00
Tastyfish
373dc5937d Merge pull request #551 from SkyMarshal/master
TG updates, improved nuke.
2012-02-28 17:36:12 -08:00
SkyMarshal
66f38fb34b TG UPDATE: Updates to telecomms, bug&runtime fixes, manifest for all, improved nuclear bomb.
All PDA's can access the manifest.
Nuclear bomb now works on realtime.
Telecomms not mapped yet.
Numerous Runtime Fixes
2012-02-28 18:24:43 -07:00
Hawk-v3
b5a840448b Commit for Patch 53, bugfixin'. Please, as ever, read and check.
Final commit for today.
2012-02-28 23:14:18 +00:00
Hawk-v3
2389b399b9 REDERP COMMIT DAMNIT. 2012-02-28 22:42:34 +00:00
Hawk-v3
bf71d42822 CLONING DERPS.
Birdie cannot into code.
2012-02-28 22:39:28 +00:00