Commit Graph

2213 Commits

Author SHA1 Message Date
Heroman3003
799da0f9b8 Merge pull request #15291 from AmatsuDF/master
3 edited outfits
2023-08-23 06:23:29 +10:00
AmatsuDF
1c4efa3816 Minor update
Forgot to indicate one outfit was recolorable.
Also adds one I forgot to include, the recolorable swoop dress.
2023-08-22 10:01:39 -04:00
AmatsuDF
d0bdc4cb0a New Outfits
This PR contains three outfits: a shortsleeve hoodie variant, a greyscaled version of the Flame Dress, and a greyscaled version of the Yellow Dress. All three can be recolored in the loadout or by the recolor machines on all maps.
2023-08-22 02:57:56 -04:00
ShadeAware
5508f03ebb mmm funny mask 2023-08-18 15:00:41 -04:00
Heroman3003
963f2e06aa Merge pull request #15272 from Very-Soft/oocnotes
Revise OOC notes panel
2023-08-18 06:27:15 +10:00
Killian
990819109a reset buttons 2023-08-17 05:58:09 +01:00
VerySoft
90981fa620 Revise OOC notes panel
Revises the OOC notes panel a bit, and removes the OOC notes panel from character setup, in favor of just adding buttons to set the likes and dislikes there, rather than maintaining two different versions of the panel.

Additionally, adds a 'print to chat' button to the panel, and to examine for the OOC notes.

Changes the way the window is sent to the client so that it behaves more like character setup. This should mitigate edge cases where the panel appears off screen when SS13 is not being displayed on the primary monitor. It SHOULD also remember its position between sessions. Either way it should stay on your screen now.

Also, for the print to chat, character directory, and any OOC notes panel that isn't yours, the LIKES and DISLIKES sections will show up conditionally depending on if they are actually set up. If there's nothing there, then they won't show up.

This is presently an imperfect revision, as it only allows you to have one OOC notes panel open at a time. I would like you to be able to have more than one at a time, while also having the features to allow it to always appear on the screen, however, that will take some extra development time.

Apart from that, this is fully functional.
2023-08-16 05:44:59 -04:00
VerySoft
1e184fcbb3 extra 2023-08-13 14:28:31 -04:00
VerySoft
3e5247cf7b Add OOC panel to character setup 2023-08-13 14:20:40 -04:00
VerySoft
4811dfbe6e Custom Link!
Allows one to set a custom link to show up in their examine text!

One thing people used the OOC notes for was to post image/flist links in the chat and get clickable links!

Since the OOC panel is a thing now, I thought it would be good to enshrine that function into something that's specifically for it.

This allows you to enter an extra 100 character string underneath your flavortext in your examine text, which can technically be anything, but it's intended to be space for links to show up and be clickable!
2023-08-11 05:04:33 -04:00
Casey
84d239d6ed Merge pull request #15229 from Very-Soft/oocnotes
OOC notes panel
2023-08-11 03:57:20 -04:00
VerySoft
fdab4990ce OOC notes panel 2023-08-11 02:10:38 -04:00
Seris02
e516fd9278 color picker color fix 2023-08-11 10:35:42 +08:00
Seris02
4860518c1a adds body marking zone customization 2023-08-09 00:39:25 +08:00
Runa Dacino
2fbb19b122 add(vchat): Adds the ability to per-tab filter Remote LOOC for staff
Adds the ability to remotely toggle Remote LOOC in VChat tabs, making it not show up except in Main and tabs you have it enabled.

This requires decoupling from OOC, which was done in the previous commit.

Also removes superfluous "vorestation" or "chompstation edit" comments
2023-08-05 20:56:34 +02:00
Runa Dacino
c6bbec2aac Tweak: Decouples OOC and LOOC/RLOOC
For whatever reason, that I could not figure out, span class looc was defined instead as span class ooc looc.

In the style sheet it looks like ooc created the bolding, looc created the colour.

I modified the style sheet for both normal and vchat to make looc and the new rlooc have their own unique, independent class definitions.
2023-08-05 17:50:26 +02:00
Verkister
0190371418 Gives staff remote LOOC logs distinct color from regular LOOC (#6705) 2023-08-05 11:33:22 +02:00
Killian
a064ca5849 recolourable fingerless gloves 2023-07-28 14:39:55 +01:00
SatinIsle
6d33f7b04d Changed the new player notification sound to be less intrusive.
This changes the sound that plays when a player connects for the first time or has a byond account made within the last two days. The new sound is a more subtle and pleasant ping, far less annoying and intrusive.
2023-07-23 20:02:45 +01:00
SatinIsle
b4d0c76e07 Merge remote-tracking branch 'upstream/master' into Colourable-flannel 2023-07-20 10:04:19 +01:00
SatinIsle
935c8e56da Recolourable flannel
Added a recolourable flannel jacket. I have managed to make the whites light enough to show any colour whilst keeping the gradiants and the blacks.

It is a separate option to the other recolourable jackets, as I couldn't figure out the way to add it as a weak to the list without making the others recolourable too. I think that's just a limitation of the loadout system, as all other recolourable things seem to work the same way.
2023-07-19 20:34:54 +01:00
SatinIsle
0f10805f0a Parriz fluff item and hair
Adds Parriz's fluff item, and also adds a longer version of the twin drill hair called Twin Drills Long, which anyone can use.
2023-07-19 15:58:25 +01:00
Heroman
3b40b37f9c Fluff updates 2023-07-18 15:10:43 +10:00
VerySoft
ab74b5e5b5 Giant bow
It's a giant bow, you can equip it on your head or on your ear

I made this mostly as a fluff item for me, because of my character's ears, but I included a public version that anyone can use!
2023-07-15 14:43:02 -04:00
Heroman
9859514b39 Fixes tgui input breaking Birthday inputs 2023-07-08 21:29:47 +10:00
VerySoft
5b002e0feb Add announcement 2023-07-07 16:23:15 -04:00
VerySoft
1be458b0e0 BIRTH 2023-07-07 08:08:06 -04:00
Runa Dacino
515c3b4b29 feature(TGUI input): Adds preference toggle for input lock
Adds a new verb under the Preferences verb tab, "Togle-TGUI-Input-Lock" that when pressed/called from command line invert the present preference from TRUE to FALSE and vice versa, saves it to persist and notifies the user that they have enabled/disabled it and what this setting does.

This was done using a simple var = !var rather than the toggle_preference() proc as none of the TGUI preferences have a preference datum. I believe this is due to the way they're positioned in the character set-up window (they're on the top rather than the bottom). As such, I felt it best not to create a datum just for this.

The reason we need this is that although inserting newlines is great when RPing in a slower paced, heavier setting - fast-paced interactions become unnecessarily clunky with the input lock and opening character setup to toggle it back and forth is tiresome. This way, players can just press a button during gameplay or type "Toggle-TGU" and press space to autocomplete.
2023-07-02 17:17:57 +02:00
Heroman
ef61023c04 A variety of miscellaneous bugfixes 2023-07-02 09:13:10 +10:00
Heroman3003
e5609adea3 Merge pull request #15092 from PastelPrinceDan/clothingnstuff
ports some clothing from citadel rp + 2 hairs & 2 gradients from skyrat
2023-07-02 06:25:03 +10:00
PastelPrinceDan
0742e3e729 oops
forgor /
2023-06-29 02:40:01 +01:00
PastelPrinceDan
2e785628b5 ports a whole lot of clothes from citrp + hairs & gradients from skyrat 2023-06-29 01:09:46 +01:00
Runa Dacino
d2cb38d560 fix(survivorpod): Fixes ghost query preferences
Fixes unreported bug where survivor pods would not send a query.
This was caused due to imperfect fix to inability to opt out from it for the round.

tweak(survivorpod): Makes it clear when the pod was clicked on

Does this by making a visible_message when clicked and changing its description
2023-06-28 20:43:55 +02:00
Heroman
d3fb1b34b1 Fixes missing fur coat in loadout 2023-06-23 03:41:24 +10:00
Heroman3003
860fad8a75 Merge pull request #15043 from ItsSelis/spell-fixes-v2
Spell Fixes
2023-06-19 14:39:41 +10:00
Heroman3003
ec9eb3a615 Merge pull request #15017 from KillianKirilenko/kk-loadouts
Loadout Overhaul
2023-06-19 04:47:13 +10:00
Selis
271ff9408f Spell Fixes 2023-06-18 12:47:36 +02:00
Killian
bba11b57f1 loadout overhaul pt1a 2023-06-13 20:56:17 +01:00
Killian
cf4c49890e Merge remote-tracking branch 'upstream/master' into kk-loadouts 2023-06-13 20:35:16 +01:00
Killian
b238b3e560 loadout overhaul pt1
various overhauls to loadout menus
2023-06-13 20:31:03 +01:00
Runa Dacino
16dc86d1a2 tweak (fluff): Removes KHI from character set-up options
Loremaster discussion concluded that the KHI faction is out-of-scope of our current intended theme and setting. While we do not remove them outright, encouraging new players and characters to originate from KHI homeworld or be part of their faction makes things needlessly complicated and troublesome.

Therefore, KHI remains as something for the ATC system to be referenced and as part of technologies, but player characters ideally do not hold personal relation to them at this time.
2023-06-13 12:34:37 +02:00
ItsSelis
10d2178516 More 515 Compatibility 2023-06-05 19:29:40 +02:00
Heroman3003
d7b62bcc98 Merge pull request #14935 from Runa-Dacino/ventroliquism
Adds a set of admin verbs for speaking/emoting as objs/mobs/turf without possessing them
2023-06-03 19:21:33 +10:00
SatinIsle
7f077a7b5d Zera's Purple Cloak
Added Zera's Grand Purple Cloak fluff item, tested in game by spawning them.
2023-06-02 10:14:09 +01:00
Runa Dacino
6c2ee4a4ce Adds a set of new admin verbs for narrating (obj &mob)
*Adds verbs to client: Narrate Entity, ... (Add ref), ... (Remove ref), ... (Interface)
* Adds new Client var to hold reference to entity_narrate datum instance
*Creates entity_narrate datum to hold list of unique/custom entity names, and an assoc list of name:atomref
* All listed client verbs initialize the datum onto the client var for later use when first used
* User is expected to right click mobs within viewrange to add them to ref list
* User is prompted to create a unique identifier to generate the key:value pair
* User may either request an interface to do the narration (interface)
* User may alternatively go narrate-mob "identifier" "speak/emote" "narration" into command line
* In case of argument call, message may be ommited to bring up non-multiline tgui_input_text
* User may remove entities from their personal list at will
* Users adding entities to their personal list are logged
* Users attempting to add players to their personal list are likewise logged
* Users succeeding despite this are logged if they try to speak for them
* If type is mob/living, it uses .say and .custom_emote() procs
* .say uses the mob's languages, stutters and so forth
* if type is obj/, user must specific speech verb when composing narration.
* User may narrate from any range.
* Each proc checks for R_FUN permission and prevents using if lacking rights
2023-06-01 17:41:37 +02:00
Runa Dacino
4ffea9a1e9 Adds new shoe: "Elegant Sandals". Adds it to loadout
*Can be Recoloured
2023-05-30 15:19:43 +02:00
Heroman
d5c0c30cc2 Adds Aria's medal 2023-05-25 10:43:12 +10:00
Killian
058c57a299 fix merge conflict, add dept gorkas to selectors 2023-05-25 01:03:17 +01:00
Heroman3003
a6e42452f1 Merge pull request #14872 from KillianKirilenko/kk-loadouts
Uniform Selectors
2023-05-25 09:51:01 +10:00
Killian
d16e4bfc7c Update loadout_uni_selector.dm
whoops almost forgot one
2023-05-23 14:29:55 +01:00